//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/template_noop, /area/template_noop) "ab" = ( /turf/closed/wall/rust, /area/shuttle/escape) "ac" = ( /obj/effect/spawner/structure/window/plasma/reinforced, /turf/open/floor/plasteel/elevatorshaft, /area/shuttle/escape) "ad" = ( /turf/closed/wall, /area/shuttle/escape) "ae" = ( /turf/open/floor/holofloor/wood, /area/shuttle/escape) "af" = ( /obj/machinery/computer/emergency_shuttle, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ag" = ( /obj/effect/decal/cleanable/cobweb/cobweb2, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ah" = ( /obj/machinery/computer/atmos_alert{ dir = 4 }, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ai" = ( /obj/structure/chair/office/dark, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "aj" = ( /obj/structure/chair/comfy/brown{ dir = 1 }, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ak" = ( /obj/item/chair, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "al" = ( /obj/machinery/computer/security{ dir = 8 }, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "am" = ( /obj/machinery/computer/crew{ dir = 4 }, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "an" = ( /obj/machinery/light, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ao" = ( /obj/machinery/computer/communications{ dir = 8 }, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ap" = ( /obj/machinery/status_display/evac, /turf/closed/wall/rust, /area/shuttle/escape) "aq" = ( /obj/machinery/door/airlock/gold{ req_access_txt = "19" }, /turf/open/floor/holofloor/wood, /area/shuttle/escape) "ar" = ( /obj/structure/urinal{ pixel_y = 31 }, /turf/open/floor/mineral/plastitanium/red/brig, /area/shuttle/escape) "as" = ( /obj/structure/chair/comfy/shuttle, /turf/open/floor/mineral/plastitanium/red/brig, /area/shuttle/escape) "at" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/shuttle/escape) "au" = ( /obj/machinery/deepfryer, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "av" = ( /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aw" = ( /obj/structure/closet/crate/freezer/blood, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "ax" = ( /turf/open/floor/plating, /area/shuttle/escape) "ay" = ( /obj/machinery/flasher{ id = "shuttle_flasher"; pixel_x = -24; pixel_y = 6 }, /obj/machinery/button/flasher{ id = "shuttle_flasher"; pixel_x = -24; pixel_y = -6 }, /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/mineral/plastitanium/red/brig, /area/shuttle/escape) "az" = ( /obj/effect/decal/cleanable/dirt, /turf/open/floor/mineral/plastitanium/red/brig, /area/shuttle/escape) "aA" = ( /turf/open/floor/mineral/plastitanium/red/brig, /area/shuttle/escape) "aB" = ( /obj/machinery/door/airlock/security/glass{ name = "Emergency Shuttle Brig"; req_access_txt = "2" }, /turf/open/floor/mineral/plastitanium, /area/shuttle/escape) "aC" = ( /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aD" = ( /obj/structure/closet, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aE" = ( /obj/machinery/door/airlock/security/glass{ name = "Emergency Shuttle Airlock"; req_access_txt = "2" }, /obj/structure/fans/tiny, /turf/open/floor/plating, /area/shuttle/escape) "aF" = ( /obj/structure/chair/comfy/shuttle{ dir = 1 }, /turf/open/floor/mineral/plastitanium/red/brig, /area/shuttle/escape) "aG" = ( /obj/effect/decal/cleanable/blood/splatter, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aH" = ( /obj/structure/noticeboard, /turf/closed/wall/rust, /area/shuttle/escape) "aI" = ( /obj/docking_port/mobile/emergency{ height = 15; name = "Gorilla Emergency Shuttle" }, /obj/machinery/door/airlock/security/glass{ name = "Emergency Shuttle Airlock" }, /obj/structure/fans/tiny, /turf/open/floor/plating, /area/shuttle/escape) "aJ" = ( /obj/structure/extinguisher_cabinet{ pixel_x = -5; pixel_y = 30 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plating, /area/shuttle/escape) "aK" = ( /obj/structure/closet/crate/trashcart, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aL" = ( /obj/machinery/light{ dir = 1 }, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aM" = ( /obj/structure/reagent_dispensers/keg/mead, /turf/open/floor/plating, /area/shuttle/escape) "aN" = ( /obj/effect/decal/cleanable/dirt, /turf/open/floor/plating, /area/shuttle/escape) "aO" = ( /obj/effect/decal/cleanable/glass, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aP" = ( /obj/structure/fluff/broken_flooring, /turf/open/floor/plating, /area/shuttle/escape) "aQ" = ( /obj/structure/closet/crate/freezer, /turf/open/floor/plating, /area/shuttle/escape) "aR" = ( /obj/structure/chair/comfy/shuttle{ dir = 4 }, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aS" = ( /obj/effect/decal/cleanable/vomit/old, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aT" = ( /obj/structure/chair/comfy/shuttle{ dir = 8 }, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "aU" = ( /obj/machinery/door/airlock/security/glass{ name = "Emergency Shuttle Airlock" }, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aV" = ( /obj/effect/decal/cleanable/blood/innards, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aW" = ( /obj/structure/chair/comfy/shuttle{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/escape) "aX" = ( /obj/structure/closet/crate/freezer/surplus_limbs, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aY" = ( /obj/effect/decal/cleanable/oil, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "aZ" = ( /obj/structure/closet/crate/freezer, /turf/open/floor/plasteel/freezer, /area/shuttle/escape) "ba" = ( /obj/structure/chair/comfy/shuttle{ dir = 4 }, /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "bb" = ( /obj/machinery/door/airlock/security/glass{ name = "Emergency Shuttle Airlock" }, /obj/structure/fans/tiny, /turf/open/floor/plating, /area/shuttle/escape) "bc" = ( /obj/structure/extinguisher_cabinet{ pixel_y = -30 }, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "bd" = ( /obj/structure/closet/toolcloset, /turf/open/floor/plating, /area/shuttle/escape) "be" = ( /obj/structure/chair/sofa/right, /turf/open/floor/plating, /area/shuttle/escape) "bf" = ( /obj/structure/chair/sofa, /mob/living/simple_animal/hostile/gorilla, /turf/open/floor/plating, /area/shuttle/escape) "bg" = ( /obj/structure/chair/sofa, /turf/open/floor/plating, /area/shuttle/escape) "bh" = ( /obj/structure/chair/sofa, /mob/living/simple_animal/hostile/gorilla, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "bi" = ( /obj/structure/chair/sofa/left, /mob/living/simple_animal/hostile/gorilla, /turf/open/floor/plating, /area/shuttle/escape) "bj" = ( /obj/effect/decal/cleanable/glass, /turf/open/floor/plating, /area/shuttle/escape) "bk" = ( /obj/machinery/door/airlock/security/glass{ name = "Emergency Shuttle Brig"; req_access_txt = "2" }, /turf/open/floor/plating, /area/shuttle/escape) "bl" = ( /mob/living/simple_animal/hostile/gorilla, /turf/open/floor/plating, /area/shuttle/escape) "bm" = ( /obj/effect/decal/cleanable/blood/gibs/limb, /mob/living/simple_animal/hostile/gorilla, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "bo" = ( /obj/structure/closet/crate/freezer/surplus_limbs, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "bp" = ( /obj/structure/closet/crate/freezer/surplus_limbs, /turf/open/floor/plating, /area/shuttle/escape) "bq" = ( /mob/living/simple_animal/hostile/gorilla, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "br" = ( /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/shuttle, /area/shuttle/escape) "bs" = ( /obj/structure/shuttle/engine/heater, /obj/structure/window/plasma/reinforced{ dir = 1 }, /turf/open/floor/plating/airless, /area/shuttle/escape) "bt" = ( /turf/template_noop, /area/space) "bu" = ( /obj/structure/shuttle/engine/propulsion, /turf/open/floor/plating/airless, /area/shuttle/escape) "fV" = ( /turf/closed/wall/r_wall, /area/shuttle/escape) "IR" = ( /obj/effect/spawner/structure/window/plasma/reinforced, /turf/open/floor/plating, /area/shuttle/escape) "Pi" = ( /obj/structure/chair/sofa, /obj/machinery/light/small{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/escape) (1,1,1) = {" aa aa aa aa ab ab ab aE ab aI ab at at at ab bb ab bb ab ad ad bt "} (2,1,1) = {" aa ad ab ad ab ar ay aA aH ax aN aR aW aR ba av ad ax ax bo ab ab "} (3,1,1) = {" ab ab ah am ap as az aF ab aJ av aS av ax av bc ab bd bj bp bs bu "} (4,1,1) = {" ac ae ai ae ab as aA aF ad aK av aP av av ax av fV fV bk fV bs bu "} (5,1,1) = {" ac ae ae ak ab at aB at ab aL av aT aT aT aT aT IR be aN bl bs bu "} (6,1,1) = {" ac af aj an ad au av av av av aO ab ab ad ab ad fV bf bl bq bs bu "} (7,1,1) = {" ac ae ae ae aq av ax av av aM aP aU aC aC aX aD fV Pi bm ax bs bu "} (8,1,1) = {" ac ag ak ae ab ab ad ad ab ad ab ab aC aC aY aX fV bh aP bq bs bu "} (9,1,1) = {" ab ad al ao ab aw aC ax aG aC aD aC ax aC aZ ax IR bg bl br bs bu "} (10,1,1) = {" aa ad ab ad ab ax aD aG aD aC aQ aV aC aC aX aD fV bi ax bl fV ab "} (11,1,1) = {" aa aa aa aa ab ab ad ab ab ad ab ad ab ad ad ab fV fV fV fV fV aa "}