Traditional Games Space Station 13

Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
Also a thanks to anybody who has contributed.

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08 September 2021

keronshb updated:

  • Adds the parade outfit for the HoS and Centcomm
  • Recolors the parade outfit for the Captain
  • Adds a toggle option for the parade outfits
  • Observers can no longer highlight your items

07 September 2021

bunny232 updated:

  • fixed some jank in pubby's xenobiological secure pen

keronshb updated:

  • Gremlins no longer have AA when dead

zeroisthebiggay updated:

  • you can just about

05 September 2021

DeltaFire15 updated:

  • Unreadied player gamemode votes now actually get ignored (if the config for this is enabled).

04 September 2021

Putnam3145 updated:

  • Might've fixed some ghost sprite oddities nobody even knew about

WanderingFox95 updated:

  • Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.
  • Snow was removed from Lavaland Ruins.

keronshb updated:

  • Fixes entering an occupied VR sleeper bug

timothyteakettle updated:

  • makes the arm/leg markings for synthetic lizards appear as an option again

03 September 2021

timothyteakettle updated:

  • fixes losing your additional language upon changing species

01 September 2021

BlueWildrose updated:

  • The waddle component now takes size into account when running rotating animations, thus not reverting character sizes to default size.

ma44 updated:

  • Weapon rechargers now have their recharger indicators again.
  • Energy guns now update when switching modes again.
  • Stabilized yellow slime extracts will now update cells and guns it recharges.
  • Weapon rechargers will now be more noticeable when it has finished recharging something.

zeroisthebiggay updated:

  • the fucking chainsaw sprite

28 August 2021

DeltaFire15 updated:

  • Demons now drop bodies on their own tile instead of scattering them across the station. tweak: Space dragon content ejection is now slightly safer.
  • Space dragons no longer delete their contents if they die due to timeout, ejecting them instead.
  • Carp rifts created by space dragons now have their armor work correctly.

Putnam3145 updated:

  • Planetary monstermos can now be disabled with varedit
  • Lavaland/ice planet atmos is no longer a preset gas mixture and varies per round

keronshb updated:

  • Ports Inventory Outlines
  • Re-adds the old glue sprite
  • Adds Plague Rats
  • Gives Plague Rat spawn conditions for regular mice
  • Plague Rat sprite
  • Gremlin
  • Gremlin sprites

zeroisthebiggay updated:

  • grilles as maintenance loot
  • sevensune tail from hyperstation

26 August 2021

keronshb updated:

  • Adds catwalk floors

24 August 2021

BlueWildrose updated:

  • MK ultra explosions (failures at making MKultra) are gone, and replaced with a gas that just causes a bunch of status effects to you.

23 August 2021

zeroisthebiggay updated:

  • i hate the grammarchrist

22 August 2021

zeroisthebiggay updated:

  • trillby can't spell pair

20 August 2021

EmeraldSundisk updated:

  • Adds a law office/courtroom to OmegaStation
  • Adds a gateway to OmegaStation
  • Adds a pool/maintenance bar to OmegaStation
  • Removes the original maintenance garden in OmegaStation tweak: Relocates the bathrooms to the starboard hall tweak: Modifies port quarter maintenance to include some affected items

Putnam3145 updated:

  • Beach now has showers

TripleShades updated:

  • At least four or five space heaters spread across Pubby Station Maints
  • Missing decal in Pubby Station engineering
  • Moved an atmos alarm in the SM emitter chamber so it wont be destroyed

WanderingFox95 updated:

  • Empty bottles and pitchers are available to the bartender now.
  • They even come with 10 different fillstates!
  • Better Shark Tails, dodododododo~
  • The old ones are now listed as carp tails.

18 August 2021

timothyteakettle updated:

  • lets you select 4 prosthetic limbs instead of only 2

16 August 2021

BlueWildrose updated:

  • Incapacitated mobs are blacklisted from being human-level intelligence sentience event candidates. This is particularly important due to slimes in BZ stasis on the station.

bunny232 updated:

  • Polyvitiligo actually changes your color now

13 August 2021

Putnam3145 updated:

  • makes certain organs no longer have circular references

12 August 2021

Arturlang updated:

  • Nonslimes and nonvampires will no longer be able to increase their blood to stupid heights

Putnam3145 updated:

  • Supermatter values use auxgm

cadyn updated:

  • precompile.sh and build.sh updated, auxmos set to 0.2.3 in dependencies.sh

11 August 2021

timothyteakettle updated:

  • lets felinids, humans and moths have markings

09 August 2021

Arturlang updated:

  • Nanite machinery overlays should now work properly
  • screen objects are now atom/movables instead
  • Update appearance is used for updating atoms now instead of update_icon and such

BlueWildrose updated:

  • Old gateway animation is back. Feedback is given that the gateway is open again.

Putnam3145 updated:

  • Rod of asclepius can now be used for revival surgery

07 August 2021

BlueWildrose updated:

  • The black dress, pink tutu, the bathrobe, the kimonos, and the qipaos no longer have a missing pixel when wearing them with the feminine bodytype. They're also no longer adjustable (they have no sprite for the adjusted variant and therefore it would just make an error if someone did that.)

Putnam3145 updated:

  • Supernova rad storms are now half as likely per tick tweak: Supernovae don't announce they're ending if they never announced they're starting tweak: Supernovae say explicitly no rad storms can happen if they can't
  • Monstermos is back

05 August 2021

Putnam3145 updated:

  • organs decay again

04 August 2021

BlueWildrose updated:

  • The debrained overlay actually shows for brainless corpses now instead of showing a blue error.

timothyteakettle updated:

  • legs are no longer awful

03 August 2021

zeroisthebiggay updated:

  • tempgun is a laser
  • bake mode is useful
  • tempgun has less shots
  • tempgun has more sprites

02 August 2021

TripleShades updated:

  • Decorative (read: Station-safe) water tile in the code
  • Pubby's new water feature wont kill atmosphere anymore

31 July 2021

MrJWhit updated:

  • Fixes some minor mistakes around space near boxstation.

TripleShades updated:

  • Fountain area to public mining station-side tweak: Moved around the tables and chairs and monitor at public mining station-side

WanderingFox95 updated:

  • Added new ruin maps: The Bathhouse, The Library, The Engineering outpost, The Hotsprings(un-cursed), Lust, Wrath and an alternate spawn for the BDM in the form of a mining outpost, based on the same Ruins on the Ice Moon. removed: A lot of the fun items within the ice moon-based ruins that would break mining even more and trading cards.
  • Yes, this includes that the lavaland version of the hot spring is literally just water and not cursed. tweak: Also "fixed" that only one version of the BDM ruin ever spawns. Not sure it needed fixing but even locally hosted, only blooddrunk2.dmm would spawn. Since I added another spawn for the BDM, I fixed that too.

29 July 2021

EmeraldSundisk updated:

  • Adds decals between Virology and the general Medbay to provide clarity
  • Adds an airlock with access to the Engineering Cooling Loop
  • The Maintenance Theater now has a suitable amount of dust
  • Removed an errant entertainment monitor left in the morgue
  • Removed redundant scrubber piping in and around the bar and kitchen tweak: Slightly readjusts an airpipe to take advantage of newfound space tweak: The Toxins Lab has received (predominantly) visual adjustments as to render it more in line with the general science department tweak: Toxins Storage is no longer its own area and as such needn't worry about APCs
  • Hydroponics now has a proper APC as intended

27 July 2021

Putnam3145 updated:

  • Generic fires work now
  • A knock-on effect of the HE pipe change is that space cooling is ~8.4x as powerful

26 July 2021

SandPoot updated:

  • Removes a sneaky transform button on the vore panel.

24 July 2021

MrJWhit updated:

  • Replaces the northwest maint room on box with a sadness room
  • Replaces bar stripper room with an arcade on boxstation
  • Squished the west bathrooms a bit and made a room to sell things on boxstation.
  • Southeast maint hallway on box is now ziggy and zaggier.
  • Fixed pipes being not connected with the recent map PR for boxstation.

Putnam3145 updated:

  • hallucination now bottoms out at 0
  • supermatter now causes only half the hallucinations

cadyn updated:

  • auxmos bump for dependencies.sh

23 July 2021

silicons updated:

  • Batons are slightly more powerful.

19 July 2021

Arturlang updated:

  • The crafting button should no longer silently make more copies of itself on reconects
  • There are no longer two copies of the crafting component.
  • There is no longer a rogue d in tracer.dm tweak: Everything in Misc was moved to Miscelanious in the crafting menu, and Misc was nuked from orbit. Nobody will miss you.

MrJWhit updated:

  • Fixes a memory leak, there's a good chance that it's the same one that killed kilo.

SandPoot updated:

  • Put back mob vore with a pref.
  • Taken some stuff from tg for tgui_alert.
  • Refactored a lot of code on vore panel.

WanderingFox95 updated:

  • custom plasteel kegs

YakumoChen updated:

  • You can now wear the suffering of others on your head with just a sheet of human skin!
  • Human skin hats

keronshb updated:

  • Stripping/equipping things to a conscious braindead person (AKA a human owned by a disconnected player) will now give them a message with your visible name and roughly how long ago you touched their stuff when they login again. Touching someone's pockets or adjusting their gear other than equipping/unequipping is not logged. After 5 minutes, you'll have forgotten both their name and exactly how long ago past those 5 minutes it happened. (Credit to Ryll-Ryll)
  • LAZYNULL
  • Breaking mirrors now gives you a bad omen

timothyteakettle updated:

  • anthros can now select the cow tail
  • new quirk that allows you to eat trash

18 July 2021

timothyteakettle updated:

  • fixes photosynthesis stopping nutrition going past well fed from non-photosynthesis means

17 July 2021

cadyn updated:

  • precompile.sh updated

15 July 2021

Putnam3145 updated:

  • fixes a major source of lag

14 July 2021

Putnam3145 updated:

  • Acid is now a component

13 July 2021

MrJWhit updated:

  • Adds a mirror above the sink in the captains bedroom in pubby

12 July 2021

Putnam3145 updated:

  • causes_dirt_buildup_on_floor is now just a thing humans do instead of a weird var only true for humans

11 July 2021

shellspeed1 updated:

  • replaces the seed machine with a biogen in the survival pod.
  • corrected an issue regarding wrong pair of gloves in the pod for DYI wiring .

10 July 2021

WanderingFox95 updated:

  • Returns the wheelchair sprites to having, you know, wheels?
  • A motorized wheelchair addsound: Chairwhoosh.

09 July 2021

MrJWhit updated:

  • Made a light not exist on the same tile as a door on pubby.
  • Makes the RD APC automatically connect to the powernet with the correct wire on pubby.
  • Added another wall for the AM engine so it doesn't space the airlock roundstart.
GoonStation 13 Development Team
Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No

Creative Commons License
Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Rights are currently extended to SomethingAwful Goons only.

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.