/obj/effect/light/ name = "bloom" icon = 'hyperstation/icons/effects/lighting.dmi' icon_state = "light" plane = ABOVE_LIGHTING_PLANE blend_mode = BLEND_ADD mouse_opacity = 0 anchored = TRUE //no more flying around. /obj/effect/light/medium icon = 'hyperstation/icons/effects/lightingmed.dmi' pixel_x = -16 pixel_y = -16 /obj/effect/light/large icon = 'hyperstation/icons/effects/lightinglarge.dmi' pixel_x = -48 pixel_y = -48