//shorthand #define GET_COMPONENT_FROM(varname, path, target) var##path/##varname = ##target.GetComponent(##path) #define GET_COMPONENT(varname, path) GET_COMPONENT_FROM(varname, path, src) // How multiple components of the exact same type are handled in the same datum #define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default) #define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed #define COMPONENT_DUPE_UNIQUE 2 //new component is deleted // All signals. Format: // When the signal is called: (signal arguments) // /datum signals #define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (datum/component) #define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (datum/component) #define COMSIG_PARENT_QDELETED "parent_qdeleted" //before a datum's Destroy() is called: () // /atom signals #define COMSIG_PARENT_ATTACKBY "atom_attackby" //from base of atom/attackby(): (obj/item, mob/living, params) #define COMSIG_ATOM_HULK_ATTACK "hulk_attack" //from base of atom/attack_hulk(): (mob/living/carbon/human) #define COMSIG_PARENT_EXAMINE "atom_examine" //from base of atom/examine(): (mob) #define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable, atom) #define COMSIG_ATOM_EX_ACT "atom_ex_act" //from base of atom/ex_act(): (severity, target) #define COMSIG_ATOM_EMP_ACT "atom_emp_act" //from base of atom/emp_act(): (severity) #define COMSIG_ATOM_FIRE_ACT "atom_fire_act" //from base of atom/fire_act(): (exposed_temperature, exposed_volume) #define COMSIG_ATOM_BULLET_ACT "atom_bullet_act" //from base of atom/bullet_act(): (obj/item/projectile, def_zone) #define COMSIG_ATOM_BLOB_ACT "atom_blob_act" //from base of atom/blob_act(): (obj/structure/blob) #define COMSIG_ATOM_ACID_ACT "atom_acid_act" //from base of atom/acid_act(): (acidpwr, acid_volume) #define COMSIG_ATOM_EMAG_ACT "atom_emag_act" //from base of atom/emag_act(): () #define COMSIG_ATOM_NARSIE_ACT "atom_narsie_act" //from base of atom/narsie_act(): () #define COMSIG_ATOM_RATVAR_ACT "atom_ratvar_act" //from base of atom/ratvar_act(): () #define COMSIG_ATOM_RCD_ACT "atom_rcd_act" //from base of atom/rcd_act(): (mob, obj/item/construction/rcd, passed_mode) #define COMSIG_ATOM_SING_PULL "atom_sing_pull" //from base of atom/singularity_pull(): (S, current_size) // /atom/movable signals #define COMSIG_MOVABLE_MOVED "movable_moved" //from base of atom/movable/Moved(): (atom, dir) #define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (atom/movable) #define COMSIG_MOVABLE_COLLIDE "movable_collide" //from base of atom/movable/Collide(): (atom) #define COMSIG_MOVABLE_IMPACT "movable_impact" //from base of atom/movable/throw_impact(): (atom, throwingdatum) // /obj/machinery signals #define COMSIG_MACHINE_PROCESS "machine_process" //from machinery subsystem fire(): () #define COMSIG_MACHINE_PROCESS_ATMOS "machine_process_atmos" //from air subsystem process_atmos_machinery(): ()