diff a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm (rejected hunks) @@ -158,7 +158,7 @@ difficulty = 10 //Old ninja objectives. -/datum/objective_item/special/pinpointer +/datum/objective_item/special/pinpointer/nuke name = "the captain's pinpointer." targetitem = /obj/item/pinpointer difficulty = 10