#define AUTOLATHE_MAIN_MENU 1 #define AUTOLATHE_CATEGORY_MENU 2 #define AUTOLATHE_SEARCH_MENU 3 /obj/machinery/autolathe name = "autolathe" desc = "It produces items using metal and glass." icon_state = "autolathe" density = TRUE use_power = IDLE_POWER_USE idle_power_usage = 10 active_power_usage = 100 circuit = /obj/item/circuitboard/machine/autolathe layer = BELOW_OBJ_LAYER var/operating = FALSE var/list/L = list() var/list/LL = list() var/hacked = FALSE var/disabled = FALSE var/shocked = FALSE var/hack_wire var/disable_wire var/shock_wire var/busy = FALSE var/prod_coeff = 1 var/datum/design/being_built var/datum/techweb/stored_research var/list/datum/design/matching_designs var/selected_category var/screen = 1 var/base_price = 25 var/hacked_price = 50 var/list/categories = list( "Tools", "Electronics", "Construction", "T-Comm", "Security", "Machinery", "Medical", "Misc", "Dinnerware", "Imported" ) /obj/machinery/autolathe/Initialize() . = ..() wires = new /datum/wires/autolathe(src) stored_research = new /datum/techweb/specialized/autounlocking/autolathe matching_designs = list() /obj/machinery/autolathe/ComponentInitialize() AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID], 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert)) /obj/machinery/autolathe/Destroy() QDEL_NULL(wires) return ..() /obj/machinery/autolathe/ui_interact(mob/user) . = ..() if(!is_operational()) return if(shocked && !(stat & NOPOWER)) shock(user,50) var/dat switch(screen) if(AUTOLATHE_MAIN_MENU) dat = main_win(user) if(AUTOLATHE_CATEGORY_MENU) dat = category_win(user,selected_category) if(AUTOLATHE_SEARCH_MENU) dat = search_win(user) var/datum/browser/popup = new(user, "autolathe", name, 400, 500) popup.set_content(dat) popup.open() /obj/machinery/autolathe/on_deconstruction() var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) materials.retrieve_all() /obj/machinery/autolathe/attackby(obj/item/O, mob/user, params) if (busy) to_chat(user, "The autolathe is busy. Please wait for completion of previous operation.") return TRUE if(default_deconstruction_screwdriver(user, "autolathe_t", "autolathe", O)) updateUsrDialog() return TRUE if(default_deconstruction_crowbar(O)) return TRUE if(panel_open && is_wire_tool(O)) wires.interact(user) return TRUE if(user.a_intent == INTENT_HARM) //so we can hit the machine return ..() if(stat) return TRUE if(istype(O, /obj/item/disk/design_disk)) user.visible_message("[user] begins to load \the [O] in \the [src]...", "You begin to load a design from \the [O]...", "You hear the chatter of a floppy drive.") busy = TRUE var/obj/item/disk/design_disk/D = O if(do_after(user, 14.4, target = src)) for(var/B in D.blueprints) if(B) stored_research.add_design(B) busy = FALSE return TRUE return ..() /obj/machinery/autolathe/proc/AfterMaterialInsert(item_inserted, id_inserted, amount_inserted) if(istype(item_inserted, /obj/item/stack/ore/bluespace_crystal)) use_power(MINERAL_MATERIAL_AMOUNT / 10) else if(custom_materials && custom_materials.len && custom_materials[SSmaterials.GetMaterialRef(/datum/material/glass)]) flick("autolathe_r",src)//plays glass insertion animation by default otherwise else flick("autolathe_o",src)//plays metal insertion animation use_power(min(1000, amount_inserted / 100)) updateUsrDialog() /obj/machinery/autolathe/Topic(href, href_list) if(..()) return if (!busy) if(href_list["menu"]) screen = text2num(href_list["menu"]) updateUsrDialog() if(href_list["category"]) selected_category = href_list["category"] updateUsrDialog() if(href_list["make"]) ///////////////// //href protection being_built = stored_research.isDesignResearchedID(href_list["make"]) if(!being_built) return var/multiplier = text2num(href_list["multiplier"]) var/is_stack = ispath(being_built.build_path, /obj/item/stack) multiplier = clamp(multiplier,1,50) ///////////////// var/coeff = (is_stack ? 1 : prod_coeff) //stacks are unaffected by production coefficient var/total_amount = 0 for(var/MAT in being_built.materials) total_amount += being_built.materials[MAT] var/power = max(2000, (total_amount)*multiplier/5) //Change this to use all materials var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) var/list/materials_used = list() var/list/custom_materials = list() //These will apply their material effect, This should usually only be one. for(var/MAT in being_built.materials) var/datum/material/used_material = MAT var/amount_needed = being_built.materials[MAT] * coeff * multiplier if(istext(used_material)) //This means its a category var/list/list_to_show = list() for(var/i in SSmaterials.materials_by_category[used_material]) if(materials.materials[i] > 0) list_to_show += i used_material = input("Choose [used_material]", "Custom Material") as null|anything in sortList(list_to_show, /proc/cmp_typepaths_asc) if(!used_material) return //Didn't pick any material, so you can't build shit either. custom_materials[used_material] += amount_needed materials_used[used_material] = amount_needed if(materials.has_materials(materials_used)) busy = TRUE use_power(power) icon_state = "autolathe_n" var/time = is_stack ? 32 : (32 * coeff * multiplier) ** 0.8 addtimer(CALLBACK(src, .proc/make_item, power, materials_used, custom_materials, multiplier, coeff, is_stack, usr), time) else to_chat(usr, "Not enough materials for this operation.") if(href_list["search"]) matching_designs.Cut() for(var/v in stored_research.researched_designs) var/datum/design/D = SSresearch.techweb_design_by_id(v) if(findtext(D.name,href_list["to_search"])) matching_designs.Add(D) updateUsrDialog() else to_chat(usr, "The autolathe is busy. Please wait for completion of previous operation.") updateUsrDialog() return /obj/machinery/autolathe/proc/make_item(power, list/materials_used, list/picked_materials, multiplier, coeff, is_stack, mob/user) var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) var/atom/A = drop_location() use_power(power) materials.use_materials(materials_used) if(is_stack) var/obj/item/stack/N = new being_built.build_path(A, multiplier) N.update_icon() N.autolathe_crafted(src) else for(var/i=1, i<=multiplier, i++) var/obj/item/new_item = new being_built.build_path(A) new_item.autolathe_crafted(src) if(length(picked_materials)) new_item.set_custom_materials(picked_materials, 1 / multiplier) //Ensure we get the non multiplied amount for(var/x in picked_materials) var/datum/material/M = x if(!istype(M, /datum/material/glass) && !istype(M, /datum/material/iron)) user.client.give_award(/datum/award/achievement/misc/getting_an_upgrade, user) icon_state = "autolathe" busy = FALSE updateDialog() /obj/machinery/autolathe/RefreshParts() var/T = 0 for(var/obj/item/stock_parts/matter_bin/MB in component_parts) T += MB.rating*75000 var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) materials.max_amount = T T=1.2 for(var/obj/item/stock_parts/manipulator/M in component_parts) T -= M.rating*0.2 prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4 /obj/machinery/autolathe/examine(mob/user) . += ..() var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) if(in_range(user, src) || isobserver(user)) . += "The status display reads: Storing up to [materials.max_amount] material units.
Material consumption at [prod_coeff*100]%.
" /obj/machinery/autolathe/proc/main_win(mob/user) var/dat = "

Autolathe Menu:


" dat += materials_printout() dat += "
\ \ \ \ \ \

" var/line_length = 1 dat += "" for(var/C in categories) if(line_length > 2) dat += "" line_length = 1 dat += "" line_length++ dat += "
[C]
" return dat /obj/machinery/autolathe/proc/category_win(mob/user,selected_category) var/dat = "Return to main menu" dat += "

Browsing [selected_category]:


" dat += materials_printout() for(var/v in stored_research.researched_designs) var/datum/design/D = SSresearch.techweb_design_by_id(v) if(!(selected_category in D.category)) continue if(disabled || !can_build(D)) dat += "[D.name]" else dat += "[D.name]" if(ispath(D.build_path, /obj/item/stack)) var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) var/max_multiplier for(var/datum/material/mat in D.materials) max_multiplier = min(D.maxstack, round(materials.get_material_amount(mat)/D.materials[mat])) if (max_multiplier>10 && !disabled) dat += " x10" if (max_multiplier>25 && !disabled) dat += " x25" if(max_multiplier > 0 && !disabled) dat += " x[max_multiplier]" else if(!disabled && can_build(D, 5)) dat += " x5" if(!disabled && can_build(D, 10)) dat += " x10" dat += "[get_design_cost(D)]
" dat += "
" return dat /obj/machinery/autolathe/proc/search_win(mob/user) var/dat = "Return to main menu" dat += "

Search results:


" dat += materials_printout() for(var/v in matching_designs) var/datum/design/D = v if(disabled || !can_build(D)) dat += "[D.name]" else dat += "[D.name]" if(ispath(D.build_path, /obj/item/stack)) var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) var/max_multiplier for(var/datum/material/mat in D.materials) max_multiplier = min(D.maxstack, round(materials.get_material_amount(mat)/D.materials[mat])) if (max_multiplier>10 && !disabled) dat += " x10" if (max_multiplier>25 && !disabled) dat += " x25" if(max_multiplier > 0 && !disabled) dat += " x[max_multiplier]" dat += "[get_design_cost(D)]
" dat += "
" return dat /obj/machinery/autolathe/proc/materials_printout() var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) var/dat = "Total amount: [materials.total_amount] / [materials.max_amount] cm3
" for(var/mat_id in materials.materials) var/datum/material/M = mat_id var/mineral_amount = materials.materials[mat_id] if(mineral_amount > 0) dat += "[M.name] amount: [mineral_amount] cm3
" return dat /obj/machinery/autolathe/proc/can_build(datum/design/D, amount = 1) if(D.make_reagents.len) return FALSE var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff) var/list/required_materials = list() for(var/i in D.materials) required_materials[i] = D.materials[i] * coeff * amount var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) return materials.has_materials(required_materials) /obj/machinery/autolathe/proc/get_design_cost(datum/design/D) var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff) var/dat for(var/i in D.materials) if(istext(i)) //Category handling dat += "[D.materials[i] * coeff] [i]" else var/datum/material/M = i dat += "[D.materials[i] * coeff] [M.name] " return dat /obj/machinery/autolathe/proc/reset(wire) switch(wire) if(WIRE_HACK) if(!wires.is_cut(wire)) adjust_hacked(FALSE) if(WIRE_SHOCK) if(!wires.is_cut(wire)) shocked = FALSE if(WIRE_DISABLE) if(!wires.is_cut(wire)) disabled = FALSE /obj/machinery/autolathe/proc/shock(mob/user, prb) if(stat & (BROKEN|NOPOWER)) // unpowered, no shock return FALSE if(!prob(prb)) return FALSE var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(5, 1, src) s.start() if (electrocute_mob(user, get_area(src), src, 0.7, TRUE)) return TRUE else return FALSE /obj/machinery/autolathe/proc/adjust_hacked(state) hacked = state for(var/id in SSresearch.techweb_designs) var/datum/design/D = SSresearch.techweb_design_by_id(id) if((D.build_type & AUTOLATHE) && ("hacked" in D.category)) if(hacked) stored_research.add_design(D) else stored_research.remove_design(D) /obj/machinery/autolathe/hacked/Initialize() . = ..() adjust_hacked(TRUE) //Called when the object is constructed by an autolathe //Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes /obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A) return /obj/machinery/autolathe/secure name = "secured autolathe" desc = "It produces items using metal and glass. This model was reprogrammed without some of the more hazardous designs." circuit = /obj/item/circuitboard/machine/autolathe/secure /obj/machinery/autolathe/secure/Initialize() . = ..() // let's not leave the parent datum floating, right? if(stored_research) QDEL_NULL(stored_research) stored_research = new /datum/techweb/specialized/autounlocking/autolathe/public /obj/machinery/autolathe/toy name = "autoylathe" desc = "It produces toys using plastic, metal and glass." circuit = /obj/item/circuitboard/machine/autolathe/toy categories = list( "Toys", "Figurines", "Pistols", "Rifles", "Heavy", "Melee", "Armor", "Adult", "Misc", "Imported" ) /obj/machinery/autolathe/toy/Initialize() . = ..() // let's not leave the parent datum floating, right? if(stored_research) QDEL_NULL(stored_research) stored_research = new /datum/techweb/specialized/autounlocking/autolathe/toy /obj/machinery/autolathe/toy/hacked/Initialize() . = ..() adjust_hacked(TRUE) // override the base to allow plastics /obj/machinery/autolathe/ComponentInitialize() var/list/extra_mats = list(/datum/material/plastic) AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID] + extra_mats, 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert))