/datum/mood_event/handcuffed
description = "I guess my antics have finally caught up with me.\n"
mood_change = -1
/datum/mood_event/broken_vow //Used for when mimes break their vow of silence
description = "I have brought shame upon my name, and betrayed my fellow mimes by breaking our sacred vow...\n"
mood_change = -8
/datum/mood_event/on_fire
description = "I'M ON FIRE!!!\n"
mood_change = -8
/datum/mood_event/suffocation
description = "CAN'T... BREATHE...\n"
mood_change = -6
/datum/mood_event/burnt_thumb
description = "I shouldn't play with lighters...\n"
mood_change = -1
timeout = 1200
/datum/mood_event/cold
description = "It's way too cold in here.\n"
mood_change = -2
/datum/mood_event/hot
description = "It's getting hot in here.\n"
mood_change = -2
/datum/mood_event/creampie
description = "I've been creamed. Tastes like pie flavor.\n"
mood_change = -2
timeout = 1800
/datum/mood_event/slipped
description = "I slipped. I should be more careful next time...\n"
mood_change = -2
timeout = 1800
/datum/mood_event/eye_stab
description = "I used to be an adventurer like you, until I took a screwdriver to the eye.\n"
mood_change = -4
timeout = 1800
/datum/mood_event/delam //SM delamination
description = "Those God damn engineers can't do anything right...\n"
mood_change = -2
timeout = 2400
/datum/mood_event/depression
description = "I feel sad for no particular reason.\n"
mood_change = -9
timeout = 1200
/datum/mood_event/shameful_suicide //suicide_acts that return SHAME, like sord
description = "I can't even end it all!\n"
mood_change = -10
timeout = 600
/datum/mood_event/dismembered
description = "AHH! I WAS USING THAT LIMB!\n"
mood_change = -8
timeout = 2400
/datum/mood_event/noshoes
description = "I am a disgrace to comedy everywhere!\n"
mood_change = -5
/datum/mood_event/tased
description = "There's no \"z\" in \"taser\". It's in the zap.\n"
mood_change = -3
timeout = 1200
/datum/mood_event/embedded
description = "Pull it out!\n"
mood_change = -7
/datum/mood_event/table
description = "Someone threw me on a table!\n"
mood_change = -2
timeout = 1200
/datum/mood_event/table/add_effects()
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
if(iscatperson(H))
H.dna.species.start_wagging_tail(H)
addtimer(CALLBACK(H.dna.species, /datum/species.proc/stop_wagging_tail, H), 30)
description = "They want to play on the table!\n"
mood_change = 2
/datum/mood_event/brain_damage
mood_change = -3
/datum/mood_event/brain_damage/add_effects()
var/damage_message = pick_list_replacements(BRAIN_DAMAGE_FILE, "brain_damage")
description = "Hurr durr... [damage_message]\n"
/datum/mood_event/hulk //Entire duration of having the hulk mutation
description = "HULK SMASH!\n"
mood_change = -4
/datum/mood_event/epilepsy //Only when the mutation causes a seizure
description = "I should have paid attention to the epilepsy warning.\n"
mood_change = -3
timeout = 3000
/datum/mood_event/nyctophobia
description = "It sure is dark around here...\n"
mood_change = -3
/datum/mood_event/brightlight
description = "The light feels unbearable...\n"
mood_change = -3
/datum/mood_event/family_heirloom_missing
description = "I'm missing my family heirloom...\n"
mood_change = -4
//These are unused so far but I want to remember them to use them later
/datum/mood_event/cloned_corpse
description = "I recently saw my own corpse...\n"
mood_change = -6
/datum/mood_event/surgery
description = "HE'S CUTTING ME OPEN!!\n"
mood_change = -8