/datum/mood_event/handcuffed description = "I guess my antics have finally caught up with me.\n" mood_change = -1 /datum/mood_event/broken_vow //Used for when mimes break their vow of silence description = "I have brought shame upon my name, and betrayed my fellow mimes by breaking our sacred vow...\n" mood_change = -8 /datum/mood_event/on_fire description = "I'M ON FIRE!!!\n" mood_change = -8 /datum/mood_event/suffocation description = "CAN'T... BREATHE...\n" mood_change = -6 /datum/mood_event/burnt_thumb description = "I shouldn't play with lighters...\n" mood_change = -1 timeout = 1200 /datum/mood_event/cold description = "It's way too cold in here.\n" mood_change = -2 /datum/mood_event/hot description = "It's getting hot in here.\n" mood_change = -2 /datum/mood_event/creampie description = "I've been creamed. Tastes like pie flavor.\n" mood_change = -2 timeout = 1800 /datum/mood_event/slipped description = "I slipped. I should be more careful next time...\n" mood_change = -2 timeout = 1800 /datum/mood_event/eye_stab description = "I used to be an adventurer like you, until I took a screwdriver to the eye.\n" mood_change = -4 timeout = 1800 /datum/mood_event/delam //SM delamination description = "Those God damn engineers can't do anything right...\n" mood_change = -2 timeout = 2400 /datum/mood_event/depression description = "I feel sad for no particular reason.\n" mood_change = -9 timeout = 1200 /datum/mood_event/shameful_suicide //suicide_acts that return SHAME, like sord description = "I can't even end it all!\n" mood_change = -10 timeout = 600 /datum/mood_event/dismembered description = "AHH! I WAS USING THAT LIMB!\n" mood_change = -8 timeout = 2400 /datum/mood_event/noshoes description = "I am a disgrace to comedy everywhere!\n" mood_change = -5 /datum/mood_event/tased description = "There's no \"z\" in \"taser\". It's in the zap.\n" mood_change = -3 timeout = 1200 /datum/mood_event/embedded description = "Pull it out!\n" mood_change = -7 /datum/mood_event/table description = "Someone threw me on a table!\n" mood_change = -2 timeout = 1200 /datum/mood_event/table/add_effects() if(ishuman(owner)) var/mob/living/carbon/human/H = owner if(iscatperson(H)) H.dna.species.start_wagging_tail(H) addtimer(CALLBACK(H.dna.species, /datum/species.proc/stop_wagging_tail, H), 30) description = "They want to play on the table!\n" mood_change = 2 /datum/mood_event/brain_damage mood_change = -3 /datum/mood_event/brain_damage/add_effects() var/damage_message = pick_list_replacements(BRAIN_DAMAGE_FILE, "brain_damage") description = "Hurr durr... [damage_message]\n" /datum/mood_event/hulk //Entire duration of having the hulk mutation description = "HULK SMASH!\n" mood_change = -4 /datum/mood_event/epilepsy //Only when the mutation causes a seizure description = "I should have paid attention to the epilepsy warning.\n" mood_change = -3 timeout = 3000 /datum/mood_event/nyctophobia description = "It sure is dark around here...\n" mood_change = -3 /datum/mood_event/brightlight description = "The light feels unbearable...\n" mood_change = -3 /datum/mood_event/family_heirloom_missing description = "I'm missing my family heirloom...\n" mood_change = -4 //These are unused so far but I want to remember them to use them later /datum/mood_event/cloned_corpse description = "I recently saw my own corpse...\n" mood_change = -6 /datum/mood_event/surgery description = "HE'S CUTTING ME OPEN!!\n" mood_change = -8