/mob/living/carbon //oh no vore time var/voremode = FALSE /mob/living/carbon/proc/toggle_vore_mode() if(SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_TOGGLED)) return FALSE //let's not override the main draw of the game these days voremode = !voremode var/atom/movable/screen/voretoggle/T = locate() in hud_used?.static_inventory T?.update_icon_state() return TRUE /mob/living/carbon/proc/disable_vore_mode() voremode = FALSE var/atom/movable/screen/voretoggle/T = locate() in hud_used?.static_inventory T?.update_icon_state()