/obj/item/projectile/bullet/reusable/foam_dart/tag name = "lastag foam dart" var/suit_types = list(/obj/item/clothing/suit/redtag, /obj/item/clothing/suit/bluetag) /obj/item/projectile/bullet/reusable/foam_dart/tag/on_hit(atom/target, blocked = FALSE) . = ..() if(ishuman(target)) var/mob/living/carbon/human/M = target if(istype(M.wear_suit)) if(M.wear_suit.type in suit_types) M.adjustStaminaLoss(24) /obj/item/projectile/bullet/reusable/foam_dart/tag/red name = "lastag red foam dart" color = "#FF0000" suit_types = list(/obj/item/clothing/suit/bluetag) ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag/red /obj/item/projectile/bullet/reusable/foam_dart/tag/blue color = "#0000FF" name = "lastag blue foam dart" suit_types = list(/obj/item/clothing/suit/redtag) ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag/blue