//Parent types /area/ruin name = "\improper Unexplored Location" icon_state = "away" has_gravity = TRUE hidden = TRUE dynamic_lighting = DYNAMIC_LIGHTING_FORCED /area/ruin/unpowered always_unpowered = FALSE /area/ruin/unpowered/no_grav has_gravity = FALSE /area/ruin/powered requires_power = FALSE //Areas /area/ruin/powered/beach icon_state = "dk_yellow" /area/ruin/powered/clownplanet icon_state = "dk_yellow" /area/ruin/powered/animal_hospital icon_state = "dk_yellow" /area/ruin/powered/snow_biodome icon_state = "dk_yellow" /area/ruin/powered/gluttony icon_state = "dk_yellow" /area/ruin/powered/golem_ship name = "Free Golem Ship" icon_state = "dk_yellow" /area/ruin/powered/greed icon_state = "dk_yellow" /area/ruin/unpowered/hierophant name = "Hierophant's Arena" icon_state = "dk_yellow" /area/ruin/powered/pride icon_state = "dk_yellow" /area/ruin/powered/seedvault icon_state = "dk_yellow" /area/ruin/powered/syndicate_lava_base name = "Secret Base" icon_state = "dk_yellow" /area/ruin/unpowered/no_grav/way_home name = "\improper Salvation" icon_state = "away" // Ruins of "onehalf" ship /area/ruin/onehalf/hallway name = "Hallway" icon_state = "hallC" /area/ruin/onehalf/drone_bay name = "Mining Drone Bay" icon_state = "engine" /area/ruin/onehalf/dorms_med name = "Crew Quarters" icon_state = "Sleep" /area/ruin/onehalf/bridge name = "Bridge" icon_state = "bridge" /area/ruin/powered/dinner_for_two name = "Dinner for Two" /area/ruin/powered/authorship name = "Authorship" /area/ruin/powered/aesthetic name = "Aesthetic" ambientsounds = list('sound/ambience/ambivapor1.ogg') //Ruin of Hotel /area/ruin/hotel name = "Hotel" /area/ruin/hotel/guestroom name = "Hotel Guest Room" icon_state = "Sleep" /area/ruin/hotel/security name = "Hotel Security Post" icon_state = "security" /area/ruin/hotel/pool name = "Hotel Pool Room" icon_state = "fitness" /area/ruin/hotel/bar name = "Hotel Bar" icon_state = "cafeteria" /area/ruin/hotel/power name = "Hotel Power Room" icon_state = "engine_smes" /area/ruin/hotel/custodial name = "Hotel Custodial Closet" icon_state = "janitor" /area/ruin/hotel/shuttle name = "Hotel Shuttle" icon_state = "shuttle" requires_power = FALSE /area/ruin/hotel/dock name = "Hotel Shuttle Dock" icon_state = "start" /area/ruin/hotel/workroom name = "Hotel Staff Room" icon_state = "crew_quarters" /area/ruin/fakespace icon_state = "space" requires_power = TRUE always_unpowered = TRUE dynamic_lighting = DYNAMIC_LIGHTING_DISABLED has_gravity = FALSE power_light = FALSE power_equip = FALSE power_environ = FALSE valid_territory = FALSE outdoors = TRUE ambientsounds = list('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg') blob_allowed = FALSE //Ruin of Derelict Oupost /area/ruin/derelictoutpost name = "Derelict Outpost" icon_state = "green" /area/ruin/derelictoutpost/cargostorage name = "Derelict Outpost Cargo Storage" icon_state = "storage" /area/ruin/derelictoutpost/cargobay name = "Derelict Outpost Cargo Bay" icon_state = "quartstorage" /area/ruin/derelictoutpost/powerstorage name = "Derelict Outpost Power Storage" icon_state = "engine_smes" /area/ruin/derelictoutpost/dockedship name = "Derelict Outpost Docked Ship" icon_state = "red" //Ruin of Space Bar /area/ruin/powered/spacebar name = "Space Bar" icon_state = "yellow" /area/ruin/powered/spacebar/bar icon_state = "bar" //Ruin of turretedoutpost /area/ruin/turretedoutpost name = "Turreted Outpost" icon_state = "red" //Ruin of old teleporter /area/ruin/oldteleporter name = "Old teleporter" icon_state = "teleporter" has_gravity = FALSE //Ruin of mech transport /area/ruin/powered/mechtransport name = "Mech Transport" icon_state = "green" //Ruin of gas the lizard /area/ruin/gasthelizard name = "Gas the lizard" //Ruin of Deep Storage /area/ruin/deepstorage name = "Deep Storage" icon_state = "storage" /area/ruin/deepstorage/airlock name = "Deep Storage Airlock" icon_state = "quart" /area/ruin/deepstorage/power name = "Deep Storage Power and Atmospherics Room" icon_state = "engi_storage" /area/ruin/deepstorage/hydroponics name = "Deep Storage Hydroponics" icon_state = "garden" /area/ruin/deepstorage/armory name = "Deep Storage Secure Storage" icon_state = "armory" /area/ruin/deepstorage/storage name = "Deep Storage Storage" icon_state = "storage_wing" /area/ruin/deepstorage/dorm name = "Deep Storage Dormory" icon_state = "crew_quarters" /area/ruin/deepstorage/kitchen name = "Deep Storage Kitchen" icon_state = "kitchen" /area/ruin/deepstorage/crusher name = "Deep Storage Recycler" icon_state = "storage" //Ruin of Abandoned Zoo /area/ruin/abandonedzoo name = "Abandoned Zoo" icon_state = "green" //Xeno Nest /area/ruin/xenonest name = "The Hive" always_unpowered = TRUE power_environ = FALSE power_equip = FALSE power_light = FALSE poweralm = FALSE //ash walker nest /area/ruin/unpowered/ash_walkers icon_state = "red" //Ruin of ancient Space Station /area/ruin/ancientstation name = "Charlie Station Main Corridor" icon_state = "green" /area/ruin/ancientstation/powered name = "Powered Tile" icon_state = "teleporter" requires_power = FALSE /area/ruin/ancientstation/space name = "Exposed To Space" icon_state = "teleporter" has_gravity = FALSE /area/ruin/ancientstation/atmo name = "Beta Station Atmospherics" icon_state = "red" has_gravity = FALSE /area/ruin/ancientstation/betanorth name = "Beta Station North Corridor" icon_state = "blue" /area/ruin/ancientstation/solar name = "Station Solar Array" icon_state = "panelsAP" /area/ruin/ancientstation/engi name = "Charlie Station Engineering" icon_state = "engine" /area/ruin/ancientstation/comm name = "Charlie Station Command" icon_state = "captain" /area/ruin/ancientstation/hydroponics name = "Charlie Station Hydroponics" icon_state = "garden" /area/ruin/ancientstation/kitchen name = "Charlie Station Kitchen" icon_state = "kitchen" /area/ruin/ancientstation/sec name = "Charlie Station Security" icon_state = "red" /area/ruin/ancientstation/deltacorridor name = "Delta Station Main Corridor" icon_state = "green" /area/ruin/ancientstation/proto name = "Delta Station Prototype Lab" icon_state = "toxlab" /area/ruin/ancientstation/rnd name = "Delta Station Research and Development" icon_state = "toxlab" /area/ruin/ancientstation/hivebot name = "Hivebot Mothership" icon_state = "teleporter"