//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf. /obj/item/ore/bluespace_crystal name = "bluespace crystal" desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate." icon = 'icons/obj/telescience.dmi' icon_state = "bluespace_crystal" w_class = WEIGHT_CLASS_TINY materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT) origin_tech = "bluespace=6;materials=3" points = 50 var/blink_range = 8 // The teleport range when crushed/thrown at someone. refined_type = /obj/item/stack/sheet/bluespace_crystal /obj/item/ore/bluespace_crystal/refined name = "refined bluespace crystal" points = 0 refined_type = null /obj/item/ore/bluespace_crystal/New() ..() pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) /obj/item/ore/bluespace_crystal/attack_self(mob/user) user.visible_message("[user] crushes [src]!", "You crush [src]!") new /obj/effect/particle_effect/sparks(loc) playsound(src.loc, "sparks", 50, 1) blink_mob(user) qdel(src) /obj/item/ore/bluespace_crystal/proc/blink_mob(mob/living/L) do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg') /obj/item/ore/bluespace_crystal/throw_impact(atom/hit_atom) if(!..()) // not caught in mid-air visible_message("[src] fizzles and disappears upon impact!") var/turf/T = get_turf(hit_atom) new /obj/effect/particle_effect/sparks(T) playsound(src.loc, "sparks", 50, 1) if(isliving(hit_atom)) blink_mob(hit_atom) qdel(src) //Artifical bluespace crystal, doesn't give you much research. /obj/item/ore/bluespace_crystal/artificial name = "artificial bluespace crystal" desc = "An artificially made bluespace crystal, it looks delicate." origin_tech = "bluespace=3;plasmatech=4" materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT / 2) blink_range = 4 // Not as good as the organic stuff! points = 0 //nice try refined_type = null //Polycrystals, aka stacks /obj/item/stack/sheet/bluespace_crystal name = "bluespace polycrystal" icon = 'icons/obj/telescience.dmi' icon_state = "polycrystal" desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off." origin_tech = "bluespace=6;materials=3" materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT) attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed") novariants = TRUE var/crystal_type = /obj/item/ore/bluespace_crystal/refined /obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening to_chat(user, "You cannot crush the polycrystal in-hand, try breaking one off.") /obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user) if(user.get_inactive_held_item() == src) if(zero_amount()) return var/BC = new crystal_type(src) user.put_in_hands(BC) use(1) if(!amount) to_chat(user, "You break the final crystal off.") else to_chat(user, "You break off a crystal.") else ..()