/obj/item/gun/energy/laser name = "blaster rifle" desc = "a high energy particle blaster, efficient and deadly." /obj/item/gun/energy/laser/practice icon = 'modular_citadel/icons/obj/guns/energy.dmi' icon_state = "laser-p" lefthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_lefthand.dmi' righthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_righthand.dmi' ammo_x_offset = 1 shaded_charge = 1