//Dead mobs can exist whenever. This is needful /mob/dead/New(loc) ..() if(!initialized) args[1] = FALSE Initialize(arglist(args)) //EXIST DAMN YOU!!! /mob/dead/dust() //ghosts can't be vaporised. return /mob/dead/gib() //ghosts can't be gibbed. return /mob/dead/ConveyorMove() //lol return