SUBSYSTEM_DEF(air) name = "Atmospherics" init_order = INIT_ORDER_AIR priority = FIRE_PRIORITY_AIR wait = 5 flags = SS_BACKGROUND runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME var/cached_cost = 0 var/cost_turfs = 0 var/cost_groups = 0 var/cost_highpressure = 0 var/cost_deferred_airs var/cost_hotspots = 0 var/cost_post_process = 0 var/cost_superconductivity = 0 var/cost_pipenets = 0 var/cost_rebuilds = 0 var/cost_atmos_machinery = 0 var/cost_equalize = 0 var/thread_wait_ticks = 0 var/cur_thread_wait_ticks = 0 var/low_pressure_turfs = 0 var/high_pressure_turfs = 0 var/num_group_turfs_processed = 0 var/num_equalize_processed = 0 var/gas_mixes_count = 0 var/gas_mixes_allocated = 0 var/list/hotspots = list() var/list/networks = list() var/list/pipenets_needing_rebuilt = list() var/list/obj/machinery/atmos_machinery = list() var/list/pipe_init_dirs_cache = list() //atmos singletons var/list/gas_reactions = list() var/list/atmos_gen var/list/planetary = list() //auxmos already caches static planetary mixes but could be convenient to do so here too //Special functions lists var/list/turf/open/high_pressure_delta = list() var/list/currentrun = list() var/currentpart = SSAIR_REBUILD_PIPENETS var/map_loading = TRUE var/log_explosive_decompression = TRUE // If things get spammy, admemes can turn this off. // Max number of turfs equalization will grab. var/equalize_turf_limit = 10 // Max number of turfs to look for a space turf, and max number of turfs that will be decompressed. var/equalize_hard_turf_limit = 2000 // Whether equalization is enabled. Can be disabled for performance reasons. var/equalize_enabled = FALSE // Whether turf-to-turf heat exchanging should be enabled. var/heat_enabled = FALSE // Max number of times process_turfs will share in a tick. var/share_max_steps = 3 // Target for share_max_steps; can go below this, if it determines the thread is taking too long. var/share_max_steps_target = 3 // Excited group processing will try to equalize groups with total pressure difference less than this amount. var/excited_group_pressure_goal = 1 // Target for excited_group_pressure_goal; can go below this, if it determines the thread is taking too long. var/excited_group_pressure_goal_target = 1 /datum/controller/subsystem/air/stat_entry(msg) msg += "C:{" msg += "HP:[round(cost_highpressure,1)]|" msg += "HS:[round(cost_hotspots,1)]|" msg += "HE:[round(heat_process_time(),1)]|" msg += "SC:[round(cost_superconductivity,1)]|" msg += "PN:[round(cost_pipenets,1)]|" msg += "AM:[round(cost_atmos_machinery,1)]" msg += "} " msg += "TC:{" msg += "AT:[round(cost_turfs,1)]|" msg += "EG:[round(cost_groups,1)]|" msg += "EQ:[round(cost_equalize,1)]|" msg += "PO:[round(cost_post_process,1)]" msg += "}" msg += "TH:[round(thread_wait_ticks,1)]|" msg += "HS:[hotspots.len]|" msg += "PN:[networks.len]|" msg += "HP:[high_pressure_delta.len]|" msg += "HT:[high_pressure_turfs]|" msg += "LT:[low_pressure_turfs]|" msg += "ET:[num_equalize_processed]|" msg += "GT:[num_group_turfs_processed]|" msg += "GA:[gas_mixes_count]|" msg += "MG:[gas_mixes_allocated]" return ..() /datum/controller/subsystem/air/Initialize(timeofday) map_loading = FALSE setup_allturfs() setup_atmos_machinery() setup_pipenets() gas_reactions = init_gas_reactions() auxtools_update_reactions() equalize_enabled = CONFIG_GET(flag/atmos_equalize_enabled) return ..() /datum/controller/subsystem/air/proc/extools_update_ssair() /datum/controller/subsystem/air/proc/add_reaction(datum/gas_reaction/r) gas_reactions += r sortTim(gas_reactions, GLOBAL_PROC_REF(cmp_gas_reaction)) auxtools_update_reactions() /proc/reset_all_air() SSair.can_fire = 0 message_admins("Air reset begun.") for(var/turf/open/T in world) T.Initalize_Atmos(0) CHECK_TICK message_admins("Air reset done.") SSair.can_fire = 1 /proc/fix_corrupted_atmos() /datum/admins/proc/fixcorruption() set category = "Debug" set desc="Fixes air that has weird NaNs (-1.#IND and such). Hopefully." set name="Fix Infinite Air" fix_corrupted_atmos() /datum/controller/subsystem/air/fire(resumed = 0) var/timer = TICK_USAGE_REAL thread_wait_ticks = MC_AVERAGE(thread_wait_ticks, cur_thread_wait_ticks) cur_thread_wait_ticks = 0 gas_mixes_count = get_amt_gas_mixes() gas_mixes_allocated = get_max_gas_mixes() if(currentpart == SSAIR_REBUILD_PIPENETS) timer = TICK_USAGE_REAL var/list/pipenet_rebuilds = pipenets_needing_rebuilt for(var/thing in pipenet_rebuilds) var/obj/machinery/atmospherics/AT = thing if(!istype(AT)) continue AT.build_network() cost_rebuilds = MC_AVERAGE(cost_rebuilds, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer)) pipenets_needing_rebuilt.Cut() if(state != SS_RUNNING) return resumed = FALSE currentpart = SSAIR_PIPENETS if(currentpart == SSAIR_PIPENETS || !resumed) timer = TICK_USAGE_REAL if(!resumed) cached_cost = 0 process_pipenets(resumed) cached_cost += TICK_USAGE_REAL - timer if(state != SS_RUNNING) return cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(cached_cost)) resumed = 0 currentpart = SSAIR_ATMOSMACHINERY if(currentpart == SSAIR_ATMOSMACHINERY) timer = TICK_USAGE_REAL if(!resumed) cached_cost = 0 process_atmos_machinery(resumed) cached_cost += TICK_USAGE_REAL - timer if(state != SS_RUNNING) return resumed = 0 cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(cached_cost)) currentpart = SSAIR_ACTIVETURFS if(currentpart == SSAIR_ACTIVETURFS) timer = TICK_USAGE_REAL process_turfs(resumed) if(state != SS_RUNNING) return resumed = 0 currentpart = equalize_enabled ? SSAIR_EQUALIZE : SSAIR_EXCITEDGROUPS if(currentpart == SSAIR_EQUALIZE) process_turf_equalize(resumed) if(state != SS_RUNNING) return resumed = 0 currentpart = SSAIR_EXCITEDGROUPS if(currentpart == SSAIR_EXCITEDGROUPS) process_excited_groups(resumed) if(state != SS_RUNNING) return resumed = 0 currentpart = SSAIR_FINALIZE_TURFS if(currentpart == SSAIR_FINALIZE_TURFS) finish_turf_processing(resumed) if(state != SS_RUNNING) return resumed = 0 currentpart = SSAIR_HIGHPRESSURE if(currentpart == SSAIR_HIGHPRESSURE) timer = TICK_USAGE_REAL if(!resumed) cached_cost = 0 process_high_pressure_delta(resumed) cached_cost += TICK_USAGE_REAL - timer if(state != SS_RUNNING) return cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(cached_cost)) resumed = 0 currentpart = SSAIR_HOTSPOTS if(currentpart == SSAIR_HOTSPOTS) timer = TICK_USAGE_REAL if(!resumed) cached_cost = 0 process_hotspots(resumed) cached_cost += TICK_USAGE_REAL - timer if(state != SS_RUNNING) return cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(cached_cost)) resumed = 0 currentpart = heat_enabled ? SSAIR_TURF_CONDUCTION : SSAIR_REBUILD_PIPENETS // Heat -- slow and of questionable usefulness. Off by default for this reason. Pretty cool, though. if(currentpart == SSAIR_TURF_CONDUCTION) timer = TICK_USAGE_REAL if(process_turf_heat(TICK_REMAINING_MS)) pause() cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer)) if(state != SS_RUNNING) return resumed = 0 currentpart = SSAIR_REBUILD_PIPENETS /datum/controller/subsystem/air/proc/process_pipenets(resumed = 0) if (!resumed) src.currentrun = networks.Copy() //cache for sanic speed (lists are references anyways) var/list/currentrun = src.currentrun while(currentrun.len) var/datum/thing = currentrun[currentrun.len] currentrun.len-- if(thing) thing.process() else networks.Remove(thing) if(MC_TICK_CHECK) return /datum/controller/subsystem/air/proc/add_to_rebuild_queue(atmos_machine) if(istype(atmos_machine, /obj/machinery/atmospherics)) pipenets_needing_rebuilt += atmos_machine /datum/controller/subsystem/air/proc/process_atmos_machinery(resumed = 0) var/seconds = wait * 0.1 if (!resumed) src.currentrun = atmos_machinery.Copy() //cache for sanic speed (lists are references anyways) var/list/currentrun = src.currentrun while(currentrun.len) var/obj/machinery/M = currentrun[currentrun.len] currentrun.len-- if(!M || (M.process_atmos(seconds) == PROCESS_KILL)) atmos_machinery.Remove(M) if(MC_TICK_CHECK) return /datum/controller/subsystem/air/proc/process_hotspots(resumed = 0) if (!resumed) src.currentrun = hotspots.Copy() //cache for sanic speed (lists are references anyways) var/list/currentrun = src.currentrun while(currentrun.len) var/obj/effect/hotspot/H = currentrun[currentrun.len] currentrun.len-- if (H) H.process() else hotspots -= H if(MC_TICK_CHECK) return /datum/controller/subsystem/air/proc/process_high_pressure_delta(resumed = 0) while (high_pressure_delta.len) var/turf/open/T = high_pressure_delta[high_pressure_delta.len] high_pressure_delta.len-- T.high_pressure_movements() T.pressure_difference = 0 T.pressure_specific_target = null if(MC_TICK_CHECK) return /datum/controller/subsystem/air/proc/process_turf_equalize(resumed = 0) if(process_turf_equalize_auxtools(TICK_REMAINING_MS)) pause() /datum/controller/subsystem/air/proc/process_turfs(resumed = 0) if(process_turfs_auxtools(TICK_REMAINING_MS)) pause() /datum/controller/subsystem/air/proc/process_excited_groups(resumed = 0) if(process_excited_groups_auxtools(TICK_REMAINING_MS)) pause() /datum/controller/subsystem/air/proc/finish_turf_processing(resumed = 0) if(finish_turf_processing_auxtools(TICK_REMAINING_MS)) pause() /datum/controller/subsystem/air/proc/equalize_turfs(resumed = 0) if(equalize_turfs_auxtools(TICK_REMAINING_MS)) pause() /datum/controller/subsystem/air/proc/post_process_turfs(resumed = 0) if(post_process_turfs_auxtools(TICK_REMAINING_MS)) pause() /datum/controller/subsystem/air/proc/equalize_turfs_auxtools() /datum/controller/subsystem/air/proc/post_process_turfs_auxtools() /datum/controller/subsystem/air/proc/turf_process_time() /datum/controller/subsystem/air/proc/heat_process_time() /datum/controller/subsystem/air/proc/process_turf_heat() /datum/controller/subsystem/air/StartLoadingMap() map_loading = TRUE /datum/controller/subsystem/air/StopLoadingMap() map_loading = FALSE /datum/controller/subsystem/air/proc/setup_allturfs() var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz)) var/times_fired = ++src.times_fired // Clear active turfs - faster than removing every single turf in the world // one-by-one, and Initalize_Atmos only ever adds `src` back in. for(var/thing in turfs_to_init) var/turf/T = thing if (T.blocks_air) continue T.Initalize_Atmos(times_fired) CHECK_TICK /datum/controller/subsystem/air/proc/setup_atmos_machinery() for (var/obj/machinery/atmospherics/AM in atmos_machinery) AM.atmosinit() CHECK_TICK //this can't be done with setup_atmos_machinery() because // all atmos machinery has to initalize before the first // pipenet can be built. /datum/controller/subsystem/air/proc/setup_pipenets() for (var/obj/machinery/atmospherics/AM in atmos_machinery) AM.build_network() CHECK_TICK /datum/controller/subsystem/air/proc/setup_template_machinery(list/atmos_machines) if(!initialized) // yogs - fixes randomized bars return // yogs for(var/A in atmos_machines) var/obj/machinery/atmospherics/AM = A AM.atmosinit() CHECK_TICK for(var/A in atmos_machines) var/obj/machinery/atmospherics/AM = A AM.build_network() CHECK_TICK /datum/controller/subsystem/air/proc/get_init_dirs(type, dir) if(!pipe_init_dirs_cache[type]) pipe_init_dirs_cache[type] = list() if(!pipe_init_dirs_cache[type]["[dir]"]) var/obj/machinery/atmospherics/temp = new type(null, FALSE, dir) pipe_init_dirs_cache[type]["[dir]"] = temp.GetInitDirections() qdel(temp) return pipe_init_dirs_cache[type]["[dir]"] /datum/controller/subsystem/air/proc/generate_atmos() atmos_gen = list() for(var/T in subtypesof(/datum/atmosphere)) var/datum/atmosphere/atmostype = T atmos_gen[initial(atmostype.id)] = new atmostype /datum/controller/subsystem/air/proc/preprocess_gas_string(gas_string) if(!atmos_gen) generate_atmos() if(!atmos_gen[gas_string]) return gas_string var/datum/atmosphere/mix = atmos_gen[gas_string] return mix.gas_string /datum/controller/subsystem/air/proc/start_processing_machine(obj/machinery/machine) if(machine.atmos_processing) return machine.atmos_processing = TRUE atmos_machinery += machine /datum/controller/subsystem/air/proc/stop_processing_machine(obj/machinery/machine) if(!machine.atmos_processing) return machine.atmos_processing = FALSE atmos_machinery -= machine currentrun -= machine #undef SSAIR_PIPENETS #undef SSAIR_ATMOSMACHINERY #undef SSAIR_EXCITEDGROUPS #undef SSAIR_HIGHPRESSURE #undef SSAIR_HOTSPOTS #undef SSAIR_TURF_CONDUCTION #undef SSAIR_REBUILD_PIPENETS #undef SSAIR_EQUALIZE #undef SSAIR_ACTIVETURFS #undef SSAIR_TURF_POST_PROCESS #undef SSAIR_FINALIZE_TURFS #undef SSAIR_ATMOSMACHINERY_AIR