/* In this file: * * Plasma floor * Gold floor * Silver floor * Bananium floor * Diamond floor * Uranium floor * Shuttle floor (Titanium) */ /turf/open/floor/mineral name = "mineral floor" icon_state = "" var/list/icons tiled_dirt = FALSE /turf/open/floor/mineral/Initialize(mapload) if(!broken_states) broken_states = list("[initial(icon_state)]_dam") . = ..() icons = typelist("icons", icons) /turf/open/floor/mineral/update_icon() if(!..()) return FALSE if(!broken && !burnt) if( !(icon_state in icons) ) icon_state = initial(icon_state) //PLASMA /turf/open/floor/mineral/plasma name = "plasma floor" icon_state = "plasma" floor_tile = /obj/item/stack/tile/mineral/plasma icons = list("plasma","plasma_dam") /turf/open/floor/mineral/plasma/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature > 300) PlasmaBurn(exposed_temperature) /turf/open/floor/mineral/plasma/attackby(obj/item/W, mob/user, params) if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite message_admins("Plasma flooring was ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]") log_game("Plasma flooring was ignited by [key_name(user)] in [AREACOORD(src)]") ignite(W.get_temperature()) return ..() /turf/open/floor/mineral/plasma/proc/PlasmaBurn(temperature) make_plating() atmos_spawn_air("plasma=20;TEMP=[temperature]") /turf/open/floor/mineral/plasma/proc/ignite(exposed_temperature) if(exposed_temperature > 300) PlasmaBurn(exposed_temperature) // Plasma floor that can't be removed, for disco /turf/open/floor/mineral/plasma/disco name = "disco floor" /turf/open/floor/mineral/plasma/disco/crowbar_act(mob/living/user, obj/item/I) return //GOLD /turf/open/floor/mineral/gold name = "gold floor" icon_state = "gold" floor_tile = /obj/item/stack/tile/mineral/gold icons = list("gold","gold_dam") //SILVER /turf/open/floor/mineral/silver name = "silver floor" icon_state = "silver" floor_tile = /obj/item/stack/tile/mineral/silver icons = list("silver","silver_dam") //TITANIUM (shuttle) /turf/open/floor/mineral/titanium name = "shuttle floor" icon_state = "titanium" floor_tile = /obj/item/stack/tile/mineral/titanium broken_states = list("titanium_dam1","titanium_dam2","titanium_dam3","titanium_dam4","titanium_dam5") /turf/open/floor/mineral/titanium/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/yellow icon_state = "titanium_yellow" /turf/open/floor/mineral/titanium/yellow/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/blue icon_state = "titanium_blue" /turf/open/floor/mineral/titanium/blue/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/white icon_state = "titanium_white" /turf/open/floor/mineral/titanium/white/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/titanium/purple icon_state = "titanium_purple" /turf/open/floor/mineral/titanium/purple/airless initial_gas_mix = AIRLESS_ATMOS //PLASTITANIUM (syndieshuttle) /turf/open/floor/mineral/plastitanium name = "shuttle floor" icon_state = "plastitanium" floor_tile = /obj/item/stack/tile/mineral/plastitanium broken_states = list("plastitanium_dam1","plastitanium_dam2","plastitanium_dam3","plastitanium_dam4","plastitanium_dam5") /turf/open/floor/mineral/plastitanium/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/plastitanium/red icon_state = "plastitanium_red" /turf/open/floor/mineral/plastitanium/red/airless initial_gas_mix = AIRLESS_ATMOS /turf/open/floor/mineral/plastitanium/red/brig name = "brig floor" //BANANIUM /turf/open/floor/mineral/bananium name = "bananium floor" icon_state = "bananium" floor_tile = /obj/item/stack/tile/mineral/bananium icons = list("bananium","bananium_dam") var/spam_flag = 0 /turf/open/floor/mineral/bananium/Entered(var/mob/living/L) .=..() if(!.) if(istype(L)) squeak() /turf/open/floor/mineral/bananium/attackby(obj/item/W, mob/user, params) .=..() if(!.) honk() /turf/open/floor/mineral/bananium/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags) .=..() if(!.) honk() /turf/open/floor/mineral/bananium/attack_paw(mob/user) .=..() if(!.) honk() /turf/open/floor/mineral/bananium/proc/honk() if(spam_flag < world.time) playsound(src, 'sound/items/bikehorn.ogg', 50, 1) spam_flag = world.time + 20 /turf/open/floor/mineral/bananium/proc/squeak() if(spam_flag < world.time) playsound(src, "clownstep", 50, 1) spam_flag = world.time + 10 /turf/open/floor/mineral/bananium/airless initial_gas_mix = AIRLESS_ATMOS //DIAMOND /turf/open/floor/mineral/diamond name = "diamond floor" icon_state = "diamond" floor_tile = /obj/item/stack/tile/mineral/diamond icons = list("diamond","diamond_dam") //URANIUM /turf/open/floor/mineral/uranium article = "a" name = "uranium floor" icon_state = "uranium" floor_tile = /obj/item/stack/tile/mineral/uranium icons = list("uranium","uranium_dam") var/last_event = 0 var/active = null /turf/open/floor/mineral/uranium/Entered(var/mob/AM) .=..() if(!.) if(istype(AM)) radiate() /turf/open/floor/mineral/uranium/attackby(obj/item/W, mob/user, params) .=..() if(!.) radiate() /turf/open/floor/mineral/uranium/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags) .=..() if(!.) radiate() /turf/open/floor/mineral/uranium/attack_paw(mob/user) .=..() if(!.) radiate() /turf/open/floor/mineral/uranium/proc/radiate() if(!active) if(world.time > last_event+15) active = 1 radiation_pulse(src, 10) for(var/turf/open/floor/mineral/uranium/T in orange(1,src)) T.radiate() last_event = world.time active = 0 return // ALIEN ALLOY /turf/open/floor/mineral/abductor name = "alien floor" icon_state = "alienpod1" floor_tile = /obj/item/stack/tile/mineral/abductor icons = list("alienpod1", "alienpod2", "alienpod3", "alienpod4", "alienpod5", "alienpod6", "alienpod7", "alienpod8", "alienpod9") baseturfs = /turf/open/floor/plating/abductor2 /turf/open/floor/mineral/abductor/Initialize(mapload) . = ..() icon_state = "alienpod[rand(1,9)]" /turf/open/floor/mineral/abductor/break_tile() return //unbreakable /turf/open/floor/mineral/abductor/burn_tile() return //unburnable