//////////////////The Monster
/mob/living/simple_animal/imp
name = "imp"
real_name = "imp"
desc = "A large, menacing creature covered in armored black scales."
speak_emote = list("cackles")
emote_hear = list("cackles","screeches")
response_help = "thinks better of touching"
response_disarm = "flails at"
response_harm = "punches"
icon = 'icons/mob/mob.dmi'
icon_state = "imp"
icon_living = "imp"
speed = 1
a_intent = INTENT_HARM
stop_automated_movement = 1
status_flags = CANPUSH
attack_sound = 'sound/magic/demon_attack1.ogg'
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 250 //Weak to cold
maxbodytemp = INFINITY
faction = list("hell")
attacktext = "wildly tears into"
maxHealth = 200
health = 200
healable = 0
environment_smash = ENVIRONMENT_SMASH_STRUCTURES
obj_damage = 40
melee_damage_lower = 10
melee_damage_upper = 15
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
var/boost = 0
bloodcrawl = BLOODCRAWL_EAT
var/list/consumed_mobs = list()
var/playstyle_string = "You are an imp, a mischevious creature from hell. You are the lowest rank on the hellish totem pole \
Though you are not obligated to help, perhaps by aiding a higher ranking devil, you might just get a promotion. However, you are incapable \
of intentionally harming a fellow devil."
/mob/living/simple_animal/imp/Initialize()
..()
boost = world.time + 30
/mob/living/simple_animal/imp/Life()
..()
if(boost[src] screams in agony as it sublimates into a sulfurous smoke.")
ghostize()
qdel(src)