//////////////////The Monster /mob/living/simple_animal/imp name = "imp" real_name = "imp" desc = "A large, menacing creature covered in armored black scales." speak_emote = list("cackles") emote_hear = list("cackles","screeches") response_help = "thinks better of touching" response_disarm = "flails at" response_harm = "punches" icon = 'icons/mob/mob.dmi' icon_state = "imp" icon_living = "imp" speed = 1 a_intent = INTENT_HARM stop_automated_movement = 1 status_flags = CANPUSH attack_sound = 'sound/magic/demon_attack1.ogg' atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 250 //Weak to cold maxbodytemp = INFINITY faction = list("hell") attacktext = "wildly tears into" maxHealth = 200 health = 200 healable = 0 environment_smash = ENVIRONMENT_SMASH_STRUCTURES obj_damage = 40 melee_damage_lower = 10 melee_damage_upper = 15 see_in_dark = 8 lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE var/boost = 0 bloodcrawl = BLOODCRAWL_EAT var/list/consumed_mobs = list() var/playstyle_string = "You are an imp, a mischevious creature from hell. You are the lowest rank on the hellish totem pole \ Though you are not obligated to help, perhaps by aiding a higher ranking devil, you might just get a promotion. However, you are incapable \ of intentionally harming a fellow devil." /mob/living/simple_animal/imp/Initialize() ..() boost = world.time + 30 /mob/living/simple_animal/imp/Life() ..() if(boost[src] screams in agony as it sublimates into a sulfurous smoke.") ghostize() qdel(src)