#define WAND_OPEN "Open Door" #define WAND_BOLT "Toggle Bolts" #define WAND_EMERGENCY "Toggle Emergency Access" /obj/item/door_remote icon_state = "gangtool-white" item_state = "electronic" lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' icon = 'icons/obj/device.dmi' name = "control wand" desc = "Remotely controls airlocks." w_class = WEIGHT_CLASS_TINY var/mode = WAND_OPEN var/region_access = 1 //See access.dm var/obj/item/card/id/ID /obj/item/door_remote/New() ..() ID = new /obj/item/card/id ID.access = get_region_accesses(region_access) /obj/item/door_remote/attack_self(mob/user) switch(mode) if(WAND_OPEN) mode = WAND_BOLT if(WAND_BOLT) mode = WAND_EMERGENCY if(WAND_EMERGENCY) mode = WAND_OPEN to_chat(user, "Now in mode: [mode].") /obj/item/door_remote/afterattack(obj/machinery/door/airlock/D, mob/user) if(!istype(D)) return if(!(D.hasPower())) to_chat(user, "[D] has no power!") return if(!D.requiresID()) to_chat(user, "[D]'s ID scan is disabled!") return if(D.check_access(ID) && D.canAIControl(user)) switch(mode) if(WAND_OPEN) if(D.density) D.open() else D.close() if(WAND_BOLT) if(D.locked) D.unbolt() else D.bolt() if(WAND_EMERGENCY) if(D.emergency) D.emergency = FALSE else D.emergency = TRUE D.update_icon() else to_chat(user, "[src] does not have access to this door.") /obj/item/door_remote/omni name = "omni door remote" desc = "This control wand can access any door on the station." icon_state = "gangtool-yellow" region_access = 0 /obj/item/door_remote/captain name = "command door remote" icon_state = "gangtool-yellow" region_access = 7 /obj/item/door_remote/chief_engineer name = "engineering door remote" icon_state = "gangtool-orange" region_access = 5 /obj/item/door_remote/research_director name = "research door remote" icon_state = "gangtool-purple" region_access = 4 /obj/item/door_remote/head_of_security name = "security door remote" icon_state = "gangtool-red" region_access = 2 /obj/item/door_remote/quartermaster name = "supply door remote" icon_state = "gangtool-green" region_access = 6 /obj/item/door_remote/chief_medical_officer name = "medical door remote" icon_state = "gangtool-blue" region_access = 3 /obj/item/door_remote/civillian name = "civillian door remote" icon_state = "gangtool-white" region_access = 1 #undef WAND_OPEN #undef WAND_BOLT #undef WAND_EMERGENCY