//Largely negative status effects go here, even if they have small benificial effects /datum/status_effect/sigil_mark //allows the affected target to always trigger sigils while mindless id = "sigil_mark" duration = -1 alert_type = null var/stat_allowed = DEAD //if owner's stat is below this, will remove itself /datum/status_effect/sigil_mark/tick() if(owner.stat < stat_allowed) qdel(src) /datum/status_effect/his_wrath //does minor damage over time unless holding His Grace id = "his_wrath" duration = -1 tick_interval = 4 alert_type = /obj/screen/alert/status_effect/his_wrath /obj/screen/alert/status_effect/his_wrath name = "His Wrath" desc = "You fled from His Grace instead of feeding Him, and now you suffer." icon_state = "his_grace" alerttooltipstyle = "hisgrace" /datum/status_effect/his_wrath/tick() for(var/obj/item/weapon/his_grace/HG in owner.held_items) qdel(src) return owner.adjustBruteLoss(0.1) owner.adjustFireLoss(0.1) owner.adjustToxLoss(0.2, TRUE, TRUE) /datum/status_effect/belligerent id = "belligerent" duration = 70 tick_interval = 0 //tick as fast as possible status_type = STATUS_EFFECT_REPLACE alert_type = /obj/screen/alert/status_effect/belligerent var/leg_damage_on_toggle = 2 //damage on initial application and when the owner tries to toggle to run var/cultist_damage_on_toggle = 10 //damage on initial application and when the owner tries to toggle to run, but to cultists /obj/screen/alert/status_effect/belligerent name = "Belligerent" desc = "Kneel, her-eti'c." icon_state = "belligerent" alerttooltipstyle = "clockcult" /datum/status_effect/belligerent/on_apply() return do_movement_toggle(TRUE) /datum/status_effect/belligerent/tick() if(!do_movement_toggle()) qdel(src) /datum/status_effect/belligerent/proc/do_movement_toggle(force_damage) var/number_legs = owner.get_num_legs() if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.null_rod_check() && number_legs) if(force_damage || owner.m_intent != MOVE_INTENT_WALK) if(GLOB.ratvar_awakens) owner.Weaken(1) if(iscultist(owner)) owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "l_leg") owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "r_leg") else owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "l_leg") owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "r_leg") if(owner.m_intent != MOVE_INTENT_WALK) if(!iscultist(owner)) to_chat(owner, "Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!") else //Cultists take extra burn damage to_chat(owner, "Your leg[number_legs > 1 ? "s burn":" burns"] with pain!") owner.toggle_move_intent() return TRUE return FALSE /datum/status_effect/belligerent/on_remove() if(owner.m_intent == MOVE_INTENT_WALK) owner.toggle_move_intent()