2020-07-02: Ghommie: - bugfix: Fixing a few issues with twohanded items. - bugfix: Unum decks now work correctly. - bugfix: Abductor walls are once again buildable with alien alloy. Trilbyspaceclone: - tweak: Makes pride and envy ruin a bit smaller! - rscadd: Pride now has rings, lipstick wigs and silver walls/door making a nice and polished look then cyan blue walls. - rscadd: more trash and better dagger placement on food ruin - rscadd: Snowboim now has snowballs and toy gifts for the two skeles daw! - tweak: Beach boim now has carp light branding beer, as well as soap! - tweak: Greed ruin now uses nice slick walls and carpet! - tweak: Founten ruin looks a lot better with its carpets and well maintained fluff things, but walls suffered and no longer can salvage ruined metal... - rscadd: Alien nest has a bit more glowy floors of resin looking a bit more lived in by the drones. As well as the "door" now being see through resin rather then the thicker stuff that you cant see through - rscadd: Pizza party has a few more gifts, some candy and snap pops yay! - balance: Sloth ruin is about 15~ tiles shorter, has and has more fruit for a bowl. How lazy! silicons: - bugfix: bohbombing is a thing now 2020-07-03: Arturlang: - rscadd: You can now toggle hardsuit helmets from the strip menu Ghommie: - bugfix: fixed custom speech/tongue stuff. - balance: Lowered shaft miners' paycheck, they have other ways to make cash. - rscadd: You can't (un)equip garments on/from obscured inventory slots anymore. - balance: The stamina cost multiplier for swinging melee weapons against mobs has been brought back to 1 from 0.8 - balance: The stamina cost for throwing mobs now scales with their mob size variable. LetterN: - tweak: Ported some tags from tgui-3.0 to Vending.js - bugfix: vending icons - bugfix: r&d icons - bugfix: chem master icons Onule: - tweak: titanium wall man good Sonic121x: - bugfix: Bringback the ChemMaster pill type button. - bugfix: Fix Technode icon. bunny232: - tweak: Witchhunter hat no longer obscures mask ears ,eyes, face and mouth timothyteakettle: - bugfix: bloodpacks initialise correctly now 2020-07-04: Sonic121x: - rscadd: crushed Soldry sodacan - rscadd: digitigrade version of chief medical officer's turtleneck and captain's female formal outfit. silicons: - refactor: blood_DNA["color"] is now a single variable instead of a list 2020-07-05: Ghommie: - bugfix: You can now actually gain wiring experience from using cable coils. - bugfix: Opening the View Skill Panel shouldn't trigger messages about insufficient admin privileges anymore. Yakumo Chen, kappa-sama: - rscdel: Removes improvised handguns - rscdel: removed handsaws, improvised gun barrels (you can use atmos pipes again) - balance: Guncrafting is less time and resource intensive - tweak: Item names in guncrafting are user-friendly. kappa-sama: - rscadd: cloth string to replace durathread string - rscdel: durathread string - balance: All bows and arrows have had crafting times significantly reduced, coming out at up to 6 times faster crafting speeds. Improvised bows no longer require durathread; instead, they use cloth materials. silicons: - tweak: active blocking now has a toggle keybind - rscadd: auto bunker override verb has been added - balance: shields take 2.5 stam instead of 3.5 stam per second to maintain block - rscadd: Cybernetic implant shields will auto-extend and be used to block if the user has no item to block with timothyteakettle: - tweak: cooking oil is now far less lethal, requiring a higher volume of the reagent to deal more damage 2020-07-07: KasparoVy: - tweak: Fixes misaligned south-facing silver legwraps sprite. Owai-Seek: - bugfix: Bee Balm is now visible. Weblure: - bugfix: Fixed the slowdown formula for small character sprites; you guys don't use custom sprite sizes so just ignore these changes. - bugfix: Fixed the "Move it to the threshold" button; it now does what it says. - tweak: Reworded some text to be clearer. 2020-07-08: DeltaFire15: - bugfix: The kill-once objective now works properly. EmeraldSundisk: - rscadd: CogStation now has an apothecary - rscdel: Removes an outdated note on sleepers - tweak: Readjusts CogStation's chemistry lab - tweak: Slight area designation adjustments for Robotics - bugfix: The arrivals plaque should be readable now Owai-Seek: - rscadd: Margarine, Chili Cheese Fries. - tweak: Egg Wraps are now categorized under egg foods. - bugfix: Tuna Sandwich crafting/sprite is now visible. - imageadd: Icons for chicken, cooked chicken, steak, grilled carp, corndogs - imageadd: Icons for chili cheese fries, margarine, BLT sandwich - imageadd: (Unused) icons for raw meatballs, and lard 2020-07-09: timothyteakettle: - rscadd: bluespace tray added, allowing twice as many items as the regular tray, printable at the service lathe, researched through science - rscadd: bluespace jar added, a kind of pet carrier that allows human sized mobs inside, and smashes when thrown, researched and printed through science 2020-07-10: Chiirno: - code_imp: Gave jellypeople a unique brain object /obj/item/organ/brain/jelly - imageadd: added an icon for jellypeople brains. EmeraldSundisk: - rscadd: Adds a pool to PubbyStation - tweak: Slight adjustments to the surrounding area as to fit said pool Sneakyrat6: - bugfix: Fixes hair falling out of hoodies. TheObserver-sys: - bugfix: Actually adds the juice reagent to make laugh peas donuts. 2020-07-11: Putnam3145: - refactor: Gas mixtures now live entirely in a DLL. 2020-07-12: DeltaFire15: - balance: Sentinels compromise now heals augmented bodyparts. EmeraldSundisk: - rscadd: Adds turnstiles to CogStation's security wing - rscadd: Readds robotics to the Corpse Disposal Network - rscadd: Readds chemistry's ability to send items directly to the experimentation lab - tweak: Visual renovation and slight adjustments to CogStation's robotics lab - tweak: Slight visual adjustments elsewhere (the library) - bugfix: CogStation's mail and disposal pipes are once again complete - bugfix: CogStation's robotics lab now has spawners, lights, and other room essentials HeroWithYay: - rscadd: Added Telecrystal Dust - tweak: Telecrystals can be sold at cargo LetterN: - rscadd: Added d[thing] emojis - bugfix: bye xss MrJWhit: - rscdel: Removes northern tunnel to the monastery on Pubby Yakumo Chen: - rscadd: Adds a wedding crate to cargo full of wedding attire. kappa-sama: - tweak: wisdom cow is half as common and is wise enough to lag the server 66% less silicons: - config: 'policy configuration added, plus support hooks for assisting enforcement of clone memory disorder. logging: added logging of revival by defib, cloning, strangereagent, and revival surgery' - rscadd: You can now "audibly emote" by having ! at the start of a sentence. timothyteakettle: - rscadd: due to recent biological advancements, you can now make eye contact with people. zeroisthebiggay: - bugfix: a singular stray pixel 2020-07-13: Linzolle: - bugfix: you can no longer vore and digest people regardless of vore preferences Owai-Seek: - tweak: Trashbags can now hold most shoes, and organs. - balance: You can no longer nest nuke disks or hold brains in the trash. 2020-07-14: silicons: - rscadd: chemical reactions now are sorted by priority first and temperature second. - rscadd: sec and medical records have been added to character setup. - bugfix: circuit reagent heaters are now sanitized for temperature from 2.7 to 1000. timothyteakettle: - bugfix: ports a money bag exploit 2020-07-15: Sonic121x: - bugfix: Paramedic jumpsuit 2020-07-16: DeltaFire15: - bugfix: Fixes a zeolite runtime caused by a missing check. Sneakyrat6: - bugfix: Fixes being able to meta people real name with OOC Notes timothyteakettle: - rscadd: travelling traders from another dimension can now visit the station in search of something specific, and reward you for giving it to them - bugfix: small error with pet carrier logic fixed and also making sure simple mobs are catered for properly inside bluespace jars - bugfix: fixes coin related issue 2020-07-17: ShizCalev, Fikou: - bugfix: Added some sanity checking for varedit values. - bugfix: Fixed an exploit involving coins and mints that could crash the server. - bugfix: Fixed an exploit that would allow you to destroy round-critical / indestructible items with folders. - bugfix: Swarmers can no longer cut power lines by deconstructing catwalks underneath them. - bugfix: Fixed a scenario that allowed infinite resource generation via ore machines. - bugfix: you can no longer inject html in ahelps - admin: you cant either, jannies timothyteakettle: - bugfix: fixes a small pickle related issue - rscadd: recent culinary and scientific advancements have brought forth new pickle related technologies 2020-07-19: Arturlang: - rscadd: TGUI 3.0 and enables all the UIs, plus the smart asset cache, and all the things required for them EmeraldSundisk: - rscadd: Adds a pool to Delta Station - rscadd: Adds light fixtures to specified areas - tweak: Relocates objects in impacted areas of Delta's starboard maintenance MrJWhit: - rscadd: Adds a small light next to the kitchen counter Putnam3145: - bugfix: Pen uplinks no longer broken TheObserver-sys: - rscadd: 'Adds a new reaction: Slime Extractification. Take 30u Slime Jelly, 5u Frost Oil, and 5u plasma to generate a fresh grey slime extract.' Yakumo Chen: - tweak: Hierophant club now checks for friendly fire by default. b1tt3r1n0: - rscadd: Added the updated circle game silicons: - rscadd: Unarmed parry is now a thing. timothyteakettle: - rscadd: plushies in the loadout have been replaced with a box that lets you choose one instead - bugfix: wrestling should no longer have the ability to permanently rotate people - rscadd: you can now select to wear a snail shell as your backpack in the customization menu zeroisthebiggay: - tweak: martial arts twenty minpop - bugfix: records 2020-07-20: lolman360: - tweak: Service borgs now have synthesizers instead of a violin and guitar. - bugfix: borg RSF 2020-07-21: Arturlang: - bugfix: Decal painter ui now works, yay? CameronWoof: - rscadd: Adds aloe, a new growable plant - rscadd: Adds medicated sutures and advanced regenerative meshes - bugfix: Polypyrylium oligomers and liquid electricity now correctly populate Chiirno: - rscadd: Alt-click pill bottles places top-most pill into active hand. - tweak: Moved dice bags from pill_bottle/dice to box/dice to avoid dice bags being affected from medical specific pill bottle changes. DeltaFire15: - bugfix: Swarmers can once again eat items as long as there's nothing living in them. Funce: - bugfix: Genetics spiderwebs are no longer impassable walls Kraseo: - balance: Damp rags no longer instantly apply their chemicals onto someone. SiliconMain: - tweak: Geigers can no longer be contaminated TheSpaghetti: - rscadd: new snowflake trait kappa-sama: - balance: advanced surgery duffel bag no longer comes with a nukie medkit. it costs 4 less telecrystals to make up for this colossal nerf. - tweak: quartered the weight of the stray cargo pod event from 2x normal to 1/2 normal silicons: - tweak: survivalists (from summon guns/magic) are proper objective'd pseudoantagonists again - tweak: summon guns/magic can only be used once each - tweak: summon guns/magic now only cost one point each - imageadd: ':dsmile: :dfrown: :dhsmile: :dpog: :dneutral:' - bugfix: gravity should update for mobs a fair bit faster - rscadd: voting can now be done from the stat panel if the system is plurality and approval timothyteakettle: - rscadd: new fried component used for frying objects - bugfix: various frying bugs fixed such as being able to unfry items and frying turfs with cold cooking oil 2020-07-22: Ludox: - rscdel: You can no longer be brainwashed into giving birth to a fake baby kappa-sama: - balance: brainwashing disk has lost its cost buffs (3->5) and is role restricted once more (medical doctor/roboticist) 2020-07-23: DeltaFire15: - bugfix: Traits are no longer fucked Putnam3145: - tweak: Slight optimization in chat code. kappa-sama: - bugfix: tendril chests being empty zeroisthebiggay: - rscadd: fetish content 2020-07-24: EmeraldSundisk: - rscadd: Adds a CMO office, along with Virology and Genetics labs to Omega Station - rscadd: Adds a second chemistry station to the chemistry lab - tweak: Adjusts the locations of some objects in medical to accommodate these new additions - tweak: Relocates the morgue - tweak: Relocates items in impacted areas of maintenance as well as the library - bugfix: Fixes an air line Bartholomew somehow knocked out Linzolle: - bugfix: wounds now have a description on examine Owai-Seek: - rscadd: Meatball Sub, Meatloaf + Meatloaf Slices, Bear Chili, Mashed Potatoes - rscadd: Buttered Potatoes, Fancy Cracker Pack, Spiral Soup, Sweet and Sour Chicken - tweak: Organised the Food DMI a bit. - tweak: Deleted some stray pixels on some sprites. - tweak: Nuggie boxes are now centered correctly. - imageadd: Icons for the the food items in this PR. Sneakyrat6: - bugfix: Fixes dressers not giving you undies - bugfix: Fixes Snaxi not loading properly because of typos - rscadd: You can now burn photos Zandario: - spellcheck: Murdered **tipes** and gave birth to **is**. silicons: - tweak: sanitization now doesn't cut off 15.7 or something million possible colors from character preferences (instead of only allowing 16 values for R G and B, it now allows 256 each) - balance: projectiles are by default 17.5 tiles per second instead of 12.5 timothyteakettle: - rscadd: due to recent innovative research in the medical field, you now have bones - tweak: zombie claws are now sharp and do less damage, but can destroy non-lifeforms far faster - tweak: zombies now take less stamina damage - rscadd: beepsky can now wear hats zeroisthebiggay: - imageadd: rad and kravglove sprites 2020-07-25: CameronWoof: - bugfix: Aloe now has an icon. timothyteakettle: - bugfix: beepsky replaces the word THREAT_LEVEL with the actual threat level 2020-07-26: DeltaFire15: - bugfix: Organs now decay again. Iatots: - tweak: Licking wounds now may cause you to spit out a hairball once in a while! - rscadd: You can now craft a catgirl plushie with 3 of a new ingredient occasionally found in medbay! dapnee: - tweak: removed legacy public mining shuttle area and remade lounge 2020-07-27: Hatterhat: - rscadd: Training bokkens! Make 'em from wood, use 'em in-hand to toggle between harmful and not-so-harmful, practice your parrying with them! - bugfix: Marker beacons should have a sprite again. silicons: - rscadd: clownops and clown mobs now share the same faction. HONK! timothyteakettle: - bugfix: modern pickle technology now allows people who have been turned into pickles, to be retrieved through the medical course of dying 2020-07-28: Cacogen: - rscadd: OSHA has more pull than anyone could have expected. All armor provided by Nanotrasen and the syndicate now have tags that accurately lists defenses and resistances of a piece of clothing. CameronWoof: - tweak: Exotic seed crates now contain a spaceman's trumpet seed packet. EmeraldSundisk: - rscadd: Renovates Snow Taxi's northeast bathroom to have multiple non-urinal toilets and showers - rscadd: Adds signage/labeling to improve map readability - rscadd: Adds a bathroom to the northwest station - rscadd: Adds a filing cabinet to the cargo department - tweak: Area designation adjustments to account for the above changes - bugfix: Adds a missing airlock cyclelink near medical Ludox235: - tweak: Makes the flavour text that appears when you become a zombie tell you to act like one. MrJWhit: - tweak: Decluttered toxins and hid the yellow mix line in atmos, for metastation SiliconMain: - tweak: Paramedic heirloom is now a zippo - tweak: Durathread belts now protect their contents from radiation, and can hold full sized extinguishers Sishen1542: - rscdel: removed zoomba dapnee: - tweak: added a fan to the listening outpost - bugfix: added two missing r-walls near the SM, removed random light and wire node below the engine, and fixed the missing cable in the courtroom on Kilo kappa-sama: - balance: Stimpaks cost 5tc once more, up from 3tc. silicons: - rscadd: polychromatic cloaks to loadout - rscdel: no more self healing with medibeam guns - balance: oh no, taser buff. alt fire delay dropped to 0.4 seconds. - rscadd: you can now shoot yourself by disarm-intenting yourself with a gun. timothyteakettle: - tweak: species code is now slightly less messy - bugfix: slight tweak to how material crafting works - bugfix: changed up pet carriers / bluespace jars a bit so you can't fit certain things inside them and also the text shown for resist times is accurate zeroisthebiggay: - rscadd: Black Box theft objective 2020-07-29: DeltaFire15: - bugfix: The 'Naked' outfit is no longer broken. Ghommie: - bugfix: fixed cremator trays, paleness examination strings, chat message for stamping paper, looping sounds, load away missions/VR admin verb, access requirements for using the sechuds. - tweak: Alt-Clicking a cigarette packet should pull the lighter out first if present, then cigarettes. Hatterhat: - bugfix: Directional windows can now be rotated counterclockwise properly again. NecromancerAnne, Sirich96: - rscadd: Stunbaton sprites by Sirich96. - rscadd: New sprites for the stunsword. necromanceranne: - rscadd: Adds some in-hands for the rapier sheath. timothyteakettle: - bugfix: tail wagging should work in all cases now - bugfix: bluespace jars work as intended now - bugfix: aliens can remove embeds now - bugfix: bloodsuckers are not affected by bloodloss zeroisthebiggay: - rscadd: Flannel jackets and bartender winter coat 2020-07-30: Adelphon: - rscadd: Created a Cosmetic version of the camo. Arturlang: - code_imp: Bloodsucker LifeTick runs from BiologicalLife now Ryll-Ryll ported by silicons: - rscadd: Shoelaces are now a thing. You can untie them by laying down next to someone. - tweak: shoes now have lace delays and some can't be laced at all - refactor: do after now tracks who's interacting with who, meaning some actions now break when the target moves away. SiliconMain: - rscadd: Ported the long range atmos analyzer from sk*rat, credit to NotRanged silicons: - rscadd: energy sword perfect parries now reflect projectiles back at their shooters. - balance: any mob can now parry if they have the right item - rscadd: beam rifles now go into emitters properly - refactor: clickdelay has been refactored into an experimental hybrid system. Check code/modules/mob/clickdelay.dm for more information. - balance: Resisting no longer checks clickdelay, but is standardized to a 2 second per resist system for most forms of resisting. It still sets clickdelay, though. - rscadd: 'Meters have been added for estimating time until next attack/resist. Won''t be that useful due to our clickdelay currently being very short, though. They''re visible from your hand and resist HUD elements. experimental: Most attacks and forms of attacking (minus unarmed because it''s too much of a pain to refactor how hugs/gloves of the north star works) now check for time-since-last-attack rather than making it so you can''t attack for said time. This means you can very quickly switch to a gun from a melee weapon, whereas in the old system a melee weapon would put you on lockout for 0.8 seconds, in the new system all the gun cares about is that you did not attack for at least 0.4 seconds.' - code_imp: All clickdelay setting/reading are now procs, so it should be trivial to implement another system where drawing/switching to a weapon requires you to have it out for x seconds before using it. I am not personally doing it at this point in time though because it will likely just annoy everyone with no real gain unless we do something like putting a 0.8 second switch-to cooldown for guns (which I did not, yet) - refactor: 'attack_hand has been refactored to on_attack_hand remove: sexchems no longer impact click delay' - rscadd: turrets now automatically stagger their shots. Happy parrying/blocking. - bugfix: turrets now speed_process, they were shooting slower than they should be - balance: anything can now block with the right items timothyteakettle: - bugfix: some crafted crates won't contain items now, and thus have stopped breaking the laws of physics - tweak: beepskys hats now follow the laws of gravity and move up/down when he bobs up and down