2020-06-08: DeltaFire15: - bugfix: Delinging now properly removes their special role - balance: Keycard auth devices now require two seperate IDs with sufficient access to auth. Linzolle: - bugfix: shotguns no longer delete chambered shells while firing kevinz000: - rscadd: test - rscdel: test shellspeed1: - rscadd: Internal tanks are now printable at the engineering lathe. timothyteakettle: - bugfix: newly created areas using blueprints now maintain the previous areas noteleport value - bugfix: kudzu seeds now actually spawn vines 2020-06-09: Anonymous: - rscadd: Added Orville-inspired clothing as a worthy alternative to Trek stuff. - tweak: Adds chaplain role allowance to the TMP Service Uniform loadout. - tweak: Adds paramedic in every medsci mentioned uniform loadout. DeltaFire15: - bugfix: Offstation AIs can once again only interact with their z-level Ghommie: - bugfix: Fixing IC material containers interaction with stacks, for real. Trilbyspaceclone: - tweak: Gasses like BZ and Masiam seem to just sell for less in cargo, markets seem to change it seems kevinz000: - balance: plantpeople should stop dying in the halls now - rscadd: Modifier-independent hotkey bindings have been added. 2020-06-10: DeltaFire15: - bugfix: Golems / simillar now inherit the neutered antag datum if the creator is neutered. Ghommie: - bugfix: Fixing missing pill type buttons from the chem master UI. Naksu: - code_imp: Lighting corner updates are ever so slightly faster. Putnam for helping me code the contamination clearing on people: - rscadd: Lab made Zeolites have been remade anew and more affective now that they refined the best possable way to mix and make a supper Zeolite capable of clearing contamination form not only people but items! Trilbyspaceclone: - tweak: Tank Dispender has been moved into toxin storage from toxins kevinz000: - rscadd: traitor classes can now be poplocked. hijack/glorious death are now locked to 25/20 respectively. timothyteakettle: - rscadd: adds a new fermichem, used for creating sentient plushies! - rscadd: Mice can now breed using cheese wedges - rscadd: Royal cheese can be crafted to convert a mouse into king rat 2020-06-11: Ghommie: - balance: Balanced vending machine prices to be generally more affordable, a minority has been priced up though. 2020-06-12: EmeraldSundisk: - tweak: The Detective's Office has been commandeered in order to serve a Head of Security. Detectives will find their new office within starboard maintenance. - rscadd: Adds the Head of Security's standard equipment to their new office. - tweak: Slight adjustment/expansion to the main security department - rscadd: Additional maintenance work timothyteakettle: - rscadd: Crabs, cockroaches, slimes and crabs are now small enough to fit in pet carriers 2020-06-14: Bhijn: - bugfix: raw HTML can no longer be used in flavortext - rscadd: Added Lesbian Visibility Day (April 26th) - rscadd: Added Bisexual Visibility Day (September 23rd) - rscadd: Added Coming Out Day! (October 11th) - rscadd: Added Intersex Awareness Day (October 26th) - rscadd: Added Transgender Awareness Week (November 13th - 19th) - rscadd: Added the Transgender Day of Remembrance (November 20th) - rscadd: Added Asexual Awareness Week (Last full week of October, this year it'll be Oct. 25-31) - rscadd: Added the Stonewall Riot Anniversary (June 28) - bugfix: Moth week is now *actually* the last full week of July, instead of the 4th of every weekday + the 5th Sunday. Floof Ball / Kathrin Morrison / Floof Ball#0798: - rscadd: Improvised Pistol + 32 ACP ammo. - rscadd: Improvised Energy Gun. Fires 5 shots of 10 burn damage each. Can be upgraded with a lens made from glassworking and T4 parts for a minor buff. - rscadd: Ammo + gun part loot spawners for mappers. - rscadd: New sprites for Improvised Rifle, the ability to sling the rifle and a sprite for that. - rscadd: New sprites for the Improvised Shotgun and its sling sprite. - balance: Improvised shotguns are now two-handed only. - balance: Improvised shotguns now only have a much less harsh 0.9* modifier, keeping them two hits to crit with slugs and buckshot. It can no longer be dual-wielded but can still be sawn off for w_class medium (can fit in backpacks). - bugfix: Missing handsaw icons added in. - tweak: Crafting table cleaned up into sections. Ghommie: - tweak: changed the weak attack message prefix from "inefficiently" to "limply", "feebly" and "saplessly" and lowered the threshold. - bugfix: Fixing old beserker hardsuits having the wrong helmet type. The0bserver and Stewydeadmike: - rscadd: Hey, there's a bit of dust in this recipe book! Recipes using peas? How many recipes does this book even have? - rscadd: Adds 6 new food items, and 1 new consumable reagent using all forms of the recently discovered peas. Ask your local botanist and chef for them today! YakumoChen: - tweak: Adds polychrome options to loadout - tweak: Adds risque polychrome options to Kinkmate vendors kevinz000: - bugfix: emissive blockers can no longer be radioactive. - rscadd: Ghosts can now scan air inside most objects that contain air by clicking on them. - rscadd: Directional blocking has been added, keybound to G. This will reduce a portion of incoming damage if done with eligible items at the cost of stamina damage incurred to the user based on damage blocked as well as while active, as well as in most cases preventing the user from doing any attacks while this is active. - rscadd: Parrying has been added, keybound to F. Timing-based counterattacks, effect heavily dependent on the item, WIP. - balance: Disks are now smaller. 2020-06-15: Anturk, kevinz000: - bugfix: VV now properly allows access to datums in associative lists - rscadd: SDQL2 printout has been upgraded for the 5th time. kevinz000: - bugfix: plushies now work. credits to timothytea. - rscadd: You can now tape knives to cleanbots kevinz000 (port from VOREStation): - imageadd: Ported zoomba skins for cyborgs. 2020-06-16: Ghommie: - bugfix: You can't blink nor use LOOC/AOOC as a petrified statue anymore. Trilbyspaceclone: - tweak: BEPIS decal painter has been moved to venders, replacing it being the flashdark kevinz000: - refactor: projectile ricochets now use a less hilariously terrible way of being handled and should be easier to w - bugfix: projectile runtime/ricocheting - balance: Lobotomy no longer has a 50% chance of giving you a nigh-unremovable trauma, but does 50 brain damage even on success. On failure, it will give you a lobotomy-class trauma. - balance: spinesnapping from tackling now only gives a lobotomy class trauma instead of magic. timothyteakettle: - bugfix: Food carts now function as intended, allowing the pouring and mixing of drinks. - rscadd: slimes can now change their color using alter form 2020-06-17: SmArtKar: - rscadd: New ID icons - rscadd: Sutures and Meshes Trilbyspaceclone: - bugfix: Gin export takes gin now 2020-06-18: Detective-Google: - tweak: cog is now less the suck - bugfix: couple little derpy bits - balance: malf disk and illegal tech disk moved from ashwalker base (guaranteed) to tendrils (chance based) SmArtKar: - rscadd: Ported shuttles from beestation timothyteakettle: - rscadd: embeds got reworked, sticky tape was added, more bullets that ricochet also added - rscadd: medbots can now be tipped over - soundadd: added more medbot sounds 2020-06-19: Bhijn: - bugfix: Atmos can no longer become completely bricked Funce: - bugfix: Square root circuit should now actually work. SmArtKar: - bugfix: Fixed my runtimes TheSpaghetti: - rscadd: more insectoid insects kevinz000: - rscadd: bay/polaris style say_emphasis has been added. You can now |italicize| _underline_ and +bold+ your messages. timothyteakettle: - rscadd: Adds the brain trauma event, where one player gets a random brain trauma! - rscadd: Adds the wisdom cow event, where the wisdom cow appears on the station! - rscadd: Adds the fake virus event, where people get fake virus symptoms. - rscadd: Adds the stray cargo pod event, where a cargo pod crashes into the station. - rscadd: Adds the fugitives event, where fugitives are loose on the station, and it's the hunters jobs to capture them. 2020-06-20: LetterN: - rscadd: Asset cache from tg - tweak: Made the map viewer not look bad - bugfix: Admin matrix right-bracket bunny232: - rscdel: Removed unsavory things from the vent clog event 2020-06-21: kevinz000: - balance: calculations for punch hit chance has been drastically buffed in favor of the attacker. 2020-06-22: Ghommie (porting PRs by zxaber, Ryll-Ryll, AnturK): - tweak: Certain small items purchased through cargo now get grouped into a single box. They also are immune to the 10% private account fee. - rscadd: Added single-order options for several existing products in the Cargo Catalog. - tweak: Medkit listings are now single-pack items, and considered small items that get grouped into single boxes. Price for medkits is as close to unchanged as is reasonable. - rscadd: You can now beat on vending machines to try and knock loose free stuff! You can also almost kill yourself doing it, so it's your call if your life is worth ten bucks. - rscadd: Cigarette packets now have coupons on the back for small cargo items! Smoking DOES pay! - tweak: Some single/small items in cargo have been rebranded as goodies, come in lockboxes rather than crates, and can only be purchased with private accounts. kevinz000: - refactor: Life() is split into BiologicalLife() and PhysicalLife. A component signal has been added that can prevent either from ticking. shellspeed1: - rscadd: Adds IV bags. 2020-06-24: DeltaFire15: - balance: Choosing a random item in your uplink will no longer sometimes reroll your contract. - rscdel: Syndicate crate event cannot fire as a random event anymore. Detective-Google: - bugfix: singulos no longer succ infinite rods out of the ice - bugfix: one of the directions for the diag hudpatch was blu instead of orang timothyteakettle: - bugfix: bonfires/grills no longer produce infinite quantities of food - bugfix: slime's alter form ability now updates their hair colour when changing their body colour 2020-06-25: Anonymous: - rscadd: Added kepi and orvilike kepi. Available through loadout. Detective Google: - rscadd: Medigygax Detective-Google: - bugfix: malf AIs can no longer yeet the station while shunted - bugfix: SMESes can now properly use self charging cells - rscadd: ghosts now show up when the round ends - balance: away missions Funce: - bugfix: Mentor SQL queries are now deleted properly. Linzolle: - bugfix: analyze function on chem master is no longer broken - bugfix: organs now decay inside dead bodies again dapnee: - rscadd: wataur bottle item - imageadd: wataur bottle and overlay 2020-06-26: Ghommie: - bugfix: Snore spam. - bugfix: Hostile mobs shouldn't hit their original spawner structures or thoses of the same faction. silicons: - bugfix: soap cleans blood again 2020-06-27: Detective-Google: - tweak: Lying down is better timothyteakettle: - rscadd: felinids now nya when tabled 2020-06-28: Detective-Google: - bugfix: cog is less the suck - tweak: piggybacking is no longer absolutely inferior Ghommie: - bugfix: Fixing windows interaction with spraycans. - bugfix: Fixing kinetic accelerator guns not working well with gun circuitries. - bugfix: Fixing Zoomba borgs lights overlays. - bugfix: Fixing the "absorb another ling" and "absorb the most dna" objectives rolling when no other changeling is around. - spellcheck: Clarified a pet peeve about the spread infestation ability. - bugfix: BEPIS nodes won't show up anymore in the expert mode ui of the r&d console anymore (good thing they weren't researchable). - bugfix: Hopefully fixing sound loop edge cases. - bugfix: Fixing pAI radios being permanently disabled by EMPs at times. - rscadd: Windoors can now be obscured with spraycans just like windows. Ghommie porting PRs by Qustinnus/Floyd, Willow, cacogen, nemvar, Ghilker and EOBGames (Inept): - bugfix: Fixes a material duplication bug. - code_imp: unique combinations of custom_materials lists are now shared between objects - rscadd: meat material. yes. - rscadd: materials can now be used to build walls/floors. meat house - bugfix: edible component now does not try to attack if you eat something with it - rscadd: Texture support for mat datums with thanks to 4DPlanner! - bugfix: you no longer hit yourself with organs when eating - rscadd: A whole bunch of materials are now datumised! Check out bronze, runed metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza. Yes, pizza. - balance: Buffs material floor tiles' throwforces from 1 to 10 (same as iron) to better showcase the effect of different materials (e.g. meat vs. titanium) - bugfix: Radioactive items no longer output a single . when examined at a distance MrJWhit: - rscdel: Removed air alarm in Snow Snaxi in Tcomms Sat - rscdel: Removed trash bins in genetics and mining - tweak: Gives cargo techs a cargolathe Putnam3145: - bugfix: lost my mind just a couple of times b1tt3r1n0: - rscadd: pouches, again, and and material pouches. timothyteakettle: - rscadd: support for custom blood colours implemented, slimes blood colour now equivalent to their body colour 2020-06-29: b1tt3r1n0: - balance: Made teratomas from sdgf less powergame timothyteakettle: - bugfix: slimes no longer have white blood by default 2020-06-30: Fikou: - rscadd: spray cans, airlock painters, and decal painters added to engineering/service/autolathe (where applicable) Ghommie: - bugfix: Fixed a gap on the male insect anthro torso sprite when facing south. - bugfix: Fixed mecha ID access not being removable. - bugfix: Fixed a peeve with the hypno trance status effect not sanitizing some heard hypnosis inputs (i.e. custom say messages like say"honks*clownem ipsum dolor") - bugfix: fixed an issue about using stacks with only 1 amount left. - bugfix: Fixed a peeve on attack messages against carbons/humans. - bugfix: Fixed missing hypnochair board. - bugfix: Fixed material walls and tiles. My bad on that port. Ghommie (inspired by MrDoomBringer's work on tgstation): - rscadd: New check skills UI. Ghommie (porting PRs by XTDM, coiax, MrDoomBringer): - tweak: Random Events now have a follow link for ghosts! - rscadd: Adds the Spontaneous Brain Trauma to the event pool. Sometimes your brain just goes a little wrong. - rscadd: Sometimes a low level cloning pod will make errors in replicating your brain, leaving you with a mild brain trauma. - rscadd: When a person is cloned, any mental traumas are cloned as well. - rscadd: The wizard federation announces that the Curse of Madness is out of beta and is now available for purchase for 4 points. It causes long-lasting brain traumas to all inhabitants of a target space station. - rscadd: The wizard federation declines responsibility for any self-harm caused by curses cast while inside the targeted station. - rscadd: Due to the extensive testing of the Curse of Madness some unique new trauma types have appeared across Nanotrasen-controlled space. - rscadd: Curse of Madness can now be triggered by a wizard's Summon Events, at the same chance as Summon Guns or Summon Magic. - admin: When an admin triggers Curse of Madness manually, they can specify their own dark truth to horrify the station with. nightred: - code_imp: Created two_handed component - refactor: Updated all existing two handed items to use the new component silicons: - bugfix: typing indicators no longer generates duplicate message boxes. - rscadd: config errors now have line numbers. - tweak: outgoing mentorpms are now blue instead of green for the sender. - soundadd: '*squish' timothyteakettle: - rscadd: you can now select your tongue and speech verb in the character customization menu! - rscadd: skeleton is now split into two more types, greater and lesser - bugfix: non-carbon blood is now not white - spellcheck: fixed a bunch of grammar/spelling mistakes