## Communication key for receiving data through world/Topic(), you don't want to give this out #COMMS_KEY default_pwd ## World address and port for server recieving cross server messages #CROSS_SERVER_ADDRESS byond:\\address:port ## Name that the server calls itself in communications #CROSS_COMMS_NAME ## Hub address for tracking stats ## example: Hubmakerckey.Hubname #MEDAL_HUB_ADDRESS ## Password for the hub page #MEDAL_HUB_PASSWORD