author: "deathride58" delete-after: True changes: - bugfix: "Stamina no longer regenerates at hyper speeds." - tweak: "To accommodate for upstream's stamina changes, knockdown() now applies staminaloss only to the chest." - tweak: "adjuststaminaloss() now has a new argument that allows you to specify a zone to apply staminaloss to. This defaults to the chest" - tweak: "apply_damage() is now capable of healing carbon mobs and human mobs." - tweak: "Since the head has the same exact effects as the chest when disabled, and doesn't really make much sense to be affected by stamina, the head no longer has stamina." - tweak: "The chest now has a stamina cap of 200 stamina due to the above."