/obj/machinery/exonet_node name = "exonet node" icon = 'icons/obj/stationobjs.dmi' icon_state = "exonet_node" idle_power_usage = 25 var/on = TRUE var/toggle = TRUE density = TRUE anchored = TRUE circuit = /obj/item/circuitboard/machine/exonet_node max_integrity = 300 integrity_failure = 100 armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70) desc = "This machine is exonet node." var/list/logs = list() // Gets written to by exonet's send_message() function. var/opened = FALSE /obj/machinery/exonet_node/Initialize() . = ..() SScircuit.all_exonet_nodes += src /obj/machinery/exonet_node/Destroy() SScircuit.all_exonet_nodes -= src return ..() /obj/machinery/exonet_node/proc/is_operating() return on && !stat // Proc: update_icon() // Parameters: None // Description: Self explanatory. /obj/machinery/exonet_node/update_icon() icon_state = "[initial(icon_state)][on? "" : "_off"]" // Proc: update_power() // Parameters: None // Description: Sets the device on/off and adjusts power draw based on stat and toggle variables. /obj/machinery/exonet_node/proc/update_power() on = is_operational() && toggle use_power = on update_icon() // Proc: emp_act() // Parameters: 1 (severity - how strong the EMP is, with lower numbers being stronger) // Description: Shuts off the machine for awhile if an EMP hits it. Ion anomalies also call this to turn it off. /obj/machinery/exonet_node/emp_act(severity) if(!(stat & EMPED)) stat |= EMPED var/duration = (300 * 10)/severity addtimer(CALLBACK(src, /obj/machinery/exonet_node/proc/unemp_act), rand(duration - 20, duration + 20)) update_icon() ..() /obj/machinery/exonet_node/proc/unemp_act(severity) stat &= ~EMPED // Proc: attackby() // Parameters: 2 (I - the item being whacked against the machine, user - the person doing the whacking) // Description: Handles deconstruction. /obj/machinery/exonet_node/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/screwdriver)) default_deconstruction_screwdriver(user, I) else if(istype(I, /obj/item/crowbar)) default_deconstruction_crowbar(user, I) else return ..() // Proc: attack_ai() // Parameters: 1 (user - the AI clicking on the machine) // Description: Redirects to attack_hand() /obj/machinery/exonet_node/attack_ai(mob/user) ui_interact(user) /obj/machinery/exonet_node/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, var/force_open = 1,datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, "exonet_node", name, 600, 300, master_ui, state) ui.open() /obj/machinery/exonet_node/ui_data(mob/user) var/list/data = list() data["toggle"] = toggle data["logs"] = logs return data /obj/machinery/exonet_node/ui_act(action, params) if(..()) return switch(action) if("toggle_power") toggle = !toggle update_power() if(!toggle) investigate_log("has been turned off by [key_name(usr)].", INVESTIGATE_EXONET) . = TRUE update_icon() add_fingerprint(usr) // Proc: get_exonet_node() // Parameters: None // Description: Helper proc to get a reference to an Exonet node. /obj/machinery/exonet_node/proc/write_log(var/origin_address, var/target_address, var/data_type, var/content) var/msg = "[time2text(world.time, "hh:mm:ss")] | FROM [origin_address] TO [target_address] | TYPE: [data_type] | CONTENT: [content]" logs.Add(msg)