// Away Missions /area/awaymission name = "Strange Location" icon_state = "away" has_gravity = 1 /area/awaymission/example name = "Strange Station" icon_state = "away" /area/awaymission/desert name = "Mars" icon_state = "away" /area/awaymission/listeningpost name = "Listening Post" icon_state = "away" requires_power = 0 /area/awaymission/beach name = "Beach" icon_state = "away" dynamic_lighting = DYNAMIC_LIGHTING_DISABLED requires_power = 0 has_gravity = 1 ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg') /area/awaymission/errorroom name = "Super Secret Room" dynamic_lighting = DYNAMIC_LIGHTING_DISABLED has_gravity = 1 //Research Base Areas//-- /area/awaymission/research name = "Research Outpost" icon_state = "away" dynamic_lighting = DYNAMIC_LIGHTING_ENABLED /area/awaymission/research/interior name = "Research Inside" requires_power = 1 icon_state = "away2" /area/awaymission/research/interior/cryo name = "Research Cryostasis Room" icon_state = "medbay" /area/awaymission/research/interior/clonestorage name = "Research Clone Storage" icon_state = "cloning" /area/awaymission/research/interior/genetics name = "Research Genetics Research" icon_state = "genetics" /area/awaymission/research/interior/engineering name = "Research Engineering" icon_state = "engine" /area/awaymission/research/interior/security name = "Research Security" icon_state = "security" /area/awaymission/research/interior/secure name = "Research Secure Vault" /area/awaymission/research/interior/maint name = "Research Maintenance" icon_state = "maintcentral" /area/awaymission/research/interior/dorm name = "Research Dorms" icon_state = "Sleep" /area/awaymission/research/interior/escapepods name = "Research Escape Wing" icon_state = "exit" /area/awaymission/research/interior/gateway name = "Research Gateway" icon_state = "start" /area/awaymission/research/interior/bathroom name = "Research Bathrooms" icon_state = "restrooms" /area/awaymission/research/interior/medbay name = "Research Medbay" icon_state = "medbay" /area/awaymission/research/exterior name = "Research Exterior" icon_state = "unknown" //Challenge Areas /area/awaymission/challenge/start name = "Where Am I?" icon_state = "away" /area/awaymission/challenge/main name = "Danger Room" icon_state = "away1" requires_power = 0 /area/awaymission/challenge/end name = "Administration" icon_state = "away2" requires_power = 0 //centcomAway areas /area/awaymission/centcomAway name = "XCC-P5831" icon_state = "away" requires_power = 0 /area/awaymission/centcomAway/general name = "XCC-P5831" music = 'sound/ambience/ambigen3.ogg' /area/awaymission/centcomAway/maint name = "XCC-P5831 Maintenance" icon_state = "away1" music = 'sound/ambience/ambisin1.ogg' /area/awaymission/centcomAway/thunderdome name = "XCC-P5831 Thunderdome" icon_state = "away2" music = 'sound/ambience/ambisin2.ogg' /area/awaymission/centcomAway/cafe name = "XCC-P5831 Kitchen Arena" icon_state = "away3" music = 'sound/ambience/ambisin3.ogg' /area/awaymission/centcomAway/courtroom name = "XCC-P5831 Courtroom" icon_state = "away4" music = 'sound/ambience/ambisin4.ogg' /area/awaymission/centcomAway/hangar name = "XCC-P5831 Hangars" icon_state = "away4" music = 'sound/ambience/ambigen5.ogg' /*Cabin areas*/ /area/awaymission/snowforest name = "Snow Forest" icon_state = "away" requires_power = 0 dynamic_lighting = DYNAMIC_LIGHTING_ENABLED /area/awaymission/cabin name = "Cabin" icon_state = "away2" requires_power = 1 dynamic_lighting = DYNAMIC_LIGHTING_ENABLED /area/awaymission/snowforest/lumbermill name = "Lumbermill" icon_state = "away3" //Packer Ship Areas /area/awaymission/BMPship name = "BMP Asteroids" icon_state = "away" /area/awaymission/BMPship/Aft name = "Aft Block" icon_state = "away1" requires_power = 1 /area/awaymission/BMPship/Midship name = "Midship Block" icon_state = "away2" requires_power = 1 /area/awaymission/BMPship/Fore name = "Fore Block" icon_state = "away3" requires_power = 1 //Academy Areas /area/awaymission/academy name = "Academy Asteroids" icon_state = "away" /area/awaymission/academy/headmaster name = "Academy Fore Block" icon_state = "away1" /area/awaymission/academy/classrooms name = "Academy Classroom Block" icon_state = "away2" /area/awaymission/academy/academyaft name = "Academy Ship Aft Block" icon_state = "away3" /area/awaymission/academy/academygate name = "Academy Gateway" icon_state = "away4" /area/awaymission/academy/academycellar name = "Academy Cellar" icon_state = "away4" /area/awaymission/academy/academyengine name = "Academy Engine" icon_state = "away4" //Wild West Areas /area/awaymission/wwmines name = "Wild West Mines" icon_state = "away1" requires_power = 0 /area/awaymission/wwgov name = "Wild West Mansion" icon_state = "away2" requires_power = 0 /area/awaymission/wwrefine name = "Wild West Refinery" icon_state = "away3" requires_power = 0 /area/awaymission/wwvault name = "Wild West Vault" icon_state = "away3" /area/awaymission/wwvaultdoors name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power icon_state = "away2" requires_power = 0 /* * Areas */ //Gateroom gets its own APC specifically for the gate /area/awaymission/gateroom //Library, medbay, storage room /area/awaymission/southblock //Arrivals, security, hydroponics, shuttles (since they dont move, they dont need specific areas) /area/awaymission/arrivalblock //Crew quarters, cafeteria, chapel /area/awaymission/midblock //engineering, bridge (not really north but it doesnt really need its own APC) /area/awaymission/northblock //That massive research room /area/awaymission/research //Syndicate shuttle /area/awaymission/syndishuttle //Spacebattle Areas /area/awaymission/spacebattle name = "Space Battle" icon_state = "away" requires_power = 0 /area/awaymission/spacebattle/cruiser name = "Nanotrasen Cruiser" /area/awaymission/spacebattle/syndicate1 name = "Syndicate Assault Ship 1" /area/awaymission/spacebattle/syndicate2 name = "Syndicate Assault Ship 2" /area/awaymission/spacebattle/syndicate3 name = "Syndicate Assault Ship 3" /area/awaymission/spacebattle/syndicate4 name = "Syndicate War Sphere 1" /area/awaymission/spacebattle/syndicate5 name = "Syndicate War Sphere 2" /area/awaymission/spacebattle/syndicate6 name = "Syndicate War Sphere 3" /area/awaymission/spacebattle/syndicate7 name = "Syndicate Fighter" /area/awaymission/spacebattle/secret name = "Hidden Chamber" //Snow Valley Areas//-- /area/awaymission/snowdin name = "Snowdin Tundra Plains" icon_state = "away" requires_power = 0 dynamic_lighting = DYNAMIC_LIGHTING_ENABLED /area/awaymission/snowdin/post name = "Snowdin Outpost" requires_power = 1 /area/awaymission/snowdin/igloo name = "Snowdin Igloos" icon_state = "away2" /area/awaymission/snowdin/cave name = "Snowdin Caves" icon_state = "away2" /area/awaymission/snowdin/base name = "Snowdin Main Base" icon_state = "away3" requires_power = 1 /area/awaymission/snowdin/dungeon1 name = "Snowdin Depths" icon_state = "away2" /area/awaymission/snowdin/sekret name = "Snowdin Operations" icon_state = "away3" requires_power = 1 /area/awaycontent name = "space" /area/awaycontent/a1 icon_state = "awaycontent1" /area/awaycontent/a2 icon_state = "awaycontent2" /area/awaycontent/a3 icon_state = "awaycontent3" /area/awaycontent/a4 icon_state = "awaycontent4" /area/awaycontent/a5 icon_state = "awaycontent5" /area/awaycontent/a6 icon_state = "awaycontent6" /area/awaycontent/a7 icon_state = "awaycontent7" /area/awaycontent/a8 icon_state = "awaycontent8" /area/awaycontent/a9 icon_state = "awaycontent9" /area/awaycontent/a10 icon_state = "awaycontent10" /area/awaycontent/a11 icon_state = "awaycontent11" /area/awaycontent/a11 icon_state = "awaycontent12" /area/awaycontent/a12 icon_state = "awaycontent13" /area/awaycontent/a13 icon_state = "awaycontent14" /area/awaycontent/a14 icon_state = "awaycontent14" /area/awaycontent/a15 icon_state = "awaycontent15" /area/awaycontent/a16 icon_state = "awaycontent16" /area/awaycontent/a17 icon_state = "awaycontent17" /area/awaycontent/a18 icon_state = "awaycontent18" /area/awaycontent/a19 icon_state = "awaycontent19" /area/awaycontent/a20 icon_state = "awaycontent20" /area/awaycontent/a21 icon_state = "awaycontent21" /area/awaycontent/a22 icon_state = "awaycontent22" /area/awaycontent/a23 icon_state = "awaycontent23" /area/awaycontent/a24 icon_state = "awaycontent24" /area/awaycontent/a25 icon_state = "awaycontent25" /area/awaycontent/a26 icon_state = "awaycontent26" /area/awaycontent/a27 icon_state = "awaycontent27" /area/awaycontent/a28 icon_state = "awaycontent28" /area/awaycontent/a29 icon_state = "awaycontent29" /area/awaycontent/a30 icon_state = "awaycontent30"