//Parent types /area/ruin name = "\improper Unexplored Location" icon_state = "away" has_gravity = 1 /area/ruin/unpowered always_unpowered = 0 /area/ruin/unpowered/no_grav has_gravity = 0 /area/ruin/powered requires_power = 0 //Areas /area/ruin/unpowered/hierophant name = "Hierophant's Arena" /area/ruin/unpowered/no_grav/way_home name = "\improper Salvation" icon_state = "away" /area/ruin/powered/snow_biodome /area/ruin/powered/golem_ship name = "Free Golem Ship" /area/ruin/powered/syndicate_lava_base name = "Secret Base" // Ruins of "onehalf" ship /area/ruin/onehalf/hallway name = "Hallway" icon_state = "hallC" /area/ruin/onehalf/drone_bay name = "Mining Drone Bay" icon_state = "engine" /area/ruin/onehalf/dorms_med name = "Crew Quarters" icon_state = "Sleep" /area/ruin/onehalf/bridge name = "Bridge" icon_state = "bridge" /area/ruin/powered/dinner_for_two name = "Dinner for Two" /area/ruin/powered/authorship name = "Authorship" /area/ruin/powered/aesthetic name = "Aesthetic" ambientsounds = list('sound/ambience/ambivapor1.ogg') //Ruin of Hotel /area/ruin/hotel name = "Hotel" /area/ruin/hotel/guestroom name = "Hotel Guest Room" icon_state = "Sleep" /area/ruin/hotel/security name = "Hotel Security Post" icon_state = "security" /area/ruin/hotel/pool name = "Hotel Pool Room" icon_state = "fitness" /area/ruin/hotel/bar name = "Hotel Bar" icon_state = "cafeteria" /area/ruin/hotel/power name = "Hotel Power Room" icon_state = "engine_smes" /area/ruin/hotel/custodial name = "Hotel Custodial Closet" icon_state = "janitor" /area/ruin/hotel/shuttle name = "Hotel Shuttle" icon_state = "shuttle" requires_power = 0 /area/ruin/hotel/dock name = "Hotel Shuttle Dock" icon_state = "start" /area/ruin/hotel/workroom name = "Hotel Staff Room" icon_state = "crew_quarters" /area/ruin/fakespace icon_state = "space" requires_power = 1 always_unpowered = 1 dynamic_lighting = DYNAMIC_LIGHTING_DISABLED has_gravity = 0 power_light = 0 power_equip = 0 power_environ = 0 valid_territory = 0 outdoors = 1 ambientsounds = list('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg') blob_allowed = 0 //Ruin of Derelict Oupost /area/ruin/derelictoutpost name = "Derelict Outpost" icon_state = "green" /area/ruin/derelictoutpost/cargostorage name = "Derelict Outpost Cargo Storage" icon_state = "storage" /area/ruin/derelictoutpost/cargobay name = "Derelict Outpost Cargo Bay" icon_state = "quartstorage" /area/ruin/derelictoutpost/powerstorage name = "Derelict Outpost Power Storage" icon_state = "engine_smes" /area/ruin/derelictoutpost/dockedship name = "Derelict Outpost Docked Ship" icon_state = "red" //Ruin of Space Bar /area/ruin/powered/spacebar name = "Space Bar" icon_state = "yellow" /area/ruin/powered/spacebar/bar icon_state = "bar" //Ruin of turretedoutpost /area/ruin/turretedoutpost name = "Turreted Outpost" icon_state = "red" //Ruin of old teleporter /area/ruin/oldteleporter name = "Old teleporter" icon_state = "teleporter" has_gravity = 0 //Ruin of mech transport /area/ruin/powered/mechtransport name = "Mech Transport" icon_state = "green" //Ruin of gas the lizard /area/ruin/gasthelizard name = "Gas the lizard" //Ruin of Deep Storage /area/ruin/deepstorage name = "Deep Storage" icon_state = "storage" //Ruin of Abandoned Zoo /area/ruin/abandonedzoo name = "Abandoned Zoo" icon_state = "green"