/obj/effect/proc_holder/changeling/headcrab name = "Last Resort" desc = "We sacrifice our current body in a moment of need, placing us in control of a vessel." helptext = "We will be placed in control of a small, fragile creature. We may attack a corpse like this to plant an egg which will slowly mature into a new form for us." chemical_cost = 20 dna_cost = 1 req_human = 1 /obj/effect/proc_holder/changeling/headcrab/sting_action(mob/user) set waitfor = FALSE var/datum/mind/M = user.mind var/list/organs = user.getorganszone("head", 1) for(var/obj/item/organ/I in organs) I.Remove(user, 1) explosion(get_turf(user),0,0,2,0,silent=1) for(var/mob/living/carbon/human/H in range(2,user)) to_chat(H, "You are blinded by a shower of blood!") H.Stun(1) H.blur_eyes(20) H.adjust_eye_damage(5) H.confused += 3 for(var/mob/living/silicon/S in range(2,user)) to_chat(S, "Your sensors are disabled by a shower of blood!") S.Weaken(3) var/turf = get_turf(user) user.gib() . = TRUE sleep(5) // So it's not killed in explosion var/mob/living/simple_animal/hostile/headcrab/crab = new(turf) for(var/obj/item/organ/I in organs) I.loc = crab crab.origin = M if(crab.origin) crab.origin.active = 1 crab.origin.transfer_to(crab) to_chat(crab, "You burst out of the remains of your former body in a shower of gore!")