/obj/effect/proc_holder/changeling/spiders name = "Spread Infestation" desc = "Our form divides, creating arachnids which will grow into deadly beasts." helptext = "The spiders are thoughtless creatures, and may attack their creators when fully grown. Requires at least 5 DNA absorptions." chemical_cost = 45 dna_cost = 1 req_dna = 5 //Makes some spiderlings. Good for setting traps and causing general trouble. /obj/effect/proc_holder/changeling/spiders/sting_action(mob/user) spawn_atom_to_turf(/obj/structure/spider/spiderling/hunter, user, 2, FALSE) return TRUE