/obj/mecha/combat/reticence desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins." name = "\improper reticence" icon_state = "reticence" step_in = 2 dir_in = 1 //Facing North. obj_integrity = 100 max_integrity = 100 deflect_chance = 3 armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100) max_temperature = 15000 wreckage = /obj/structure/mecha_wreckage/reticence operation_req_access = list(GLOB.access_theatre) add_req_access = 0 internal_damage_threshold = 25 max_equip = 2 step_energy_drain = 3 color = "#87878715" stepsound = null turnsound = null opacity = 0 /obj/mecha/combat/reticence/loaded/New() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced ME.attach(src) ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT ME.attach(src) return