/obj/structure/closet/secure_closet/bar name = "booze storage" req_access = list(GLOB.access_bar) icon_state = "cabinet" resistance_flags = FLAMMABLE obj_integrity = 70 max_integrity = 70 /obj/structure/closet/secure_closet/bar/PopulateContents() ..() for(var/i in 1 to 10) new /obj/item/weapon/reagent_containers/food/drinks/beer( src )