/mob/living/simple_animal/hostile/stickman name = "Angry Stick Man" desc = "A being from a realm with only 2 dimensions. At least it's trying to stay faced towards you." icon_state = "stickman" icon_living = "stickman" icon_dead = "stickman_dead" icon_gib = "syndicate_gib" mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID) gender = MALE speak_chance = 0 turns_per_move = 5 response_help = "pokes" response_disarm = "shoves" response_harm = "hits" speed = 0 blood_volume = 0 stat_attack = UNCONSCIOUS robust_searching = 1 environment_smash = ENVIRONMENT_SMASH_NONE maxHealth = 100 health = 100 harm_intent_damage = 5 obj_damage = 0 melee_damage_lower = 10 melee_damage_upper = 10 attacktext = "punches" attack_sound = 'sound/weapons/punch1.ogg' a_intent = INTENT_HARM atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0) unsuitable_atmos_damage = 15 faction = list("hostile","stickman") check_friendly_fire = 1 status_flags = CANPUSH var/datum/action/boss/wizard_summon_minions/changesummons = /datum/action/boss/wizard_summon_minions var/summoned_by_wizard = 0 /mob/living/simple_animal/hostile/stickman/ranged ranged = 1 retreat_distance = 5 minimum_distance = 5 icon_state = "stickmanranged" icon_living = "stickmanranged" casingtype = /obj/item/ammo_casing/c45/nostamina projectilesound = 'sound/misc/bang.ogg' loot = list(/obj/item/gun/ballistic/automatic/pistol/stickman) /mob/living/simple_animal/hostile/stickman/dog name = "Angry Stick Dog" desc = "Stickman's best friend, if he could see him at least." icon_state = "stickdog" icon_living = "stickdog" icon_dead = "stickdog_dead" mob_biotypes = list(MOB_INORGANIC, MOB_BEAST) /mob/living/simple_animal/hostile/stickman/Initialize(mapload, var/wizard_summoned) . = ..() new /obj/effect/temp_visual/paper_scatter(src) summoned_by_wizard = wizard_summoned /mob/living/simple_animal/hostile/stickman/death() ..() if(summoned_by_wizard == 1) changesummons.summoned_minions --