2016-11-02: Iamgoofball: - rscadd: Added a new lobby menu sound. Joan: - rscdel: Brass windows and windoors no longer drop full sheets of brass when destroyed. - rscadd: Instead, they'll drop gear bits, which can be proselytized for a small amount of liquified alloy; 80% of the materials used to construct the window. - tweak: Mending Motors have an increased range and heal for more. - experiment: Mending Motors will no longer waste massive amounts of power on slightly damaged objects; instead, they will heal a small amount, use a small amount of power, and stop if the object is fully healed. - wip: Mending Motors can now heal all clockwork objects, including pinion airlocks, brass windows, and anything else you can think of. - rscadd: Ocular Wardens will no longer attack targets that are handcuffed, buckled to something AND lying, or in the process of being converted by Guvax. - tweak: Also, they do very slightly more damage. - rscdel: Hulks no longer one-shot most clockwork structures and will no longer four-shot the Gateway to the Celestial Derelict. - bugfix: Hulks are no longer a blob counter. XDTM: - tweak: Ninjas are now slightly visible when stealthing. phil235: - rscadd: Spray cleaner and soap can now wash off paint color. 2016-11-03: Cobby: - rscadd: Adds a geisha outfit to the clothesmate on hacking. QT space ninja BF not included Joan: - rscadd: 'Proselytizing a window will automatically proselytize any grilles under it. This is free, so don''t worry about wasting alloy. rcsadd: Trying to proselytize something that can''t be proselytized will try to proselytize the turf under it, instead.' - experiment: Clockcult's "Convert All Silicons" objective now also requires that Application scripture is unlocked. - wip: The "Convert All Silicons" objective will also only be given if there is an AI, instead of only if there is a silicon. 2016-11-05: Joan: - rscadd: Proselytizer conversion now accounts for existing materials, and deconstructing a wall, a girder, or a window for its materials is no longer more efficient than just converting it. - imageadd: Heal glows now appear when mending motors repair clockwork mobs and objects. Lzimann: - rscdel: You can no longer walk holding shift. 2016-11-06: Joan: - bugfix: Dragging people over a Vitality Matrix will actually cause the Matrix to start working on them instead of failing to start draining because it's "active" from when the dragging person crossed it. phil235: - rscadd: You can now climb on transit tube, like tables. - rscadd: You can now use tabs when writing on paper by writing "[tab]" 2016-11-07: Basilman: - rscadd: CQC users can now block attacks by having their throw mode on. - tweak: The CQC kick and Disorient-disarm combos are now much easier to use, CQC harm intent attacks are stronger aswell. - bugfix: Fixed being able to CQC restrain someone, let him go, then 10 minutes later disarm someone else to instantly chokehold them. - tweak: CQC costs more TC (13) Cyberboss: - bugfix: Tesla zaps that don't come from an energy ball can no longer destroy nukes and gravity generators El Tacolizard: - rscadd: A space monastery and chaplain job have been added to PubbyStation. - rscadd: Improved pubby's maint detailing Joan: - tweak: Ratvarian Spears now do 18 damage and ignore a small amount of armor on normal attacks, but have a slightly lower chance to knowdown/knockout. Impaling also ignores a larger amount of armor. - rscadd: Throwing a Ratvarian Spear at a Servant will not damage them and may cause them to catch the spear. - rscadd: Standard drones will be converted to Cogscarabs by Ratvar and the Celestial Gateway proselytization. - rscdel: Cogscarabs no longer receive station alerts. - bugfix: Anima Fragments, Clockwork Marauders, and cult constructs are now properly immune to heat and electricity. - tweak: Clockwork armor is much stronger against bullets and bombs but much weaker against lasers. - wip: Specific numbers; Bullet armor from 50% to 70%, bomb armor from 35% to 60%, laser armor from -15% to -25%. This means lasers are a 4-hit crit. - rscadd: You can now Quickbind scripture other than Guvax and Vanguard to the Clockwork Slab's action buttons, via Recollection. - rscadd: You can also recite scripture directly from Recollection, if doing so suits your taste. Of course it suits your taste, it's way easier than menus. - tweak: You can also toggle compact scripture in Recollection, so that you don't see description, invocation time, component cost, or tips. - tweak: Dropping items into Spatial Gateways no longer consumes a use from the gateway. - rscadd: If your Spatial Gateway target is unconscious, you can pick a new target instead. Kor: - rscadd: Multiverse teams now have HUD icons. - rscadd: Multiverse war is back in the spellbook. phil235: - rscadd: Altclicking a PDA without id now removes its pen. - rscadd: The PDA's sprite now shows whether it has an id, a pAI, a pen, or if its light is on. 2016-11-09: Changes: - tweak: Old mining asteroid is more interesting (mining world can be picked in ministation.dm) - tweak: Space around ministation is now half(?) the size of normal space - rscadd: Loot spawners to maintenance - bugfix: Rad storms frying maintenance - bugfix: Bad conveyor belts in mining/cargo area of station - bugfix: Bombs completely destroying toxins test site - rscadd: Cyborg job available again - tweak: Mining cyborgs can use steel rods when asteroid mining is enabled Joan: - tweak: Repairing clockwork structures with a Clockwork Proselytizer now only costs 1 alloy per point of damage. - experiment: Vitality Matrices will no longer heal dead Servants that they cannot outright revive. - rscadd: The Celestial Gateway will now prevent the emergency shuttle from leaving. - tweak: However, Centcom will alert, in general terms, the location of the Celestial Gateway two minutes after it is summoned. - rscadd: Reciting scripture while not on the station, centcom, or mining/lavaland will double recital time and component costs. Kor: - rscadd: You can now examine an r-wall to find out which tool is needed to continue deconstructing it. - rscadd: The game will now recognize a successful detonation of the nuclear bomb in the syndicate base. - rscadd: Cloaks are now cosmetic items that can be worn in the neck slot, allowing you to wear them over armour. Shadowlight213: - rscdel: Removed the restriction on attacking people with a fire extinguisher on help intent if the safety is on. uraniummeltdown: - rscadd: Added Cortical Borers, a brainslug parasite. - rscadd: Added Cortical Borer Event 2016-11-10: Kor: - rscadd: The wizard has a new spell, Rod Form, which allows him to transform into an immovable rod. uraniummeltdown: - bugfix: fixed brains not having ckeys when removed - bugfix: hopefully fixed multiple ghosts entering a borer ghosting all but one - tweak: tweaked the formula for hosts needed for borer event to 1+humans/6 - tweak: borer endround report is a lot nicer 2016-11-11: Cyberboss: - bugfix: Promotion of revheads won't occur if they are restrained/incapacitated - bugfix: Facehuggers can no longer latch onto mobs without a head... How the fuck did you get a living mob without a head? - bugfix: Hulks and monkeys can no longer bypass armor - rscadd: Metastation now has a waste to space line - bugfix: Objects will no longer get stuck behind the recycler on Boxstation Joan: - rscadd: You can now repair reinforced walls by using the tool you'd use to get to the state they're currently in. Examining will give you a hint as to which tool to use. - spellcheck: Renamed Guvax to Geis. This also applies to the component, which has been similarly renamed. Kor: - rscadd: The Captain can now purchase alternate escape shuttles from the communications console. This drains from the station supply of cargo points, and you can only do so once per round, so spend wisely. - rscadd: Some shuttles are less desirable than the default, and will instead grant the station a credit bonus when purchased. - rscadd: Explosions are no longer capped on the mining z level. - rscadd: The forcewall spell now creates a 3x1 wall which the caster can pass through. - rscadd: Bedsheets are now worn in the neck slot, rather than the back slot. 2016-11-13: Cyberboss: - rscadd: Using a screwdriver on a conveyor belt will reverse it's direction - bugfix: Medibots, by default, can no longer OD you on tricord - tweak: They will now use charcoal instead of anti-toxin to heal tox damage - bugfix: Silicons no longer get warm skin when irradiated Gun Hog: - tweak: Wizard (and Devil) fireballs now automatically toggle off once fired. Joan: - tweak: Judicial Visors now protect from flashes. - rscadd: Reciting Scripture is now done through an actual interface, and can thus be done much faster. - rscdel: The recital and quickbind functions that Recollection had have been moved to this interface instead. - rscadd: Servants of Ratvar can now unsecure and move most Clockwork Structures with a wrench, though doing so will damage the structure by 25% of its maximum integrity. - rscadd: Clockwork Structures become less effective as their integrity lowers, reducing their effect by up to 50% at 25% integrity. - tweak: You can now deconstruct unsecured wall gears with a screwdriver. - tweak: Wall gears now have much more health and can be repaired with a proselytizer. Mysak0CZ: - rscadd: You can now use wrech to anchor (as long as it is not in space) / unanchor lockers - bugfix: Cyborgs can now simply use "hand" to open / close lockers (instead of using toggle open verb) - bugfix: You can now properly put unlit welder inside lockers - bugfix: Lockers using different decostruction tools (like cardboard boxes wirecutters) can now be deconstructed too Xhuis: - rscadd: All computers now have sounds. Try them out! coiax: - rscadd: Swarmers can now use :b to talk on Swarm Communication. - rscadd: Lich phylacteries are now in the "points of interest" for ghosts. uraniummeltdown: - bugfix: Cancel Assume Control works as borer now - rscadd: Added the cueball helmet, scratch suit, joy mask to Autodrobe 2016-11-14: Joan: - rscdel: You can no longer pick up cogscarabs. - rscadd: Servants of Ratvar can now reactivate Cogscarabs with a screwdriver. - tweak: Cogscarab proselytizers proselytize things twice as fast. - tweak: Cogscarabs now have 1.6 seconds of delay when firing guns, as much as an unmodded kinetic accelerator. - bugfix: Fixed Vitality Matrices and Raise Dead runes not reviving if the target happened to be in their body already. Kor: - rscadd: Extended mode now has a special command report that tells you the round type. This is to let people know they have time to start on large scale projects rather than milling about waiting for antagonists to attack. - rscadd: All station goals are now unlocked during extended. Mysak0CZ: - bugfix: MetaStation's xenobiology disposals now work properly uraniummeltdown: - tweak: Changed the Command and Security radio colors - rscadd: Added raw telecrystals to the uplink, can be used with uplinks and uplink implants. - rscadd: Added 10mm ammo variants to uplink 2016-11-15: Cyberboss: - bugfix: Brains and heads with brains trigger the emergency stop on the recycler Kor: - rscadd: The vault is now home to a new machine which can accept cash deposits, adding to the cargo point total. - rscadd: You can also use this machine to steal credits from the cargo point total. Doing so takes time, and will set off an alarm. - rscadd: You can now buy an asteroid with engines strapped to it to replace the emergency escape shuttle. - rscadd: You can now buy a luxury shuttle to replace the emergency escape shuttle. Each crewmember must bring 500 credits worth of cash or coins to board though. Lexorion & Lzimann: - tweak: Wizards have developed a new spell. It's called Arcane Barrage and it has been reported that it has a similar function to Lesser Summon Guns! Supermichael777: - rscdel: The atmos grenades have been removed. if you want to burn down the shuttle use canisters or something but at least work at it. coiax: - rscadd: Mice (the rodent, not the peripheral) now start in random locations. 2016-11-16: Mysak0CZ: - rscadd: Door can now have higher security, making them stronger and wires harder to access - rscadd: More info can be found on github or wiki (if this passes) - imageadd: Protected wires now have sprites Pubby: - bugfix: cyclelinked airlock pairs now close behind you even when running through at full speed. Swindly: - rscadd: Dice can now be rigged by microwaving them. 2016-11-18: Cyberboss: - bugfix: The amount of metal used to construct High Security airlocks with the RCD is now consistent with the actual cost Incoming5643: - bugfix: The charge spell should once again work correctly with guns/wands Joan: - rscadd: Clockcult AIs have power as long as they are on a Clockwork Floor or next to a Sigil of Transmission. This is in addition to having power under normal conditions. - rscadd: Clockcult silicons can now activate Clockwork Structures from a distance. - rscdel: Interdiction Lenses will not disable cameras if there are no living unconverted AIs. - rscadd: Clockcult Cyborgs can charge from Sigils of Transmission by crossing them; after a 5 second delay, the cyborg regains either their missing charge or the amount of power in the sigil(whichever is lower) over 10 seconds. - rscadd: You can now cancel out of selecting a robot module! - imagedel: Robot modules now only have a generic transform animation when selected; the borg is locked in place for 5 seconds in a small cloud of smoke while the base borg sprite fades out and the new module fades in. - tweak: Resetting a borg will do that animation. - rscadd: Adds Networked Fibers, which gains points instead of automatic expansion and causes manual expansion near its core to move its core. - rscadd: Added a new UI style, Clockwork. NikNak: - rscadd: Added tator tots, made my putting a potato in the food processor - tweak: French fries are now made by cutting up a potato into wedges and putting the wedges (plate and all) into the food processor coiax: - bugfix: The observer visible countdown timer for the malfunctioning AI doomsday device is now formatted and rounded appropriately. erwgd: - rscadd: You can now make emergency welding tools in the autolathe. 2016-11-19: Crushtoe: - imageadd: Added a shiny new icon for the reaper's scythe in-hand and normal sprite. It's 25% less gardener. RandomMarine: - rscadd: An instruction paper has been added to the morgue on most maps, because somehow it's needed. Shadowlight213: - rscadd: Added the AI integrity restorer as a modular computer program - rscadd: Added an AI intelliCard slot. Insert an Intellicard into it to be able to use the restoration program. - bugfix: Fixes Alarm program detecting ruins - bugfix: Fixes being unable to toggle the card reader module power - tweak: The downloader will now tell you if a program is incompatible with your hardware 2016-11-20: Basilman: - rscadd: Added a new beard style, Broken Man. Cobby: - tweak: Airlock security is only given to vault doors, centcomm, and Secure Tech [Secure Tech just requires a welder] Incoming5643: - rscadd: The warp whistle has been added to the wizard's repertoire of spells and artifacts. - rscadd: The drop table for summon magic has been expanded. Joan: - rscdel: Servant cyborgs no longer have emagged modules. - rscadd: Servant cyborgs now have a limited selection of scripture and tools, which varies by cyborg type. Kor: - bugfix: Station goals will once again function in extended. Swindly: - rscadd: Added a nitrous oxide reagent. It can be created by heating 3 parts ammonia, 1 part nitrogen, and 2 parts oxygen to 525K. The process produces water as a by-product and will cause an explosion if too much heat is applied. 2016-11-21: Cobby: - tweak: mining/labor shuttles are now radiation proof. 2016-11-23: Crushtoe: - rscadd: Added more tips. - bugfix: Fixes some sprites and spelling issues, namely bedsheet capes. Cyberboss: - bugfix: Changing an airlock's security level no longer heals it Gun Hog: - bugfix: Medibots now heal toxin damage again. Joan: - rscadd: Clockcult AIs can now listen to conversations through cameras. - rscadd: Due to complaints that the new slab interface was too difficult to navigate, it now starts off in compressed format. The button to toggle this is now also larger. Kor: - rscadd: Rounds ending on one server will send a news report to the other server. Shadowlight213: - tweak: Borers now have a 10 second delay before waking up after sugar leaves the host system - tweak: There is a chance for borers to lose control, based on brain damage levels Swindly: - rscadd: Most small items can now be placed in the microwave. Remember not to microwave metallic objects. XDTM: - rscadd: 'Golems now have special properties based on the mineral they''re made of:' - rscadd: Silver golems have a higher chance of stun when punching - rscadd: Gold golems are faster but less armoured - rscadd: Diamond golems are more armoured - rscadd: Uranium golems are radioactive - rscadd: Plasma golems explode on death - rscadd: Iron and adamantine golems are unchanged. jakeramsay007: - tweak: Borers can no longer take control of people who have a mindshield implant or are a member of either cult. This however does not stop them from infesting and controlling them through other means, such as chemicals. 2016-11-24: Kor: - rscadd: Shaft miners now have access to the science channel. Lzimann: - rscdel: Multiverse sword is no longer buyable by wizards erwgd: - rscadd: Plasmamen get their own random names. 2016-11-25: Joan: - rscadd: Clockcult AIs with borgs 'slaved' to them will convert them when hacking via the robotics console. - experiment: Replaced the "No Cache" alert with an alert that will show what you need for the next tier of scripture. Kor: - rscadd: The captain may now purchase an unfinished shuttle chassis, which will dock immediately when bought, but will not launch until the end of the regular shuttle call procedure. The shuttle is empty and devoid of atmosphere however, so you'll need to do some work on it if you want a safe trip home. Shadowlight213: - bugfix: The activation button for the AI integrity restorer modular program actually works now! - rscdel: The cortical borer event is now admin only 2016-11-27: Cyberboss: - bugfix: False armblades are now removed after one minute. Start feeling the P A R A N O I A when you see em Gun Hog: - rscadd: AIs piloting a mech may now be recovered with an Intellicard from the wreckage if the mech is destroyed. They will be require repair once recovered. - tweak: Instructions for piloting mechs as an AI are now more obvious. - tweak: Traitor and Ratvar AIs may now be carded from mechs, at their discretion. Joan: - tweak: Clockwork walls are now about as hard for hulks to break as rwalls. - rscadd: You can now quickbind up to 5 scriptures from the recital menu, and the recital menu has less empty space. - tweak: Clockwork slabs now only start with only Geis pre-bound. Kor: - rscadd: Shaft miners can now redeem their starting voucher for a conscription kit, which contains everything they need to rope their friend into joining them on lavaland. - rscadd: You can now see which emergency shuttle is coming in the status panel. Lzimann: - rscadd: The robots stole Santa's Elfs jobs. MMMiracles: - tweak: Jump boots now have a pocket - imageadd: Jump boots from mining now have on-character icons. Mervill: - imageadd: Disposal units now use a tgui instead of plain html - rscadd: 'As the AI: Click an AI status display to bring up the prompt for changing the image' Swindly: - rscadd: Wet leather can be dried by putting it on a drying rack. Xhuis: - bugfix: Plastic explosives now actually explode when you commit suicide with them. - bugfix: Resisting out of straight jackets now works properly. - rscdel: Highlander will no longer announce the last man standing. - rscadd: Cyborgs can now open morgue trays. This does not include crematoriums! uraniummeltdown: - rscdel: Borers no longer randomly lose control based on host brain damage - tweak: Borer Dominate Victim stun time reduced from 4 -> 2. - tweak: Borers no longer force unhidden when infesting someone. - tweak: Borer event is rarer (weight 20->15). - tweak: Borer reproduction chemicals required increased from 100 to 200. 2016-11-29: Joan: - tweak: Interdiction Lenses are more likely to turn off if damaged. - tweak: Reduced Interdiction Lens and Tinkerer's Daemon CV from 25 to 20. RemieRichards: - rscadd: Devils may now spawn with an obligation to accept dance off challanges, if they have this obligation they also gain a spell to summon/unsummon a 3x3 dance floor at will. Swindly: - rscadd: Microwaves now heat open reagent containers to 1000K. XDTM: - rscadd: 'Added new types of golem: glass, sand, wood, plasteel, titanium, plastitanium, alien alloy, bananium, bluespace, each with their own traits. Experiment!' - tweak: Golems will be told what their traits are when spawning. - rscadd: Putting a golem in a gibber will give ores of its mineral type, instead of meat. - rscadd: Using Iron on an adamantine slime extract will spawn an incomplete golem shell, that will be slaved to whoever completes it, much like a normal adamantine golem. jughu: - tweak: Proselytizing airlocks into pinion airlocks takes longer. 2016-11-30: ANGRY CODER: - tweak: NT news reports the clandestine criminal organization known as the syndicate may have upgraded one of their illegally stolen cyborg modules with additional healing technology. Cobby [Idea stolen from Shaps]: - rscadd: For objects that you could previously rename with a pen, you can now edit their description as well. Cyberboss: - rscdel: Due to budget cuts. Firelocks no longer have safety features - bugfix: Roundstart airlock electronics now properly generate the correct accesses - bugfix: tgui windows will now close on round end Gun Hog: - bugfix: Syndicate Medical Cyborg hyposprays now properly work through Operative hardsuits and other thick clothing. Joan: - tweak: Cogscarabs will once again convert metal, rods, and plasteel directly to alloy. - tweak: Tinkerer's caches now increase in cost every 4 caches, from 5. - rscadd: The Ark of the Clockwork Justicar now converts all silicons once it finishes proselytizing the station. Mervill: - rscadd: AI hologram can move seamlessly between holopads Thunder12345: - rscadd: Added anti-armour launcher. A single-use rocket launcher capable of penetrating all but the heaviest of armour. Deals massively increased damage to cyborgs and mechs.