//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "f" = ( /obj/effect/decal/cleanable/blood/gibs/body, /turf/open/floor/plating/airless, /area/ruin/space) "g" = ( /obj/structure/lattice, /turf/closed/wall, /area/ruin/space) "l" = ( /turf/open/floor/plating/asteroid/airless, /area/ruin/unpowered) "n" = ( /turf/template_noop, /area/template_noop) "r" = ( /turf/closed/wall, /area/ruin/space) "t" = ( /obj/structure/lattice, /turf/open/floor/plating/asteroid/airless, /area/ruin/space) "z" = ( /obj/item/pickaxe/silver, /turf/open/floor/plating/airless, /area/ruin/space) "I" = ( /turf/open/floor/plating/asteroid/airless, /area/ruin/space) "M" = ( /obj/structure/lattice, /turf/template_noop, /area/space/nearstation) "P" = ( /turf/open/floor/plating/airless, /area/ruin/space) "R" = ( /obj/item/lazarus_injector, /obj/effect/decal/cleanable/blood/gibs/human/lizard/body, /turf/open/floor/plating/airless, /area/ruin/space) "Z" = ( /turf/closed/mineral/random/no_caves, /area/ruin/space) (1,1,1) = {" n n n n n n n n n n n n n n I I n n n n "} (2,1,1) = {" n n n n n I I I I I n n I I Z Z I n n n "} (3,1,1) = {" n n n I I Z Z Z Z Z I n I Z Z Z Z I n n "} (4,1,1) = {" n n I Z Z Z Z Z Z t n n I Z Z Z I n n n "} (5,1,1) = {" n I Z Z Z Z Z Z t M n n I Z Z Z Z l n n "} (6,1,1) = {" n I Z Z Z Z I I n M n I Z Z Z Z Z Z I n "} (7,1,1) = {" I Z Z Z Z I n M M g r I Z Z Z Z Z Z I n "} (8,1,1) = {" I Z Z Z Z I n M z f r I Z Z Z Z Z Z I n "} (9,1,1) = {" I Z Z Z t M M M R P M t t Z Z Z Z Z I n "} (10,1,1) = {" I Z Z Z I n n r r M n n n Z Z Z Z Z Z n "} (11,1,1) = {" n I Z I n n n n n M n n n n I Z Z Z Z I "} (12,1,1) = {" n n I n n n I I I M n n n n I Z Z Z Z Z "} (13,1,1) = {" n n n n n I Z Z Z t n n n n n I Z Z Z Z "} (14,1,1) = {" n n n n n I Z Z Z Z I n n n n n I Z Z Z "} (15,1,1) = {" n n n n I Z Z Z Z Z I n n n n n I Z Z I "} (16,1,1) = {" n n n n I Z Z Z Z I n n n n n n n I I n "} (17,1,1) = {" n n n n I Z Z I I n n n n n n n n n n n "} (18,1,1) = {" n n n n n I I n n n n n n n n n n n n n "}