// Contains: // Gavel Hammer // Gavel Block /obj/item/gavelhammer name = "gavel hammer" desc = "Order, order! No bombs in my courthouse." icon = 'icons/obj/items_and_weapons.dmi' icon_state = "gavelhammer" force = 5 throwforce = 6 w_class = WEIGHT_CLASS_SMALL attack_verb = list("bashed", "battered", "judged", "whacked") resistance_flags = FLAMMABLE /obj/item/gavelhammer/suicide_act(mob/user) user.visible_message("[user] has sentenced [user.p_them()]self to death with [src]! It looks like [user.p_theyre()] trying to commit suicide!") playsound(loc, 'sound/items/gavel.ogg', 50, 1, -1) return (BRUTELOSS) /obj/item/gavelblock name = "gavel block" desc = "Smack it with a gavel hammer when the assistants get rowdy." icon = 'icons/obj/items_and_weapons.dmi' icon_state = "gavelblock" force = 2 throwforce = 2 w_class = WEIGHT_CLASS_TINY resistance_flags = FLAMMABLE /obj/item/gavelblock/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/gavelhammer)) playsound(loc, 'sound/items/gavel.ogg', 100, 1) user.visible_message("[user] strikes [src] with [I].") return TRUE else return ..()