/obj/item/gun/pre_altattackby(atom/A, mob/living/user, params)
altafterattack(A, user, TRUE, params)
return TRUE
/obj/item/gun/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters)
if(istype(user))
if(!user.aimingdownsights)
user.visible_message("[user] brings [src]'s sights up to [user.p_their()] eyes, aiming directly at [target].", "You bring [src]'s sights up to your eyes, aiming directly at [target].")
user.adjustStaminaLossBuffered(1)
else
user.visible_message("[user] lowers [src].", "You lower [src].")
user.aimingdownsights = !user.aimingdownsights
return TRUE
/obj/item/gun/dropped(mob/living/user)
. = ..()
if(istype(user))
user.aimingdownsights = FALSE
/obj/item/gun/proc/getstamcost(mob/living/carbon/user)
if(user && user.has_gravity())
return recoil
else
return recoil*5
/obj/item/gun/energy/kinetic_accelerator/getstamcost(mob/living/carbon/user)
if(user && !lavaland_equipment_pressure_check(get_turf(user)))
return 0
else
return ..()
/obj/item/gun/proc/getinaccuracy(mob/living/user)
if(!iscarbon(user) || user.aimingdownsights)
return 0
else
return weapon_weight * 25