/* Uplink Items: Unlike categories, uplink item entries are automatically sorted alphabetically on server init in a global list, When adding new entries to the file, please keep them sorted by category. */ // Ammunition /datum/uplink_item/ammo/pistol name = "10mm Handgun Magazine" desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. These rounds \ are dirt cheap but are half as effective as .357 rounds." item = /obj/item/ammo_box/magazine/m10mm cost = 1 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) /datum/uplink_item/ammo/pistol/box name = "Ammo Box - 10mm" desc = "An additional box of 10mm ammo. The box has 20 cases inside, does not come with a magazine." item = /obj/item/ammo_box/c10mm illegal_tech = FALSE /datum/uplink_item/ammo/pistolap name = "10mm Armour Piercing Magazine" desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. \ These rounds are less effective at injuring the target but penetrate protective gear." item = /obj/item/ammo_box/magazine/m10mm/ap cost = 2 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) /datum/uplink_item/ammo/pistolap/box name = "Ammo Box - 10mm Armour Piercing" desc = "An additional box of 10mm Armour Piercing ammo. The box has 20 cases inside, does not come with a magazine." item = /obj/item/ammo_box/c10mm/ap illegal_tech = FALSE /datum/uplink_item/ammo/pistolhp name = "10mm Hollow Point Magazine" desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. \ These rounds are more damaging but ineffective against armour." item = /obj/item/ammo_box/magazine/m10mm/hp cost = 3 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) /datum/uplink_item/ammo/pistolhp/box name = "Ammo Box - 10mm Hollow Point" desc = "An additional box of 10mm Hollow Point ammo. The box has 20 cases inside, does not come with a magazine." item = /obj/item/ammo_box/c10mm/hp illegal_tech = FALSE /datum/uplink_item/ammo/pistolfire name = "10mm Incendiary Magazine" desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. \ Loaded with incendiary rounds which inflict little damage, but ignite the target." item = /obj/item/ammo_box/magazine/m10mm/fire cost = 2 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) /datum/uplink_item/ammo/pistolfire/box name = "Ammo Box - 10mm Incendiary" desc = "An additional box of 10mm Incendiary ammo. The box has 20 cases inside, does not come with a magazine." item = /obj/item/ammo_box/magazine/m10mm/fire illegal_tech = FALSE /datum/uplink_item/ammo/pistolzzz name = "10mm Soporific Magazine" desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with soporific rounds that put the target to sleep. \ NOTE: Soporific is not instant acting due to the constraints of the round's scale. Will usually require three shots to take effect." item = /obj/item/ammo_box/magazine/m10mm/soporific cost = 2 /datum/uplink_item/ammo/pistolzzz/box name = "Ammo Box - 10mm Soporific" desc = "An additional box of 10mm Soporific ammo. The box has 20 cases inside, does not come with a magazine." item = /obj/item/ammo_box/c10mm/soporific illegal_tech = FALSE /datum/uplink_item/ammo/shotgun cost = 2 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/shotgun/bag name = "12g Ammo Duffel Bag" desc = "A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price." item = /obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun cost = 12 /datum/uplink_item/ammo/shotgun/bioterror name = "12g Bioterror Dart Drum" desc = "An additional 8-round bioterror dart magazine for use with the Bulldog shotgun. \ Pierces armor and injects are horrid cocktail of death into your target. Be careful about friendly fire." cost = 6 //legacy price item = /obj/item/ammo_box/magazine/m12g/bioterror /datum/uplink_item/ammo/shotgun/buck name = "12g Buckshot Drum" desc = "An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy." item = /obj/item/ammo_box/magazine/m12g /datum/uplink_item/ammo/shotgun/dragon name = "12g Dragon's Breath Drum" desc = "An alternative 8-round dragon's breath magazine for use in the Bulldog shotgun. \ 'I'm a fire starter, twisted fire starter!'" item = /obj/item/ammo_box/magazine/m12g/dragon /datum/uplink_item/ammo/shotgun/meteor name = "12g Meteorslug Shells" desc = "An alternative 8-round meteorslug magazine for use in the Bulldog shotgun. \ Great for blasting airlocks off their frames and knocking down enemies." item = /obj/item/ammo_box/magazine/m12g/meteor /datum/uplink_item/ammo/shotgun/slug name = "12g Slug Drum" desc = "An additional 8-round slug magazine for use with the Bulldog shotgun. \ Now 8 times less likely to shoot your pals." cost = 3 item = /obj/item/ammo_box/magazine/m12g/slug /datum/uplink_item/ammo/shotgun/stun name = "12g Stun Slug Drum" desc = "An alternative 8-round stun slug magazine for use with the Bulldog shotgun. \ Saying that they're completely non-lethal would be lying." item = /obj/item/ammo_box/magazine/m12g/stun /datum/uplink_item/ammo/revolver name = ".357 Speed Loader" desc = "A speed loader that contains seven additional .357 Magnum rounds, and can be further reloaded with individual bullets; usable with the Syndicate revolver. \ For when you really need a lot of things dead." item = /obj/item/ammo_box/a357 cost = 3 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) /datum/uplink_item/ammo/revolver/ap name = ".357 Armor Piercing Speed Loader" desc = "A speed loader that contains seven additional .357 AP Magnum rounds; usable with the Syndicate revolver. \ Cuts through like a hot knife through butter." item = /obj/item/ammo_box/a357/ap /datum/uplink_item/ammo/a40mm name = "40mm Grenade" desc = "A 40mm HE grenade for use with the M-90gl's under-barrel grenade launcher. \ Your teammates will ask you to not shoot these down small hallways." item = /obj/item/ammo_casing/a40mm cost = 2 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/smg/bag name = ".45 Ammo Duffel Bag" desc = "A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price." item = /obj/item/storage/backpack/duffelbag/syndie/ammo/smg cost = 20 //instead of 27 TC include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/smg name = ".45 SMG Magazine" desc = "An additional 24-round .45 magazine suitable for use with the C-20r submachine gun." item = /obj/item/ammo_box/magazine/smgm45 cost = 3 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/sniper cost = 4 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/sniper/basic name = ".50 Magazine" desc = "An additional standard 6-round magazine for use with .50 sniper rifles." item = /obj/item/ammo_box/magazine/sniper_rounds /datum/uplink_item/ammo/sniper/penetrator name = ".50 Penetrator Magazine" desc = "A 5-round magazine of penetrator ammo designed for use with .50 sniper rifles. \ Can pierce walls and multiple enemies." item = /obj/item/ammo_box/magazine/sniper_rounds/penetrator cost = 5 /datum/uplink_item/ammo/sniper/soporific name = ".50 Soporific Magazine" desc = "A 3-round magazine of soporific ammo designed for use with .50 sniper rifles. Put your enemies to sleep today!" item = /obj/item/ammo_box/magazine/sniper_rounds/soporific cost = 6 /datum/uplink_item/ammo/carbine name = "5.56mm Toploader Magazine" desc = "An additional 30-round 5.56mm magazine; suitable for use with the M-90gl carbine. \ These bullets pack less punch than 7.12x82mm rounds, but they still offer more power than .45 ammo." item = /obj/item/ammo_box/magazine/m556 cost = 4 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/machinegun/match name = "7.12x82mm (Match) Box Magazine" desc = "A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; you didn't know there was a demand for match grade \ precision bullet hose ammo, but these rounds are finely tuned and perfect for ricocheting off walls all fancy-like." item = /obj/item/ammo_box/magazine/mm712x82/match cost = 10 /datum/uplink_item/ammo/machinegun cost = 6 surplus = 0 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/machinegun/basic name = "1.95x129mm Box Magazine" desc = "A 50-round magazine of 1.95x129mm ammunition for use with the L6 SAW. \ By the time you need to use this, you'll already be standing on a pile of corpses" item = /obj/item/ammo_box/magazine/mm195x129 /datum/uplink_item/ammo/machinegun/ap name = "1.95x129mm (Armor Penetrating) Box Magazine" desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with special properties \ to puncture even the most durable armor." item = /obj/item/ammo_box/magazine/mm195x129/ap cost = 9 /datum/uplink_item/ammo/machinegun/hollow name = "1.95x129mm (Hollow-Point) Box Magazine" desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with hollow-point tips to help \ with the unarmored masses of crew." item = /obj/item/ammo_box/magazine/mm195x129/hollow /datum/uplink_item/ammo/machinegun/incen name = "1.95x129mm (Incendiary) Box Magazine" desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; tipped with a special flammable \ mixture that'll ignite anyone struck by the bullet. Some men just want to watch the world burn." item = /obj/item/ammo_box/magazine/mm195x129/incen /datum/uplink_item/ammo/rocket include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/rocket/basic name = "84mm HE Rocket" desc = "A low-yield anti-personnel HE rocket. Gonna take you out in style!" item = /obj/item/ammo_casing/caseless/rocket cost = 4 /datum/uplink_item/ammo/rocket/hedp name = "84mm HEDP Rocket" desc = "A high-yield HEDP rocket; extremely effective against armored targets, as well as surrounding personnel. \ Strike fear into the hearts of your enemies." item = /obj/item/ammo_casing/caseless/rocket/hedp cost = 6 /datum/uplink_item/ammo/pistolaps name = "9mm Handgun Magazine" desc = "An additional 15-round 9mm magazine, compatible with the Stechkin APS pistol, found in the Spetsnaz Pyro bundle." item = /obj/item/ammo_box/magazine/pistolm9mm cost = 2 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/pistolaps name = "Ammo Box - 9mm" desc = "An additional box of 9mm ammo. The box has 30 cases inside, does not come with a magazine." item = /obj/item/ammo_box/c9mm illegal_tech = FALSE /datum/uplink_item/ammo/flechetteap name = "Armor Piercing Flechette Magazine" desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \ Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective agaisnt flesh." item = /obj/item/ammo_box/magazine/flechette cost = 2 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/flechettes name = "Serrated Flechette Magazine" desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \ Loaded with serrated flechettes that shreds flesh, but is stopped dead in its tracks by armor. \ These flechettes are highly likely to sever arteries, and even limbs." item = /obj/item/ammo_box/magazine/flechette/s cost = 2 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/toydarts name = "Box of Riot Darts" desc = "A box of 40 Donksoft riot darts, for reloading any compatible foam dart magazine. Don't forget to share!" item = /obj/item/ammo_box/foambox/riot cost = 2 surplus = 0 illegal_tech = FALSE /datum/uplink_item/ammo/bioterror name = "Box of Bioterror Syringes" desc = "A box full of preloaded syringes, containing various chemicals that seize up the victim's motor \ and broca systems, making it impossible for them to move or speak for some time." item = /obj/item/storage/box/syndie_kit/bioterror cost = 6 include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) /datum/uplink_item/ammo/bolt_action name = "Surplus Rifle Clip" desc = "A stripper clip used to quickly load bolt action rifles. Contains 5 rounds." item = /obj/item/ammo_box/a762 cost = 1 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/dark_gygax/bag name = "Dark Gygax Ammo Bag" desc = "A duffel bag containing ammo for three full reloads of the incendiary carbine and flash bang launcher that are equipped on a standard Dark Gygax exosuit." item = /obj/item/storage/backpack/duffelbag/syndie/ammo/dark_gygax cost = 4 include_modes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/mauler/bag name = "Mauler Ammo Bag" desc = "A duffel bag containing ammo for three full reloads of the LMG, scattershot carbine, and SRM-8 missile laucher that are equipped on a standard Mauler exosuit." item = /obj/item/storage/backpack/duffelbag/syndie/ammo/mauler cost = 6 include_modes = list(/datum/game_mode/nuclear)