/**********************Mining Equipment Vendor Items**************************/ //misc stuff you can buy from the vendor that has special code but doesn't really need its own file /**********************Facehugger toy**********************/ /obj/item/clothing/mask/facehugger/toy item_state = "facehugger_inactive" desc = "A toy often used to play pranks on other miners by putting it in their beds. It takes a bit to recharge after latching onto something." throwforce = 0 real = 0 sterile = 1 tint = 3 //Makes it feel more authentic when it latches on /obj/item/clothing/mask/facehugger/toy/Die() return /*********************Hivelord stabilizer****************/ /obj/item/weapon/hivelordstabilizer name = "stabilizing serum" icon = 'icons/obj/chemical.dmi' icon_state = "bottle19" desc = "Inject certain types of monster organs with this stabilizer to preserve their healing powers indefinitely." w_class = WEIGHT_CLASS_TINY origin_tech = "biotech=3" /obj/item/weapon/hivelordstabilizer/afterattack(obj/item/organ/M, mob/user) var/obj/item/organ/hivelord_core/C = M if(!istype(C, /obj/item/organ/hivelord_core)) to_chat(user, "The stabilizer only works on certain types of monster organs, generally regenerative in nature.") return ..() C.preserved() to_chat(user, "You inject the [M] with the stabilizer. It will no longer go inert.") qdel(src)