/obj/item/radio/headset/heads/qm name = "\proper the quartermaster's headset" desc = "The headset of the king (or queen) of paperwork.\nChannels are as follows: :u - supply, :c - command." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/qm /obj/item/radio/headset/heads/hop desc = "The headset of the guy who will one day be captain.\nChannels are as follows: :v - service, :c - command." keyslot = new /obj/item/encryptionkey/heads/hop