/obj/screen/plane_master screen_loc = "CENTER" icon_state = "blank" appearance_flags = PLANE_MASTER|NO_CLIENT_COLOR blend_mode = BLEND_OVERLAY /obj/screen/plane_master/New() if(blend_mode == BLEND_MULTIPLY) //What is this? Read http://www.byond.com/forum/?post=2141928 var/image/backdrop = image('icons/mob/screen_gen.dmi', "black") backdrop.transform = matrix(200, 0, 0, 0, 200, 0) backdrop.layer = BACKGROUND_LAYER backdrop.blend_mode = BLEND_OVERLAY add_overlay(backdrop) ..() /obj/screen/plane_master/game_world name = "game world plane master" plane = GAME_PLANE blend_mode = BLEND_OVERLAY /obj/screen/plane_master/lighting name = "lighting plane master" plane = LIGHTING_PLANE blend_mode = BLEND_OVERLAY // blend_mode = BLEND_MULTIPLY // color = list(1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,0, 0.1,0.1,0.1,0) mouse_opacity = 0