//Visibility Flags #define HIDDEN_SCANNER 1 #define HIDDEN_PANDEMIC 2 //Disease Flags #define CURABLE 1 #define CAN_CARRY 2 #define CAN_RESIST 4 //Spread Flags #define VIRUS_SPREAD_SPECIAL 1 #define VIRUS_SPREAD_NON_CONTAGIOUS 2 #define VIRUS_SPREAD_BLOOD 4 #define VIRUS_SPREAD_CONTACT_FLUIDS 8 #define VIRUS_SPREAD_CONTACT_SKIN 16 #define VIRUS_SPREAD_AIRBORNE 32 //Severity Defines #define VIRUS_SEVERITY_POSITIVE "Positive" //Diseases that buff, heal, or at least do nothing at all #define VIRUS_SEVERITY_NONTHREAT "Harmless" //Diseases that may have annoying effects, but nothing disruptive (sneezing) #define VIRUS_SEVERITY_MINOR "Minor" //Diseases that can annoy in concrete ways (dizziness) #define VIRUS_SEVERITY_MEDIUM "Medium" //Diseases that can do minor harm, or severe annoyance (vomit) #define VIRUS_SEVERITY_HARMFUL "Harmful" //Diseases that can do significant harm, or severe disruption (brainrot) #define VIRUS_SEVERITY_DANGEROUS "Dangerous" //Diseases that can kill or maim if left untreated (flesh eating, blindness) #define VIRUS_SEVERITY_BIOHAZARD "BIOHAZARD" //Diseases that can quickly kill an unprepared victim (fungal tb, gbs)