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2024-09-16 20:02:26 -04:00

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/obj/structure/trap/fattening
name = "fattening trap"
desc = "A trap that ensures you won't be stepping around for much longer."
icon = 'GainStation13/icons/obj/structure/traps.dmi'
icon_state = "trap-fattening"
var/fattening_amount = 250 // Using a variable incase we want to have a stronger version.
// This is at half of the power of the singe-use cannonshot fatray.
/obj/structure/trap/fattening/trap_effect(mob/living/carbon/crosser)
if(ishuman(crosser))
to_chat(crosser, "<span class='danger'><B>You feel heavier!</B></span>")
crosser.adjust_fatness(fattening_amount, FATTENING_TYPE_MAGIC)
/obj/structure/trap/belch
name = "belch trap"
desc = "A trap that forcefully releases all the air in your stomach."
icon = 'GainStation13/icons/obj/structure/traps.dmi'
icon_state = "trap-belching"
/obj/structure/trap/belch/trap_effect(mob/living/crosser)
if(crosser?.client?.prefs.weight_gain_chems)
to_chat(crosser, "<span class='danger'><B>You feel all of the air leave your stomach!</B></span>")
crosser.emote(pick("belch","burp"))
crosser.Knockdown(500)