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Letter N 935e46b492 The Mapping Update
Cleans up the map (again)
Makes mining code more better
2021-03-12 12:11:35 +08:00

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/*
Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
*/
// Away Missions
/area/awaymission
name = "Strange Location"
icon_state = "away"
has_gravity = STANDARD_GRAVITY
// ambience_index = AMBIENCE_AWAY
ambientsounds = AWAY_MISSION
sound_environment = SOUND_ENVIRONMENT_ROOM
/area/awaymission/beach
name = "Beach"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
requires_power = FALSE
has_gravity = STANDARD_GRAVITY
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg','sound/ambience/ambiodd.ogg','sound/ambience/ambinice.ogg')
/area/awaymission/errorroom
name = "Super Secret Room"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = STANDARD_GRAVITY
/area/awaymission/vr
name = "Virtual Reality"
icon_state = "awaycontent1"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
var/pacifist = TRUE // if when you enter this zone, you become a pacifist or not
var/death = FALSE // if when you enter this zone, you die
// network_root_id = "VR"