224 lines
6.8 KiB
Plaintext
224 lines
6.8 KiB
Plaintext
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/**********************Asteroid**************************/
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/turf/open/floor/plating/asteroid //floor piece
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gender = PLURAL
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name = "asteroid sand"
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baseturfs = /turf/open/floor/plating/asteroid
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icon = 'icons/turf/floors.dmi'
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icon_state = "asteroid"
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icon_plating = "asteroid"
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footstep = FOOTSTEP_SAND
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barefootstep = FOOTSTEP_SAND
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/// Environment type for the turf
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var/environment_type = "asteroid"
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/// Base turf type to be created by the tunnel
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var/turf_type = /turf/open/floor/plating/asteroid
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/// Probability floor has a different icon state
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var/floor_variance = 20
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attachment_holes = FALSE
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/// Itemstack to drop when dug by a shovel
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var/obj/item/stack/digResult = /obj/item/stack/ore/glass/basalt
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/// Whether the turf has been dug or not
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var/dug
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/// Whether to change the turf's icon_state to "[base_icon_state]_dug" when its dugged up
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postdig_icon_change = TRUE
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// /turf/open/floor/plating/asteroid/setup_broken_states()
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// return list("asteroid_dug")
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/turf/open/floor/plating/asteroid/Initialize(mapload)
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var/proper_name = name
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. = ..()
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name = proper_name
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if(prob(floor_variance))
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icon_state = "[environment_type][rand(0,12)]"
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/// Drops itemstack when dug and changes icon
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/turf/open/floor/plating/asteroid/proc/getDug()
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dug = TRUE
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new digResult(src, 5)
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if(postdig_icon_change)
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icon_plating = "[environment_type]_dug"
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icon_state = "[environment_type]_dug"
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/// If the user can dig the turf
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/turf/open/floor/plating/asteroid/proc/can_dig(mob/user)
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if(!dug)
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return TRUE
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if(user)
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to_chat(user, "<span class='warning'>Looks like someone has dug here already!</span>")
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/turf/open/floor/plating/asteroid/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
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return
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/turf/open/floor/plating/asteroid/burn_tile()
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return
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/turf/open/floor/plating/asteroid/MakeSlippery(wet_setting, min_wet_time, wet_time_to_add, max_wet_time, permanent)
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return
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/turf/open/floor/plating/asteroid/MakeDry()
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return
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// /turf/open/floor/plating/asteroid/crush()
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// return
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/turf/open/floor/plating/asteroid/attackby(obj/item/W, mob/user, params)
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. = ..()
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if(!.)
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if(W.tool_behaviour == TOOL_SHOVEL || W.tool_behaviour == TOOL_MINING)
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if(!can_dig(user))
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return TRUE
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if(!isturf(user.loc))
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return
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to_chat(user, "<span class='notice'>You start digging...</span>")
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if(W.use_tool(src, user, 40, volume=50))
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if(!can_dig(user))
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return TRUE
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to_chat(user, "<span class='notice'>You dig a hole.</span>")
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getDug()
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SSblackbox.record_feedback("tally", "pick_used_mining", 1, W.type)
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return TRUE
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else if(istype(W, /obj/item/storage/bag/ore))
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for(var/obj/item/stack/ore/O in src)
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SEND_SIGNAL(W, COMSIG_PARENT_ATTACKBY, O)
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/turf/open/floor/plating/asteroid/ex_act(severity, target, origin)
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. = SEND_SIGNAL(src, COMSIG_ATOM_EX_ACT, severity, target)
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contents_explosion(severity, target)
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/turf/open/floor/plating/lavaland_baseturf
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baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
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/turf/open/floor/plating/asteroid/basalt
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name = "volcanic floor"
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baseturfs = /turf/open/floor/plating/asteroid/basalt
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icon = 'icons/turf/floors.dmi'
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icon_state = "basalt"
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icon_plating = "basalt"
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environment_type = "basalt"
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floor_variance = 15
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digResult = /obj/item/stack/ore/glass/basalt
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// /turf/open/floor/plating/asteroid/basalt/setup_broken_states()
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// return list("basalt_dug")
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/turf/open/floor/plating/asteroid/basalt/lava //lava underneath
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baseturfs = /turf/open/lava/smooth
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/turf/open/floor/plating/asteroid/basalt/airless
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baseturfs = /turf/open/floor/plating/asteroid/airless
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initial_gas_mix = AIRLESS_ATMOS
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/turf/open/floor/plating/asteroid/basalt/Initialize(mapload)
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. = ..()
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set_basalt_light(src)
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/turf/open/floor/plating/asteroid/getDug()
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set_light(0)
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return ..()
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/proc/set_basalt_light(turf/open/floor/B)
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switch(B.icon_state)
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if("basalt1", "basalt2", "basalt3")
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B.set_light(2, 0.6, LIGHT_COLOR_LAVA) //more light
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if("basalt5", "basalt9")
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B.set_light(1.4, 0.6, LIGHT_COLOR_LAVA) //barely anything!
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///////Surface. The surface is warm, but survivable without a suit. Internals are required. The floors break to chasms, which drop you into the underground.
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface
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initial_gas_mix = LAVALAND_DEFAULT_ATMOS
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planetary_atmos = TRUE
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baseturfs = /turf/open/lava/smooth/lava_land_surface
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// /turf/open/floor/plating/asteroid/lowpressure
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// initial_gas_mix = OPENTURF_LOW_PRESSURE
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// baseturfs = /turf/open/floor/plating/asteroid/lowpressure
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// turf_type = /turf/open/floor/plating/asteroid/lowpressure
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/turf/open/floor/plating/asteroid/airless
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initial_gas_mix = AIRLESS_ATMOS
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baseturfs = /turf/open/floor/plating/asteroid/airless
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turf_type = /turf/open/floor/plating/asteroid/airless
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/turf/open/floor/plating/asteroid/snow
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gender = PLURAL
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name = "snow"
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desc = "Looks cold."
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icon = 'icons/turf/snow.dmi'
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baseturfs = /turf/open/floor/plating/asteroid/snow
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icon_state = "snow"
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icon_plating = "snow"
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initial_gas_mix = FROZEN_ATMOS
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slowdown = 2
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environment_type = "snow"
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flags_1 = NONE
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planetary_atmos = TRUE
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burnt_states = list("snow_dug")
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bullet_sizzle = TRUE
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bullet_bounce_sound = null
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digResult = /obj/item/stack/sheet/mineral/snow
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// /turf/open/floor/plating/asteroid/snow/setup_broken_states()
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// return list("snow_dug")
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/turf/open/floor/plating/asteroid/snow/burn_tile()
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if(!burnt)
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visible_message("<span class='danger'>[src] melts away!.</span>")
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slowdown = 0
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burnt = TRUE
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icon_state = "snow_dug"
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return TRUE
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return FALSE
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/turf/open/floor/plating/asteroid/snow/icemoon
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baseturfs = /turf/open/openspace/icemoon
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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slowdown = 0
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/turf/open/lava/plasma/ice_moon
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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baseturfs = /turf/open/lava/plasma/ice_moon
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planetary_atmos = TRUE
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/turf/open/floor/plating/asteroid/snow/ice
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name = "icy snow"
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desc = "Looks colder."
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baseturfs = /turf/open/floor/plating/asteroid/snow/ice
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initial_gas_mix = "n2=82;plasma=24;TEMP=120"
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floor_variance = 0
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icon_state = "snow-ice"
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environment_type = "snow-ice"
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footstep = FOOTSTEP_FLOOR
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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// /turf/open/floor/plating/asteroid/snow/ice/setup_broken_states()
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// return list("snow-ice")
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/turf/open/floor/plating/asteroid/snow/ice/icemoon
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baseturfs = /turf/open/floor/plating/asteroid/snow/ice/icemoon
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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planetary_atmos = TRUE
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slowdown = 0
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/turf/open/floor/plating/asteroid/snow/ice/burn_tile()
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return FALSE
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/turf/open/floor/plating/asteroid/snow/airless
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initial_gas_mix = AIRLESS_ATMOS
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/turf/open/floor/plating/asteroid/snow/temperatre
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initial_gas_mix = "o2=22;n2=82;TEMP=255.37"
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/turf/open/floor/plating/asteroid/snow/atmosphere
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initial_gas_mix = FROZEN_ATMOS
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planetary_atmos = FALSE
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