Files
2022-02-02 02:01:04 -03:00

307 lines
16 KiB
YAML

2015-09-01:
Dorsidwarf:
- tweak: Changelings' Digital Camoflague ability now renders them totally invisible
to the AI
ExcessiveUseOfCobblestone:
- rscadd: Added health analyzer to the autolathe.
- tweak: Moved Cloning board to Medical Machinery section.
- tweak: Moved Telesci stuff to Teleporter section.
Fox P McCloud:
- tweak: Adds the emitter board to to the circuit imprinter for R&D.
Gun Hog:
- tweak: The Disable RCD Malfunction power is now Destroy RCDs! It costs 25 CPU
(down from 50), causes RCDs to explode, can be used multiple times, and no longer
affects cyborgs.
Kor:
- rscadd: Revheads and Gang leaders now spawn with chameleon security HUDs, for
keeping track of loyalty implanted crew.
- rscadd: Syndicate thermals now have a chameleon function as well, allowing you
to disguise the goggles to match your job.
Miauw:
- tweak: Edaggers actually work now and have been buffed to 18 brute and 2 TC.
Oisin100:
- rscadd: Nanotransen discover ancient human knowledge confirming that trees produce
Oxygen From Carbon Dioxide
- tweak: Trees now require Oxygen to live. And will die in extreme temperatures
Xhuis:
- rscadd: The arcade machines have been stocked with a xenomorph action figure that
comes with realistic sounds!
- rscadd: Darksight now has its own icon.
- rscadd: Empowered thralls have been added. While obvious, they are more powerful
and can resist dethralling while conscious. Only 5 can exist at one time.
- rscadd: Shadowlings can now change their night vision radius by using the action
button their eyes (glasses) now provide.
- tweak: Torches are dimmer, being as bright as flashlights, and no longer fit on
belts.
- tweak: Black Recuperation now has a 1 minute cooldown, down from 5. It can also
be used to empower living thralls.
- tweak: Guise can now be used outside of darkness and makes the user more invisible
than before.
- bugfix: Enthrall now functions properly when a shadowling is not hatched, allowing
them to enthrall up to 5 people before hatching.
xxalpha:
- tweak: Blood crawling is now a spell.
- rscadd: Engineering cyborgs now have a constant magpulse.
- tweak: Changed foam spreading to be like gas spreading.
2015-09-05:
Shadowlight213:
- rscadd: The syndicate have taken notice of the camera bug's woeful underuse, and
have managed to combine all of its upgrades into one!
2015-09-06:
Fox P McCloud:
- bugfix: Fixes gold sheets having plasma as their material.
Xhuis:
- bugfix: Nanotrasen inspectors have discovered a fault in the buckles of chairs
and beds. This has been fixed and you are now able to buckle again.
2015-09-07:
xxalpha:
- tweak: Changed xeno weed spread to be like gas spread.
2015-09-09:
Joan:
- rscadd: New blob chemical; Cryogenic Liquid. Cools down targets.
- tweak: Tweaked names, colors, and effects of remaining blob chemicals;
- tweak: Skin Ripper is now Ripping Tendrils and does minor stamina damage, in addition
to the brute damage.
- tweak: Toxic Goop is now Envenomed Filaments and injects targets with spore toxin
and causes hallucinations, in addition to the toxin damage.
- tweak: Lung Destroying Toxin is now Lexorin Jelly and does brute damage instead
of toxin damage. The oxygen loss it causes can also no longer crit you in one
hit.
- tweak: Explosive Gelatin is now Kinetic Gelatin and does random brute damage,
instead of randomly exploding targets.
- rscdel: Skin Melter, Radioactive Liquid, Omnizine, and Space Drugs blob chemicals
are gone.
bgobandit:
- rscadd: Nanotrasen has commissioned two new corporate motivational posters for
your perusal and edification.
- rscadd: Nanotrasen also wishes to remind the crew that non-authorized posters
ARE CONTRABAND. Especially those new ones with Rule 34. Perverts.
2015-09-11:
CosmicScientist:
- tweak: Drone dispenser now has a var for its cooldown, get var editing.
2015-09-13:
Fox P McCloud:
- bugfix: Fixes an exploit and inconsistency issue with a few material amounts on
a few items and designs.
- bugfix: Fixes Bibles/holy books not properly revealing runes.
- bugfix: fixes stimulants not properly applying its speedbuff.
Gun Hog:
- tweak: Nanotrasen scientists have proposed a refined prototype design for the
nuclear powered Advanced Energy guns to include a taser function along with
the disable and kill modes. Addtionally, they have modified the chassis blueprint
to include a hardpoint for attachable seclites.
Iamgoofball:
- tweak: Reduced the cost of changeling armor to 1 and increased it's armor values.
Jordie0608:
- rscadd: You can now view the reason of a jobban from character setup.
xxalpha:
- rscadd: Drying agent splashed on galoshes will turn them into absorbent galoshes
that dry wet floors they walk on.
- rscadd: Drying agent can be made with ethanol, sodium and stable plasma.
2015-09-14:
Fox P McCloud:
- tweak: Adds a mining voucher to the Quartermaster's locker.
Thunder12345:
- rscadd: The captain has been issued with a new jacket for formal occasions.
- tweak: Research has shown that is is possible to build technological shotshells
without the need for silver. The design blueprints supplied to your station
have been updated accordingly.
xxalpha:
- bugfix: Fixed not being able to grab things from storage while inside aliens.
- bugfix: Fixed two progress bars when devouring.
- rscadd: Shields will now block alien hunter pounces.
- tweak: Alien hunters health reduced to 125 from 150. Alien sentinels health increased
to 150 from 125.
- tweak: Alien hunters will no longer be transparent when stalking, this ability
was given to alien sentinels.
- tweak: Alien slashing now deals constant 20 damage but has a chance to miss.
- tweak: Reduced alien disarm stun duration vs cyborgs, from 7 seconds to 2 seconds.
- tweak: Alien sentinels now move as fast as humans.
- tweak: Facehuggers and alien eggs layers increased to be higher than resin walls.
2015-09-16:
Razharas:
- tweak: Replaces the space cube with space torus. Space levels are now each round
randomly placed on the grid with at least one neigbour, any side of the space
level that doesnt have neigbour will loop either onto itself or onto the opposite
side of the furthest straight-connected space level on the same axis.
Supermichael777:
- tweak: The detomax pda cartridge no longer blows its user up.
Xhuis:
- experimental: Cultists will now be able to create all runes without needing to
research or collect words. This is subject to change.
- tweak: Cult code has been significantly improved and will run much faster and
be more responsive.
- tweak: Conversion runes can now be invoked with less than three cultists, but
take a small amount of time to convert the target.
- tweak: Armor runes will only outfit the user with standard armor, rather than
having different loadouts for different worn clothing items.
- tweak: Astral Journey runes will now pull the user back to the rune if they are
moved. The user also has a different color while on the rune.
- tweak: Free Cultist has been removed. Summon Cultist now works even if the target
is restrained.
- tweak: Sacrifice and Raise Dead runes now offer more precise target selection.
- soundadd: Sacrifice runes now have different sounds, and gib rather than dust
(assuming the target is not a silicon).
- tweak: There is no longer a maximum cap on active runes.
- tweak: Runes have been renamed to Rites. For instance, the Teleport rune is now
the Rite of Translocation. The only exception to this is the rune to summon
Nar-Sie, which is a Ritual.
- tweak: Nar-Sie now has a new summon sound.
- tweak: The Nar-Sie summon rune has a new 3x3 sprite.
- tweak: The stun rune no longer stuns cultists.
- rscadd: The Rite of False Truths had been added, that will make all nearby runes
appear as if they were drawn in crayon.
- rscadd: Runes can now be examined by cultists to determine their name, function,
and words.
phil235:
- tweak: Riot and energy shield users now have a chance to block things thrown at
them as well as xeno leaping at them.
2015-09-17:
bgobandit:
- rscadd: Meatspikes can now be constructed and deconstructed with metal and rods,
as well as wrenched and unwrenched! Humans and corgis can be used on them as
well.
xxalpha:
- tweak: 'Reworked nuke deconstruction: Standardized steps, partial reparation (use
metal) to contain radiation.'
- rscadd: New portable nuke, self-destruct terminal, syndie screwdriver sprites
by WJohnston.
2015-09-19:
Xhuis:
- rscadd: Shadowlings are now able to sacrifice a thrall to extend the shuttle timer
by 15 minutes. This will not stack.
- bugfix: Additional abilities granted by Collective Mind will now properly have
icons.
- bugfix: Shadowlings now have their antagonism removed if turned into a silicon.
- tweak: The order of abilities unlocked by Collective Mind has been changed. It
now starts with Sonic Screech.
- tweak: Veil now destroys glowshrooms in a much larger radius than before.
2015-09-20:
Xhuis:
- tweak: Rites have been renamed to their old runes, which reflect their functionality.
- tweak: Examining a talisman no longer opens the paper GUI.
- tweak: Armor talismans have been re-added.
- tweak: EMP talismans now have the same range as their rune counterpart.
- tweak: Some talismans now cost health to use, costing more or less depending on
their effect.
- tweak: Scribing runes now deals 0.1 brute damage instead of 1.
- tweak: Bind Talisman runes no longer deal 5 brute damage when invoking.
- tweak: Rune shapes and colors are now identical to their old versions.
- tweak: Conversion runes can no longer be used by yourself, and require a static
2 cultists.
2015-09-22:
Kor:
- rscadd: A new admin command, Offer Control to Ghosts, can be found in the view
variables menu. It will randomly select a willing candidate from among dead
players, providing a fair method of replacing antagonists.
Xhuis:
- tweak: When a morph changes form, a message is shown to nearby people. This also
happens upon undisguising.
- tweak: Morphs now have an attack sound and message.
- tweak: The Spawn Morph event now plays a sound to the chosen candidate.
- tweak: Slaughter demons (and other creatures with blood crawl) now take two seconds
to emerge from blood pools. Entering is still instantaneous.
- tweak: The demon heart's sprite has been updated.
- tweak: Eating a demon heart now surgically implants the heart into your chest.
If the heart is removed from you, you lose the ability. Someone else can eat
the heart to gain the ability.
- tweak: Blood Crawl no longer has a 1-second cooldown, instead having none.
- tweak: You can no longer hold items when attempting to Blood Crawl, nor can you
use any items while Blood Crawling.
- tweak: Creatures that can Blood Crawl now take two seconds to emerge from blood
pools.
- tweak: Slaughter demons now store devoured creatures, and will drop them upon
death.
- tweak: Revenants now have the ability to speak to the dead.
- tweak: Revenant abilities now have icons.
- tweak: Malfunction no longer EMPs a specific area - it will instead EMP nearby
machines directly and stun cyborgs. Dominators are immune to this.
- tweak: Revenants now have directional sprites.
- tweak: Overload Lights now has a smaller radius.
- tweak: Defile no longer corrupts tiles.
- tweak: When glimmering residue reforms, the game will attempt to place the old
revenant in control of the new one. If this cannot be done, it will find a random
candidate.
- tweak: Revenants can no longer see ghosts. They can see other revenants, however,
and ghosts can still see revenants.
- tweak: The Spawn Slaughter Demon event now plays a sound to the chosen candidate.
phil235:
- rscdel: Lizards and other non human species can no longer acquire the hulk mutation.
Hulks no longer have red eyes
- bugfix: Monkeys now always have dna and a blood type (compatible with humans).
- bugfix: Monkey transformation no longer deletes the human's clothes.
- bugfix: Space Retrovirus now correctly transfers dna SE to the infected human.
- bugfix: Changeling's Anatomic Panacea removes alien embryo again.
- bugfix: Cloning someone now correctly sets up their dna UE.
- bugfix: Fixes the laser eyes mutation not giving glowing red eyes to the human.
- bugfix: Using changeling readaptation now properly removes all evolutions bought
(arm blade, chameleon skin, organic suit).
xxalpha:
- rscadd: Added a researchable cyborg self-repair module to the robotics fabricator.
2015-09-23:
Xhuis:
- rscadd: Syndicate medical cyborgs have been added.
- rscadd: The Dart Pistol is now available from the uplink for 4 telecrystals. It
functions as a pocket-sized syringe gun with a quieter firing sound.
- tweak: Boxes of riot foam darts now cost 2 telecrystals, down from 10, and are
available to traitors.
- tweak: Foam dart pistols now cost 3 telecrystals, down from 6.
- tweak: Syndicate cyborg teleporters now allow a choice between Assault and Medical
cyborgs.
- tweak: Syndicate cyborgs are now distinguished as Syndicate Assault.
- tweak: Syndicate cyborg energy swords now cost 50 energy per use, down from 500.
- tweak: Airlock charges now cost 2 telecrystals, down from 5.
- tweak: Airlock charges are much more powerful.
- tweak: There is no longer a 25% chance to detonate an airlock charge while removing
it.
- tweak: The description of many uplink items has been changed to better reflect
their use.
2015-09-24:
Jordie0608:
- tweak: Advanced energy guns now only critically fail after successive minor failures.
Cease firing after multiple recent minor failures to avoid critical ones.
Kor:
- rscadd: Guardian Spirit types and powers have been heavily reworked. Full details
of each type are available on the wiki.
- rscadd: Guardian damage transfer to users now deals cloneloss if their user is
in crit.
- rscadd: Guardians are now undergoing a trial run in the traitor uplink, under
the name of Holoparasites.
- rscadd: You can now hang human mobs (dead or alive) from meatspikes. Escaping
the meatspike will further damage the victim.
- rscdel: You can no longer slam humans into the meatspike as an attack.
2015-09-25:
Xhuis:
- rscadd: Changelings have a new ablity, Biodegrade. Costing 30 chemicals and having
an unlock cost of 1, it allows them to dissolve handcuffs and straight jackets
in 3 seconds, and escape from lockers in 7.
- tweak: Fleshmend's effectiveness is now halved each time it is used in a short
time span.
- tweak: Last Resort now blinds and confuses nearby humans and briefly disables
silicons upon use.
- tweak: Headslugs now have 50 health, up from 20.
2015-09-26:
MMMiracles:
- rscadd: Nanotrasen's genetic researchers have rediscovered the inactive dwarfism
genetic defect inside all bipedal humanoids. Suffer not the short to live.
WJohnston:
- tweak: Repiped the entire station. Atmosia and the disposals loop were not touched.
- tweak: Moved mulebot delivery from misc lab to RnD.
2015-09-28:
Feemjmeem:
- bugfix: Rechargers can now be wrenched and unwrenched by cyborgs.
- bugfix: Rechargers no longer stop working forever if you move them from an unpowered
area to a powered area, and now actually look powered off when they are.
- bugfix: Guns and batons can no longer be placed in unwrenched chargers.
Razharas:
- rscadd: Added button to preferences menu that kills all currently playing sounds
when pressed, now you can kill midis and any other sounds for real.
phil235:
- bugfix: Fixed the syndicate cyborg's grenade launcher.
- tweak: You can modify the dna of corpses again.
2015-09-29:
Kor:
- bugfix: The Chaos holoparasite can now actually set people on fire properly.
- tweak: Guardian powers are now used via alt+click rather than shift+click.
- tweak: Added an alert chime for ghosts when someone is summoning a Guardian.