307 lines
16 KiB
YAML
307 lines
16 KiB
YAML
2015-09-01:
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Dorsidwarf:
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- tweak: Changelings' Digital Camoflague ability now renders them totally invisible
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to the AI
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ExcessiveUseOfCobblestone:
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- rscadd: Added health analyzer to the autolathe.
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- tweak: Moved Cloning board to Medical Machinery section.
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- tweak: Moved Telesci stuff to Teleporter section.
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Fox P McCloud:
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- tweak: Adds the emitter board to to the circuit imprinter for R&D.
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Gun Hog:
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- tweak: The Disable RCD Malfunction power is now Destroy RCDs! It costs 25 CPU
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(down from 50), causes RCDs to explode, can be used multiple times, and no longer
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affects cyborgs.
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Kor:
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- rscadd: Revheads and Gang leaders now spawn with chameleon security HUDs, for
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keeping track of loyalty implanted crew.
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- rscadd: Syndicate thermals now have a chameleon function as well, allowing you
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to disguise the goggles to match your job.
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Miauw:
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- tweak: Edaggers actually work now and have been buffed to 18 brute and 2 TC.
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Oisin100:
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- rscadd: Nanotransen discover ancient human knowledge confirming that trees produce
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Oxygen From Carbon Dioxide
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- tweak: Trees now require Oxygen to live. And will die in extreme temperatures
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Xhuis:
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- rscadd: The arcade machines have been stocked with a xenomorph action figure that
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comes with realistic sounds!
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- rscadd: Darksight now has its own icon.
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- rscadd: Empowered thralls have been added. While obvious, they are more powerful
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and can resist dethralling while conscious. Only 5 can exist at one time.
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- rscadd: Shadowlings can now change their night vision radius by using the action
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button their eyes (glasses) now provide.
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- tweak: Torches are dimmer, being as bright as flashlights, and no longer fit on
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belts.
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- tweak: Black Recuperation now has a 1 minute cooldown, down from 5. It can also
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be used to empower living thralls.
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- tweak: Guise can now be used outside of darkness and makes the user more invisible
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than before.
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- bugfix: Enthrall now functions properly when a shadowling is not hatched, allowing
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them to enthrall up to 5 people before hatching.
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xxalpha:
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- tweak: Blood crawling is now a spell.
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- rscadd: Engineering cyborgs now have a constant magpulse.
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- tweak: Changed foam spreading to be like gas spreading.
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2015-09-05:
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Shadowlight213:
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- rscadd: The syndicate have taken notice of the camera bug's woeful underuse, and
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have managed to combine all of its upgrades into one!
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2015-09-06:
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Fox P McCloud:
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- bugfix: Fixes gold sheets having plasma as their material.
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Xhuis:
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- bugfix: Nanotrasen inspectors have discovered a fault in the buckles of chairs
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and beds. This has been fixed and you are now able to buckle again.
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2015-09-07:
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xxalpha:
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- tweak: Changed xeno weed spread to be like gas spread.
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2015-09-09:
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Joan:
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- rscadd: New blob chemical; Cryogenic Liquid. Cools down targets.
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- tweak: Tweaked names, colors, and effects of remaining blob chemicals;
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- tweak: Skin Ripper is now Ripping Tendrils and does minor stamina damage, in addition
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to the brute damage.
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- tweak: Toxic Goop is now Envenomed Filaments and injects targets with spore toxin
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and causes hallucinations, in addition to the toxin damage.
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- tweak: Lung Destroying Toxin is now Lexorin Jelly and does brute damage instead
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of toxin damage. The oxygen loss it causes can also no longer crit you in one
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hit.
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- tweak: Explosive Gelatin is now Kinetic Gelatin and does random brute damage,
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instead of randomly exploding targets.
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- rscdel: Skin Melter, Radioactive Liquid, Omnizine, and Space Drugs blob chemicals
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are gone.
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bgobandit:
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- rscadd: Nanotrasen has commissioned two new corporate motivational posters for
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your perusal and edification.
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- rscadd: Nanotrasen also wishes to remind the crew that non-authorized posters
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ARE CONTRABAND. Especially those new ones with Rule 34. Perverts.
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2015-09-11:
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CosmicScientist:
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- tweak: Drone dispenser now has a var for its cooldown, get var editing.
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2015-09-13:
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Fox P McCloud:
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- bugfix: Fixes an exploit and inconsistency issue with a few material amounts on
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a few items and designs.
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- bugfix: Fixes Bibles/holy books not properly revealing runes.
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- bugfix: fixes stimulants not properly applying its speedbuff.
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Gun Hog:
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- tweak: Nanotrasen scientists have proposed a refined prototype design for the
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nuclear powered Advanced Energy guns to include a taser function along with
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the disable and kill modes. Addtionally, they have modified the chassis blueprint
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to include a hardpoint for attachable seclites.
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Iamgoofball:
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- tweak: Reduced the cost of changeling armor to 1 and increased it's armor values.
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Jordie0608:
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- rscadd: You can now view the reason of a jobban from character setup.
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xxalpha:
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- rscadd: Drying agent splashed on galoshes will turn them into absorbent galoshes
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that dry wet floors they walk on.
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- rscadd: Drying agent can be made with ethanol, sodium and stable plasma.
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2015-09-14:
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Fox P McCloud:
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- tweak: Adds a mining voucher to the Quartermaster's locker.
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Thunder12345:
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- rscadd: The captain has been issued with a new jacket for formal occasions.
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- tweak: Research has shown that is is possible to build technological shotshells
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without the need for silver. The design blueprints supplied to your station
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have been updated accordingly.
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xxalpha:
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- bugfix: Fixed not being able to grab things from storage while inside aliens.
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- bugfix: Fixed two progress bars when devouring.
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- rscadd: Shields will now block alien hunter pounces.
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- tweak: Alien hunters health reduced to 125 from 150. Alien sentinels health increased
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to 150 from 125.
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- tweak: Alien hunters will no longer be transparent when stalking, this ability
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was given to alien sentinels.
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- tweak: Alien slashing now deals constant 20 damage but has a chance to miss.
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- tweak: Reduced alien disarm stun duration vs cyborgs, from 7 seconds to 2 seconds.
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- tweak: Alien sentinels now move as fast as humans.
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- tweak: Facehuggers and alien eggs layers increased to be higher than resin walls.
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2015-09-16:
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Razharas:
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- tweak: Replaces the space cube with space torus. Space levels are now each round
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randomly placed on the grid with at least one neigbour, any side of the space
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level that doesnt have neigbour will loop either onto itself or onto the opposite
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side of the furthest straight-connected space level on the same axis.
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Supermichael777:
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- tweak: The detomax pda cartridge no longer blows its user up.
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Xhuis:
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- experimental: Cultists will now be able to create all runes without needing to
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research or collect words. This is subject to change.
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- tweak: Cult code has been significantly improved and will run much faster and
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be more responsive.
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- tweak: Conversion runes can now be invoked with less than three cultists, but
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take a small amount of time to convert the target.
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- tweak: Armor runes will only outfit the user with standard armor, rather than
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having different loadouts for different worn clothing items.
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- tweak: Astral Journey runes will now pull the user back to the rune if they are
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moved. The user also has a different color while on the rune.
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- tweak: Free Cultist has been removed. Summon Cultist now works even if the target
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is restrained.
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- tweak: Sacrifice and Raise Dead runes now offer more precise target selection.
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- soundadd: Sacrifice runes now have different sounds, and gib rather than dust
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(assuming the target is not a silicon).
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- tweak: There is no longer a maximum cap on active runes.
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- tweak: Runes have been renamed to Rites. For instance, the Teleport rune is now
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the Rite of Translocation. The only exception to this is the rune to summon
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Nar-Sie, which is a Ritual.
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- tweak: Nar-Sie now has a new summon sound.
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- tweak: The Nar-Sie summon rune has a new 3x3 sprite.
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- tweak: The stun rune no longer stuns cultists.
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- rscadd: The Rite of False Truths had been added, that will make all nearby runes
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appear as if they were drawn in crayon.
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- rscadd: Runes can now be examined by cultists to determine their name, function,
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and words.
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phil235:
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- tweak: Riot and energy shield users now have a chance to block things thrown at
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them as well as xeno leaping at them.
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2015-09-17:
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bgobandit:
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- rscadd: Meatspikes can now be constructed and deconstructed with metal and rods,
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as well as wrenched and unwrenched! Humans and corgis can be used on them as
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well.
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xxalpha:
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- tweak: 'Reworked nuke deconstruction: Standardized steps, partial reparation (use
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metal) to contain radiation.'
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- rscadd: New portable nuke, self-destruct terminal, syndie screwdriver sprites
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by WJohnston.
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2015-09-19:
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Xhuis:
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- rscadd: Shadowlings are now able to sacrifice a thrall to extend the shuttle timer
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by 15 minutes. This will not stack.
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- bugfix: Additional abilities granted by Collective Mind will now properly have
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icons.
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- bugfix: Shadowlings now have their antagonism removed if turned into a silicon.
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- tweak: The order of abilities unlocked by Collective Mind has been changed. It
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now starts with Sonic Screech.
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- tweak: Veil now destroys glowshrooms in a much larger radius than before.
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2015-09-20:
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Xhuis:
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- tweak: Rites have been renamed to their old runes, which reflect their functionality.
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- tweak: Examining a talisman no longer opens the paper GUI.
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- tweak: Armor talismans have been re-added.
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- tweak: EMP talismans now have the same range as their rune counterpart.
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- tweak: Some talismans now cost health to use, costing more or less depending on
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their effect.
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- tweak: Scribing runes now deals 0.1 brute damage instead of 1.
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- tweak: Bind Talisman runes no longer deal 5 brute damage when invoking.
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- tweak: Rune shapes and colors are now identical to their old versions.
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- tweak: Conversion runes can no longer be used by yourself, and require a static
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2 cultists.
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2015-09-22:
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Kor:
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- rscadd: A new admin command, Offer Control to Ghosts, can be found in the view
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variables menu. It will randomly select a willing candidate from among dead
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players, providing a fair method of replacing antagonists.
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Xhuis:
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- tweak: When a morph changes form, a message is shown to nearby people. This also
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happens upon undisguising.
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- tweak: Morphs now have an attack sound and message.
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- tweak: The Spawn Morph event now plays a sound to the chosen candidate.
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- tweak: Slaughter demons (and other creatures with blood crawl) now take two seconds
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to emerge from blood pools. Entering is still instantaneous.
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- tweak: The demon heart's sprite has been updated.
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- tweak: Eating a demon heart now surgically implants the heart into your chest.
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If the heart is removed from you, you lose the ability. Someone else can eat
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the heart to gain the ability.
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- tweak: Blood Crawl no longer has a 1-second cooldown, instead having none.
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- tweak: You can no longer hold items when attempting to Blood Crawl, nor can you
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use any items while Blood Crawling.
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- tweak: Creatures that can Blood Crawl now take two seconds to emerge from blood
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pools.
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- tweak: Slaughter demons now store devoured creatures, and will drop them upon
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death.
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- tweak: Revenants now have the ability to speak to the dead.
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- tweak: Revenant abilities now have icons.
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- tweak: Malfunction no longer EMPs a specific area - it will instead EMP nearby
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machines directly and stun cyborgs. Dominators are immune to this.
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- tweak: Revenants now have directional sprites.
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- tweak: Overload Lights now has a smaller radius.
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- tweak: Defile no longer corrupts tiles.
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- tweak: When glimmering residue reforms, the game will attempt to place the old
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revenant in control of the new one. If this cannot be done, it will find a random
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candidate.
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- tweak: Revenants can no longer see ghosts. They can see other revenants, however,
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and ghosts can still see revenants.
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- tweak: The Spawn Slaughter Demon event now plays a sound to the chosen candidate.
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phil235:
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- rscdel: Lizards and other non human species can no longer acquire the hulk mutation.
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Hulks no longer have red eyes
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- bugfix: Monkeys now always have dna and a blood type (compatible with humans).
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- bugfix: Monkey transformation no longer deletes the human's clothes.
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- bugfix: Space Retrovirus now correctly transfers dna SE to the infected human.
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- bugfix: Changeling's Anatomic Panacea removes alien embryo again.
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- bugfix: Cloning someone now correctly sets up their dna UE.
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- bugfix: Fixes the laser eyes mutation not giving glowing red eyes to the human.
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- bugfix: Using changeling readaptation now properly removes all evolutions bought
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(arm blade, chameleon skin, organic suit).
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xxalpha:
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- rscadd: Added a researchable cyborg self-repair module to the robotics fabricator.
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2015-09-23:
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Xhuis:
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- rscadd: Syndicate medical cyborgs have been added.
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- rscadd: The Dart Pistol is now available from the uplink for 4 telecrystals. It
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functions as a pocket-sized syringe gun with a quieter firing sound.
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- tweak: Boxes of riot foam darts now cost 2 telecrystals, down from 10, and are
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available to traitors.
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- tweak: Foam dart pistols now cost 3 telecrystals, down from 6.
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- tweak: Syndicate cyborg teleporters now allow a choice between Assault and Medical
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cyborgs.
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- tweak: Syndicate cyborgs are now distinguished as Syndicate Assault.
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- tweak: Syndicate cyborg energy swords now cost 50 energy per use, down from 500.
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- tweak: Airlock charges now cost 2 telecrystals, down from 5.
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- tweak: Airlock charges are much more powerful.
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- tweak: There is no longer a 25% chance to detonate an airlock charge while removing
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it.
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- tweak: The description of many uplink items has been changed to better reflect
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their use.
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2015-09-24:
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Jordie0608:
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- tweak: Advanced energy guns now only critically fail after successive minor failures.
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Cease firing after multiple recent minor failures to avoid critical ones.
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Kor:
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- rscadd: Guardian Spirit types and powers have been heavily reworked. Full details
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of each type are available on the wiki.
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- rscadd: Guardian damage transfer to users now deals cloneloss if their user is
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in crit.
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- rscadd: Guardians are now undergoing a trial run in the traitor uplink, under
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the name of Holoparasites.
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- rscadd: You can now hang human mobs (dead or alive) from meatspikes. Escaping
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the meatspike will further damage the victim.
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- rscdel: You can no longer slam humans into the meatspike as an attack.
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2015-09-25:
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Xhuis:
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- rscadd: Changelings have a new ablity, Biodegrade. Costing 30 chemicals and having
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an unlock cost of 1, it allows them to dissolve handcuffs and straight jackets
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in 3 seconds, and escape from lockers in 7.
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- tweak: Fleshmend's effectiveness is now halved each time it is used in a short
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time span.
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- tweak: Last Resort now blinds and confuses nearby humans and briefly disables
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silicons upon use.
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- tweak: Headslugs now have 50 health, up from 20.
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2015-09-26:
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MMMiracles:
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- rscadd: Nanotrasen's genetic researchers have rediscovered the inactive dwarfism
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genetic defect inside all bipedal humanoids. Suffer not the short to live.
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WJohnston:
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- tweak: Repiped the entire station. Atmosia and the disposals loop were not touched.
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- tweak: Moved mulebot delivery from misc lab to RnD.
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2015-09-28:
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Feemjmeem:
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- bugfix: Rechargers can now be wrenched and unwrenched by cyborgs.
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- bugfix: Rechargers no longer stop working forever if you move them from an unpowered
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area to a powered area, and now actually look powered off when they are.
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- bugfix: Guns and batons can no longer be placed in unwrenched chargers.
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Razharas:
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- rscadd: Added button to preferences menu that kills all currently playing sounds
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when pressed, now you can kill midis and any other sounds for real.
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phil235:
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- bugfix: Fixed the syndicate cyborg's grenade launcher.
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- tweak: You can modify the dna of corpses again.
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2015-09-29:
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Kor:
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- bugfix: The Chaos holoparasite can now actually set people on fire properly.
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- tweak: Guardian powers are now used via alt+click rather than shift+click.
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- tweak: Added an alert chime for ghosts when someone is summoning a Guardian.
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