626 lines
31 KiB
YAML
626 lines
31 KiB
YAML
2017-12-02:
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BeeSting12:
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- spellcheck: Occupand ---> Occupant on opened cryogenic pods.
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- spellcheck: Cyrogenic ---> Cryogenic on opened cryogenic pods.
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CosmicScientist:
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- rscadd: You can make plushies kiss one another!
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Frozenguy5:
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- tweak: The Particle Accelerator's wires can no longer be EMP'd
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Naksu:
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- code_imp: Cleans up some loc assignments
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Robustin:
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- tweak: Damage examinations now include a "moderate" classification. Before minor
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was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25
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to <50, and severe is 50+.
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- balance: Clockwork magicks will now prevent Bags of Holding from being combined
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on Reebe.
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- bugfix: Flashes will now burn out AFTER flashing when they fail instead of being
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a ticking time bomb that waits to screw you over on your next attempt.
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SpaceManiac:
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- tweak: The R&D Console has been given a much prettier interface.
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- tweak: Research scanner goggles now show materials and technology prospects in
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a nicer way.
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uraniummeltdown:
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- imageadd: Construct shells have a new animated sprite
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2017-12-03:
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ExcessiveUseOfCobblestone:
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- bugfix: You can now lay (buckle!) yourself to a bed to avoid being burnt to a
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crisp during "the floor is lava" event.
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Robustin:
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- tweak: Igniting plasma statues no longer ignores ignition temperature and only
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creates as much plasma as was used in its creation.
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Xhuis:
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- rscadd: Light fixtures now turn an ominous, dim red color when they lose power,
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and draw from an internal power cell to maintain it until either the cell dies
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(usually after 10 minutes) or power is restored.
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- rscadd: You can override emergency light functionality from an APC. You can also
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click on individual lights as a cyborg or AI to override them individually.
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Traitor AIs also have a new ability that disables emergency lights across the
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entire station.
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zennerx:
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- spellcheck: fixed some typos in the weapon firing mechanism description
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2017-12-04:
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AnturK:
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- rscadd: You can now record and replay holopad messages using holodisks.
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- rscadd: Holodisks are printable in autolathes.
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Xhuis:
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- bugfix: You now need fuel in your welder to repair mechs.
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2017-12-05:
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Cyberboss:
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- sounddel: Reduced the volume of showers
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Dax Dupont:
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- rscadd: Nanotrasen is happy to announce the pinnacle in plasma research! The Disco
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Inferno shuttle design is the result of decades of plasma research. Burn, baby,
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burn!
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MrPerson & ninjanomnom:
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- refactor: Completely changed how keyboard input is read.
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- rscadd: Holding two directions at the same time will now move you diagonally.
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This works with the arrow keys, wasd, and the numpad.
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- tweak: Moving diagonally takes twice as long as moving a cardinal direction.
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- bugfix: You can use control to turn using wasd and the numpad instead of just
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the arrow keys.
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- rscdel: 'Some old non-hotkey mode behaviors, especially in relation to chatbox
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interaction, can''t be kept with the new system. Of key note: You can''t type
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while walking. This is due to limitations of byond and the work necessary to
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overcome it is better done as another overhaul allowing custom controls.'
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Robustin:
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- rscdel: Reverted changes in 3d sound system that tripled the distance that sound
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would carry.
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SpaceManiac:
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- spellcheck: Energy values are now measured in joules. What was previously 1 unit
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is now 1 kJ.
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- bugfix: Syndicate uplink implants now work again.
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Xhuis:
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- tweak: Stethoscopes now inform the user if the target can be defibrillated; the
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user will hear a "faint, fluttery pulse."
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coiax:
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- rscadd: Quiet areas of libraries on station have now been equipped with a vending
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machine containing suitable recreational activities.
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2017-12-06:
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Dax Dupont & Alek2ander:
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- tweak: Binary chat messages been made more visible.
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Revenant Defile ability:
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- bugfix: Revenant's Defile now removes salt piles
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XDTM:
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- rscadd: 'Brain damage has been completely reworked! remove: Brain damage now no
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longer simply makes you dumb. Although most of its effects have been shifted
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into a brain trauma.'
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- rscadd: Every time you take brain damage, there's a chance you'll suffer a brain
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trauma. There are many variations of brain traumas, split in mild, severe, and
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special.
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- rscadd: Mild brain traumas are the easiest to get, can be lightly to moderately
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annoying, and can be cured with mannitol and time.
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- rscadd: Severe brain traumas are much rarer and require extensive brain damage
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before you have a chance to get them; they are usually very debilitating. Unlike
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mild traumas, they require surgery to cure. A new surgery procedure has been
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added for this, the aptly named Brain Surgery. It can also heal minor traumas.
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- rscadd: 'Special brain traumas are rarely gained in place of Severe traumas: they
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are either complex or beneficial. However, they are also even easier to cure
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than mild traumas, which means that keeping these will usually mean keeping
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a mild trauma along with it.'
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- rscadd: Mobs can only naturally have one mild trauma and one severe or special
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trauma.
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- balance: Brain damage will now kill and ruin the brain if it goes above 200. If
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it somehow goes above 400, the brain will melt and be destroyed completely.
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- balance: Many brain-damaging effects have been given a damage cap, making them
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non-lethal.
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- rscdel: The Unintelligible mutation has been removed and made into a brain trauma.
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- rscdel: Brain damage no longer makes using machines a living hell.
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- rscadd: Abductors give minor traumas to people they experiment on.
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coiax:
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- rscadd: The drone dispenser on Metastation has been moved to the maintenance by
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Robotics.
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2017-12-07:
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ShizCalev:
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- bugfix: Games vending machines can now properly be rebuilt.
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- bugfix: Games vending machines can now be refilled via supply crates.
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- rscadd: Games Supply Crates have been added to the cargo console.
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SpaceManiac:
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- bugfix: Radio frequency 148.9 is once again serviced by the telecomms system.
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Xhuis:
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- rscadd: Added the Eminence role to clockcult! Players can elect themselves or
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ghosts as the Eminence from the eminence spire structure on Reebe.
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- rscadd: The Eminence is incorporeal and invisible, and directs the entire cult.
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Anything they say is heard over the Hierophant network, and they can issue commands
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by middle-clicking themselves or different turfs.
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- rscadd: The Eminence also has a single-use mass recall that warps all servants
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to the Ark chamber.
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- rscadd: Added traps, triggers, and brass filaments to link them. They can all
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be constructed from brass sheets, and do different things and trigger in different
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ways. Current traps include the brass skewer and steam vent, and triggers include
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the pressure sensor, lever, and repeater.
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- rscadd: The Eminence can activate trap triggers by clicking on them!
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- rscadd: Servants can deconstruct traps instantly with a wrench.
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- rscdel: Mending Mantra has been removed.
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- tweak: Clockwork scriptures have been recolored and sorted based on their functions;
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yellow scriptures are for construction, red for offense, blue for defense, and
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purple for niche.
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- balance: Servants now spawn with a PDA and black shoes to make disguise more feasible.
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- balance: The Eminence can superheat up to 20 clockwork walls at a time. Superheated
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walls are immune to hulk and mech punches, but can still be broken conventionally.
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- balance: Clockwork walls are slightly faster to build before the Ark activates,
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taking an extra second less.
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- bugfix: Poly no longer continually undergoes binary fission when Ratvar is in
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range.
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- code_imp: The global records alert for servants will no longer display info that
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doesn't affect them since the rework.
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coiax:
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- rscadd: The drone dispenser on Box Station has been moved from the Testing Lab
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to the Morgue/Robotics maintenance tunnel.
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deathride58:
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- config: The default view range can now be defined in the config. The default is
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15x15, which is simplified to 7 by BYOND. For reference, Goonstation's widescreen
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range is 21x15. Do note that changing this value will affect the title screen.
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The title screen images and the title screen area on the Centcom z-level will
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have to be updated if the default view range is changed.
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2017-12-08:
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Dax Dupont:
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- bugfix: Fixed observer chat flavor of silicon chat.
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- bugfix: Grilles now no longer revert to a pre-broken icon state when you hit them
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after they broke.
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Dorsisdwarf:
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- tweak: Minor fixes to some techweb nodes
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- balance: Made flight suits, combat implants, and combat modules require more nodes
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Fox McCloud:
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- tweak: Slime blueprints can now make an area compatible with Xenobio consoles,
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regardless of the name of the new area
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MrDoomBringer:
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- imageadd: All stations have been outfitted with brand new Smoke Machines! They
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have nicer sprites now!
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Shadowlight213:
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- rscadd: You now can get a medal for wasting hours talking to the secret debug
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tile.
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- bugfix: Fixed runtime for the tile when poly's speech file doesn't exist.
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Xhuis:
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- rscadd: You can now make pet carriers from the autolathe, to carry around chef
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meat and other small animals without having to drag them. The HoP, captain,
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and CMO also start with carriers in their lockers for their pets.
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YPOQ:
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- bugfix: Fixed the camera failure, race swap, cursed items, and imposter wizard
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random events
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- tweak: The cursed items event no longer nullspaces items
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jammer312:
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- rscadd: Action buttons now remember positions where you locked.
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- tweak: Now locking action buttons prevents them from being reset.
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2017-12-10:
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SpaceManiac:
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- bugfix: External airlocks of the mining base and gulag are now cycle-linked.
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- tweak: The pAI software interface is now accessible via an action button.
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Swindly:
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- rscadd: You can kill yourself with a few more items.
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XDTM:
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- tweak: Instead of activating randomly on speech, Godwoken Syndrome randomly grants
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inspiration, causing the next message to be a Voice of God.
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Xhuis:
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- tweak: Flickering lights will now actually flicker and not go between emergency
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lights and normal lighting.
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- bugfix: Emergency lights no longer stay on forever in some cases.
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kevinz000:
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- rscadd: Nanotrasen would like to remind crewmembers and especially medical personnel
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to stand clear of cadeavers before applying a defibrillator shock. (You get
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shocked if you're pulling/grabbing someone being defibbed.)
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- tweak: defib shock/charge sounds upped from 50% to 75%.
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2017-12-11:
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Anonmare:
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- bugfix: Booze-o-mats have beer
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Cruix:
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- tweak: The white ship navigation computer now takes 10 seconds to designate a
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landing spot, and users can no longer see the syndicate shuttle or its custom
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landing location. If the white ship landing location would intersect the syndicate
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shuttle or its landing location, it will fail after the 10 seconds have elapsed.
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Frozenguy5:
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- balance: Some hardsuits have had their melee, fire and rad armor ratings tweaked.
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Improvedname:
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- tweak: cats now drop their ears and tail when butchered.
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Robustin:
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- bugfix: Modes not in rotation have had their "false report" weights for the Command
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Report standardized
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SpaceManiac:
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- bugfix: The MULEbots that the station starts with now show their ID numbers.
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- bugfix: The dependency by Advanced Cybernetic Implants and Experimental Flight
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Equipment on Integrated HUDs has been restored.
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kevinz000:
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- bugfix: flightsuits should no longer disappear when you take them off involuntarily
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- bugfix: beam rifles actually fire striaght now
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- bugfix: click catchers now actually work
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- bugfix: you no longer see space in areas you normally can't see, instead of black.
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in reality you can still see space but it's faint enough that you can't tell
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so I'll say I fixed it.
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uraniummeltdown:
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- rscadd: Added MANY new types of airlock assembly that can be built with metal.
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Use metal in hand to see the new airlock assembly recipes.
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- rscadd: Added new airlock types to the RCD and airlock painter
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- rscadd: Vault door assemblies can be built with 8 plasteel, high security assemblies
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with 6 plasteel
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- rscadd: Glass mineral airlocks are finally constructible. Use glass and mineral
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sheets on an airlock assembly in any order to make them.
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- tweak: Glass and mineral sheets are now able to be welded out of door assemblies
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rather than having to deconstruct the whole thing
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- rscdel: Airlock painter no longer works on airlock assemblies (still works on
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airlocks)
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- bugfix: Titanium airlocks no longer have any missing overlays
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2017-12-12:
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Mark9013100:
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- rscadd: Medical Wardrobes now contain an additional standard and EMT labcoat.
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Robustin:
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- rscadd: The blood cult revive rune will now replace the souls of braindead or
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inactive cultists/constructs when properly invoked. These "revivals" will not
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count toward the revive limit.
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- rscadd: The clock cult healing rune will now replace the souls of braindead or
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inactive cultists/constructs when left atop the rune. These "revivals" will
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not drain the rune's energy.
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Swindly:
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- bugfix: Swarmers can no longer deconstruct objects with living things in them.
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kevinz000:
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- bugfix: You can now print telecomms equipment again.
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2017-12-13:
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Naksu:
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- bugfix: glass shards and bananium floors no longer make a sound when "walked"
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over by a camera or a ghost
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SpaceManiac:
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- bugfix: Nonstandard power cells found in MULEbots, cyborgs, and elsewhere now
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have the correct description.
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deathride58:
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- bugfix: Genetics will no longer have a random block completely disappear each
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round
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2017-12-15:
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AverageJoe82:
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- rscadd: drones now have night vision
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- rscdel: drones no longer have lights
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Cruix:
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- bugfix: Shuttles now place hyperspace ripples where they are about to land again.
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Cyberboss:
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- config: Added "$include" directives to config files. These are recursive. Only
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config.txt will be default loaded if they are specified inside it
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- config: Added multi string list entry CROSS_SERVER. e.g. CROSS_SERVER Server+Name
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byond://server.net:1337
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- config: CROSS_SERVER_ADDRESS removed
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Epoc:
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- bugfix: Adds Cybernetic Lungs to the Cyber Organs research node
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JStheguy:
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- rscadd: Added 10 new assembly designs to the integrated circuit printer, the difference
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from current designs is purely aesthetics.
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- imageadd: Added the icons for said new assembly designs to electronic_setups.dmi,
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changed the current electronic mechanism and electronic machine sprites.
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MrStonedOne:
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- server: Added new admin flag, AUTOLOGIN, to control if admins start with admin
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powers. this defaults to on, and can be removed with -AUTOLOGIN
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- admin: Admins with +PERMISSION may now deadmin or readmin other admins via the
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permission panel.
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Naksu:
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- code_imp: Preliminary work on tracking cliented living mobs across Z-levels to
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facilitate mob AI changes later
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- code_imp: Tidied up some loc assignments
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- code_imp: fixes the remaining loc assignments
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ShizCalev:
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- soundadd: Revamped gun dry-firing sounds.
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- tweak: Everyone around you will now hear when your gun goes click. You don't want
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to hear click when you want to hear bang!
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SpaceManiac:
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- code_imp: Remote signaler and other non-telecomms radio code has been cleaned
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up.
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Xhuis:
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- rscadd: Grinding runed metal and brass now produces iron/blood and iron/teslium,
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respectively.
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- balance: As part of some code-side improvements, the amount of reagents you get
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from grinding some objects might be slightly different.
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- bugfix: Some grinding recipes that didn't work, like dead mice and glowsticks,
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now do.
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- bugfix: All-In-One grinders now correctly grind up everything, instead of one
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thing at a time.
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nicbn:
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- imageadd: Closet sprites changed.
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2017-12-16:
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Armhulen and lagnas2000 (+his team of amazing spriters):
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- rscadd: Mi-go have entered your realm!
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Robustin:
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- balance: Marauder shields now take twice as long to regenerate and only recharge
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one charge at a time.
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- balance: Marauders now have 120hp down from 150hp.
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- bugfix: The wizard event "race swap" should now stick to "safer" species.
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- bugfix: Zombies are now properly stunned for a maximum of 2 seconds instead of
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2/10ths of a second.
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- tweak: Zombie slowdown adjusted from -2 to -1.6.
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SpaceManiac:
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- bugfix: The shuttle will no longer be autocalled if the round has already ended.
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Xhuis:
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- tweak: Vitality matrices don't have visible messages when someone crosses them
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anymore.
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2017-12-17:
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More Robust Than You:
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- code_imp: Changed roundend sounds and lobby music to use one proc for choosing
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sounds
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- server: You can now easily host roundstart sounds without changing the code!
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- config: RIP in shit round_start_sounds.txt
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XDTM:
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- rscadd: A few new traumas have been added.
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- balance: Thresholds to get brain traumas have been lowered, as they currently
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pretty much only trigger if you intentionally chug impedrezene.
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- tweak: Melee head hits deal minor brain damage. Crits still do a significant amount.
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- tweak: Nuke Op implants no longer trigger on deathgasp. (They still explode on
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death)
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- tweak: You'll now receive messages when crossing certain brain damage thresholds.
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- tweak: Split Personalities are instructed not to suicide while in control.
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- tweak: Godwoken Syndrome now randomly sends Voice of God commands, instead of
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being controllable.
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Xhuis:
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- bugfix: Clockcult power alerts will no longer show outside of the clockcult gamemode
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(they could be triggered by scarabs.)
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ninjanomnom:
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- bugfix: You can use the old non-hotkey mode text input behavior (keyboard input
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automatically directed at the text input box) by changing your hotkey mode in
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preferences
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- rscadd: You can use Shift+E or Shift+B for belt/backpack respectively to quickly
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put in your held item or take out the most recently added item.
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2017-12-18:
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AnturK:
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- rscadd: Repeated messages will now be squashed in the chat.
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Cyberboss:
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- bugfix: Allied station communications are back, now with potentially multiple
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stations
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Naksu:
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- tweak: Hostile mobs on z-levels without living players will now conserve their
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efforts and simply not run AI routines at all. Also, idling mob routines should
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be significantly cheaper on non-station Z-levels.
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ShizCalev:
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- soundadd: Added new sounds to guns when reloading.
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- bugfix: Cartridges and casings ejected from guns will now make the proper sound!
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Xhuis:
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- bugfix: Microwave sound loops now correctly stop when it breaks or is otherwise
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interrupted mid-cook.
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coiax:
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- rscadd: A lollipop dispenser in "dispense lollipops" mode can push the lollipop
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straight into the targets hand, rather than getting it dirty on the floor first.
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- tweak: Aliens (and humans with alien organs) will have a prompt if they try to
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create resin structures or lay eggs atop vents or scrubbers.
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nicbn:
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- bugfix: Now the chem smoke machine uses stock parts for volume and range.
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ninjanomnom:
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- bugfix: Decals should now rotate the correct way around.
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oranges:
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- tweak: Dance machine will not play tracks to you if you have instruments turned
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off
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2017-12-19:
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More Robust Than You:
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- tweak: Jungle Fever cannot be cured anymore
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- bugfix: The Monkey Leaders' virus are now un-detectable by health scanners and
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to the PANDEMIC now.
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Shadowlight213:
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- bugfix: Fixed captain's PDA showing unusable Toggle Remote Door menu option
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XDTM:
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- rscadd: Abductors can now see if people already have glands! Never worry about
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abducting the same guy twice again.
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- rscadd: Added the Mind Interface Device to the abductor shop for 2 Credits. Only
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scientists can use it.
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- rscadd: 'The MID has two modes: Transmit and Control.'
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- rscadd: Transmit will allow you to send a message anytime, anywhere to the mind
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of a target of your choice, regardless of language barriers. The message will
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be anonymous, but abductor-like.
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- rscadd: Control allows you to give a temporary directive to a target with an implanted
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gland, that they MUST follow. Duration and amount of uses varies by gland type.
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When a gland is spent, it will no longer respond to Control signals. The target
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forgets ever receiving the objective when the duration ends.
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coiax:
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- balance: The codespeak manual now has unlimited uses and costs 3 TC.
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- bugfix: Nuke ops can now purchase the codespeak manual, as was intended.
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- rscadd: Golems can now wear labcoats.
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kevinz000:
|
|
- rscadd: You can now joust with spears if you are riding on another mob, whether
|
|
it's a hapless cyborg or otherwise! Additional damage and stunchance will be
|
|
added per tile moved!
|
|
ninjanomnom:
|
|
- bugfix: Non movement keys pressed while moving no longer stop movement.
|
|
2017-12-20:
|
|
AnturK:
|
|
- rscadd: You can enforce no smoking zones with a disarm aimed at the smokers mouth.
|
|
coiax:
|
|
- rscadd: A changeling will learn all languages from anyone they absorb.
|
|
2017-12-21:
|
|
Fox McCloud:
|
|
- bugfix: Fixes arm implants being immune to EMPs
|
|
SpaceManiac:
|
|
- refactor: Telecomms and radio code has been cleaned up.
|
|
- tweak: The PDA message server is now a real piece of telecomms machinery.
|
|
- tweak: PDA logs now include the job as well as name of the participants.
|
|
- bugfix: The Syndicate frequency no longer hears its own messages twice.
|
|
- bugfix: Talking directly into a radio which is also hot-miked no longer double-talks.
|
|
- bugfix: Passing a space transition no longer interrupts pulls.
|
|
Xhuis:
|
|
- bugfix: You can no longer elect two Eminences simultaneously.
|
|
- bugfix: The Eminence no longer drifts in space.
|
|
- tweak: The Eminence's mass recall now works on unconscious servants.
|
|
- tweak: The Eminence's messages now have follow links for observers.
|
|
- balance: Floors blessed with holy water prevent servants from warping in and the
|
|
Eminence from crossing them.
|
|
- balance: The Eminence can never enter the Chapel.
|
|
coiax:
|
|
- rscadd: At the end of the round, all players can see who the antagonists are.
|
|
improvedname:
|
|
- bugfix: Corrects 357. speedloader in the autolathe
|
|
kevinz000:
|
|
- rscdel: Integrated circuit smoke circuits now require 10 units of reagents to
|
|
fire.
|
|
uraniummeltdown:
|
|
- rscadd: You can adjust line height in chat settings
|
|
- tweak: Default chat line height is slightly shorter, from 1.4 to 1.2
|
|
2017-12-22:
|
|
Awesine:
|
|
- rscadd: added some things which happen to be mining scanner things to that gulag
|
|
thing
|
|
Kor:
|
|
- rscadd: During Christmas you will be able to click on the tree in the Chapel to
|
|
receive one present per round. That present can contain any item in the game.
|
|
Naksu:
|
|
- bugfix: frying oil actually works
|
|
WJohnston:
|
|
- tweak: Syndicate nuke op infiltrator shuttle is no longer lopsided.
|
|
kevinz000:
|
|
- rscadd: 'Clown modules have been added for cyborgs! Modules: Bikehorn, Airhorn,
|
|
instrumental bikehorn, clown stamp, multicolor paint, rainbow crayon, soap,
|
|
razor, purple lipstick, nonstunning selfcharging creampie cannon, nonslipping
|
|
selfcharging water sprayer, lollipop fabricator, metallic picket sign, mini
|
|
extinguisher, laughter reagent hypospray, and the ability to hug. experimental:
|
|
When emagged they get a fire spray, "super" laughter injector, and shocking
|
|
or crushing hugs. Also, the module is adminspawn only at the moment.'
|
|
- bugfix: Projectiles that pierce objects will no longer be thrown off course when
|
|
doing so!
|
|
- code_imp: Projectiles now use /datum/point/vectors for trajectory calculations.
|
|
- bugfix: Beam rifle reflections will no longer glitch out.
|
|
2017-12-23:
|
|
Dax Dupont:
|
|
- bugfix: Borgs will no longer have their metal/glass/etc stacks commit sudoku when
|
|
it runs out of metal. They will also show the correct amount instead of a constant
|
|
of "1" on menu interaction.
|
|
Kor:
|
|
- rscadd: During Christmas you will be able to click on the tree in the Chapel to
|
|
receive one present per round. That present can contain any item in the game.
|
|
Robustin:
|
|
- tweak: The EMP door shocking effect has a new formula. Heavy EMP's will no longer
|
|
shock doors while light EMP's have a 10% chance (down from 13.33%).
|
|
coiax:
|
|
- balance: The kitchen gibber must be anchored in order to use.
|
|
- balance: The gibber requires bodies to have no external items or equipment.
|
|
2017-12-24:
|
|
Frozenguy5:
|
|
- bugfix: Soapstones now give the correct time they were placed down.
|
|
More Robust Than You:
|
|
- tweak: Vending machines now use TGUI
|
|
SpaceManiac:
|
|
- bugfix: '"Download N research nodes" objective is now checked correctly again.'
|
|
2017-12-25:
|
|
SpaceManiac:
|
|
- bugfix: The Syndicate radio channel works on the station properly again.
|
|
coiax:
|
|
- rscadd: Ghosts can now use the *spin and *flip emotes.
|
|
uraniummeltdown:
|
|
- rscadd: Examine a door assembly to check what custom name is set.
|
|
2017-12-26:
|
|
Cyberboss:
|
|
- tweak: Objects that can have materials inserted into them only will do so on help
|
|
intent
|
|
PsyKzz:
|
|
- rscadd: Jaws of life can now cut handcuffs
|
|
SpaceManiac:
|
|
- admin: Play Internet Sound now has an option to show the song title to players.
|
|
XDTM:
|
|
- balance: Rebalanced healing symptoms.
|
|
- balance: Cellular Molding was replaced by Nocturnal Regeneration, which only works
|
|
in darkness.
|
|
- balance: All healing symptoms now heal both brute and burn damage, although the
|
|
basic ones will still be more effective on one damage type.
|
|
- balance: Plasma Fixation and Radioactive Metabolism heal toxin damage, offsetting
|
|
the damage done by their healing sources.
|
|
- balance: Changed healing symptoms' stats, generally making them less punishing.
|
|
Xhuis:
|
|
- balance: Medical supplies on all normal maps (Box, Meta, Delta, Omega, and Pubby)
|
|
are now behind ID-locked windoors. These windoors will become all-access during
|
|
red alert!
|
|
YPOQ:
|
|
- bugfix: Emagged cleanbots can acid people again
|
|
- bugfix: Headgear worn by monkeys can be affected by acid
|
|
ninjanomnom:
|
|
- bugfix: The auxiliary mining base can no longer be placed on top of lava, indestructible
|
|
turfs, or inside particularly large ruins.
|
|
- bugfix: The backup shuttle has it's own area now and you should no longer occasionally
|
|
be teleported there by the arena shuttle.
|
|
- bugfix: Cycling airlocks on shuttles should work correctly when rotated now.
|
|
- bugfix: Things like thermite which burned through walls straight to space now
|
|
stop on plating. You'll have to thermite it again to get to space.
|
|
2017-12-27:
|
|
More Robust Than You:
|
|
- code_imp: Changed roundend sounds and lobby music to use one proc for choosing
|
|
sounds
|
|
- server: You can now easily host roundstart sounds without changing the code!
|
|
- config: RIP in shit round_start_sounds.txt
|
|
Nero1024:
|
|
- soundadd: blast doors and shutters will now play a sound when they open and close.
|
|
Robustin:
|
|
- bugfix: Hallucinations will no longer show open doors "bolting".
|
|
SpaceManiac:
|
|
- code_imp: The R&D console has been made more responsive by tweaking how design
|
|
icons are loaded.
|
|
Xhuis:
|
|
- rscadd: Maintenance drones and cogscarabs can now spawn with holiday-related hats
|
|
on some holidays!
|
|
coiax:
|
|
- rscadd: Deltastation now has christmas trees during seasonally appropriate times.
|
|
deathride58:
|
|
- bugfix: Praise the lord! The shift+scroll hotkey to zoom in/out as a ghost works
|
|
properly again!
|
|
kevinz000:
|
|
- rscadd: you can now pick up corgi's and pAIs, how disgustingly cute
|
|
- code_imp: Forensics is now a datum component.
|
|
- balance: NPC humans will now start leaving fingerprints on things they touch!
|
|
2017-12-28:
|
|
Cyberboss:
|
|
- bugfix: Ghost lights will follow the ghost while orbiting
|
|
Robustin:
|
|
- bugfix: Splashing a book with ethanol should no longer produce errant messages.
|
|
- balance: Dead cultists can now be moved across the "line" on Reebe.
|
|
2017-12-29:
|
|
CosmicScientist:
|
|
- rscadd: timestop now inverts the colours of those frozen in time!
|
|
Dax Dupont:
|
|
- bugfix: APCs and other wall mounted objects are no longer blocked by the secure
|
|
medbay storage parts.
|
|
- bugfix: Removed a duplicate radiation collector on Deltastation.
|
|
More Robust Than You:
|
|
- bugfix: The Radiance can now enter the chapel
|
|
- bugfix: Monkey chat should no longer have .k prefixed
|
|
- bugfix: Monkey leaders should actually get jungle fever now
|
|
Robustin:
|
|
- bugfix: The action button for spells should now accurately reflect when the spell
|
|
is on cooldown
|
|
- bugfix: You can now reliably use the button for "touch" spells to "recall" the
|
|
spell
|
|
SpaceManiac:
|
|
- code_imp: Explicit z-level checks have been changed to use defines.
|
|
XDTM:
|
|
- rscadd: 'Added a new reagent: Pax.'
|
|
- rscadd: Pax is made with Mindbreaker, Synaptizine and Water, and those affected
|
|
by it are forced to be nonviolent against living beings. At least, not directly.
|
|
coiax:
|
|
- rscadd: Adds an internal radio implant, allowing the use of the radio if you expect
|
|
to have your headset removed. Or if you don't have any ears or hands. It can
|
|
be purchased for 4 TC from any Syndicate uplink.
|
|
- rscadd: Nuke ops now buy special "syndicate intelligence potions" that automatically
|
|
insert an internal radio implant when used successfully. Cayenne can now participate
|
|
in your high level discussions.
|
|
2017-12-30:
|
|
Cyberboss:
|
|
- tweak: Burial jumpsuits no longer have suit sensors
|
|
- tweak: The chemistry job has been removed from Omegastation. Medical doctors still
|
|
have full chemistry access
|
|
MrDoomBringer:
|
|
- imageadd: NanoTrasen has sent the station new spaceheaters! They look nicer now!
|
|
Xhuis:
|
|
- balance: Vitality matrices now apply Ichorial Stain when reviving a dead servant,
|
|
which prevents that servant from being revived again by vitality matrices for
|
|
a full minute.
|
|
- balance: Vitality matrices can't be placed adjacent to one another.
|
|
- balance: Brass skewers now damage and stun cyborgs.
|
|
- balance: Vitality matrices no longer drain people impaled on brass skewers.
|
|
- balance: Pressure sensors have 5 health again (down from 25.)
|
|
ninjanomnom:
|
|
- bugfix: Some changes to turfs like shuttles would result in un-initialized space
|
|
tiles being created. This has been fixed.
|
|
2017-12-31:
|
|
Cyberboss:
|
|
- rscadd: Explosions now cause camera shake based on intensity and distance
|
|
F-OS:
|
|
- bugfix: Last resort now requires a confirmation
|
|
Naksu:
|
|
- code_imp: loot drop spawners now assign their pixel offsets to the items they
|
|
spawn, also have a "fanout" setting to distribute items in a neat fashion like
|
|
in omega/delta's core and some tech storages.
|
|
- tweak: replaced several law boards in uploads with spawners, the net result being
|
|
one more board in uploads that may be a duplicate asimov (but hopefully isn't)
|
|
SpaceManiac:
|
|
- bugfix: Viewing photos sent by PDA message works again.
|
|
WJohnston:
|
|
- rscadd: Redesigned the entire syndicate lavaland base to be more stylish, have
|
|
functioning power and atmos as well as a turbine to play with.
|
|
XDTM:
|
|
- bugfix: Fixed a hallucination that would say [target.first_name()] instead of
|
|
the actual name.
|