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2022-02-02 02:01:04 -03:00

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2017-12-02:
BeeSting12:
- spellcheck: Occupand ---> Occupant on opened cryogenic pods.
- spellcheck: Cyrogenic ---> Cryogenic on opened cryogenic pods.
CosmicScientist:
- rscadd: You can make plushies kiss one another!
Frozenguy5:
- tweak: The Particle Accelerator's wires can no longer be EMP'd
Naksu:
- code_imp: Cleans up some loc assignments
Robustin:
- tweak: Damage examinations now include a "moderate" classification. Before minor
was <30 and severe was anything 30 or above. Now minor is <25, moderate is 25
to <50, and severe is 50+.
- balance: Clockwork magicks will now prevent Bags of Holding from being combined
on Reebe.
- bugfix: Flashes will now burn out AFTER flashing when they fail instead of being
a ticking time bomb that waits to screw you over on your next attempt.
SpaceManiac:
- tweak: The R&D Console has been given a much prettier interface.
- tweak: Research scanner goggles now show materials and technology prospects in
a nicer way.
uraniummeltdown:
- imageadd: Construct shells have a new animated sprite
2017-12-03:
ExcessiveUseOfCobblestone:
- bugfix: You can now lay (buckle!) yourself to a bed to avoid being burnt to a
crisp during "the floor is lava" event.
Robustin:
- tweak: Igniting plasma statues no longer ignores ignition temperature and only
creates as much plasma as was used in its creation.
Xhuis:
- rscadd: Light fixtures now turn an ominous, dim red color when they lose power,
and draw from an internal power cell to maintain it until either the cell dies
(usually after 10 minutes) or power is restored.
- rscadd: You can override emergency light functionality from an APC. You can also
click on individual lights as a cyborg or AI to override them individually.
Traitor AIs also have a new ability that disables emergency lights across the
entire station.
zennerx:
- spellcheck: fixed some typos in the weapon firing mechanism description
2017-12-04:
AnturK:
- rscadd: You can now record and replay holopad messages using holodisks.
- rscadd: Holodisks are printable in autolathes.
Xhuis:
- bugfix: You now need fuel in your welder to repair mechs.
2017-12-05:
Cyberboss:
- sounddel: Reduced the volume of showers
Dax Dupont:
- rscadd: Nanotrasen is happy to announce the pinnacle in plasma research! The Disco
Inferno shuttle design is the result of decades of plasma research. Burn, baby,
burn!
MrPerson & ninjanomnom:
- refactor: Completely changed how keyboard input is read.
- rscadd: Holding two directions at the same time will now move you diagonally.
This works with the arrow keys, wasd, and the numpad.
- tweak: Moving diagonally takes twice as long as moving a cardinal direction.
- bugfix: You can use control to turn using wasd and the numpad instead of just
the arrow keys.
- rscdel: 'Some old non-hotkey mode behaviors, especially in relation to chatbox
interaction, can''t be kept with the new system. Of key note: You can''t type
while walking. This is due to limitations of byond and the work necessary to
overcome it is better done as another overhaul allowing custom controls.'
Robustin:
- rscdel: Reverted changes in 3d sound system that tripled the distance that sound
would carry.
SpaceManiac:
- spellcheck: Energy values are now measured in joules. What was previously 1 unit
is now 1 kJ.
- bugfix: Syndicate uplink implants now work again.
Xhuis:
- tweak: Stethoscopes now inform the user if the target can be defibrillated; the
user will hear a "faint, fluttery pulse."
coiax:
- rscadd: Quiet areas of libraries on station have now been equipped with a vending
machine containing suitable recreational activities.
2017-12-06:
Dax Dupont & Alek2ander:
- tweak: Binary chat messages been made more visible.
Revenant Defile ability:
- bugfix: Revenant's Defile now removes salt piles
XDTM:
- rscadd: 'Brain damage has been completely reworked! remove: Brain damage now no
longer simply makes you dumb. Although most of its effects have been shifted
into a brain trauma.'
- rscadd: Every time you take brain damage, there's a chance you'll suffer a brain
trauma. There are many variations of brain traumas, split in mild, severe, and
special.
- rscadd: Mild brain traumas are the easiest to get, can be lightly to moderately
annoying, and can be cured with mannitol and time.
- rscadd: Severe brain traumas are much rarer and require extensive brain damage
before you have a chance to get them; they are usually very debilitating. Unlike
mild traumas, they require surgery to cure. A new surgery procedure has been
added for this, the aptly named Brain Surgery. It can also heal minor traumas.
- rscadd: 'Special brain traumas are rarely gained in place of Severe traumas: they
are either complex or beneficial. However, they are also even easier to cure
than mild traumas, which means that keeping these will usually mean keeping
a mild trauma along with it.'
- rscadd: Mobs can only naturally have one mild trauma and one severe or special
trauma.
- balance: Brain damage will now kill and ruin the brain if it goes above 200. If
it somehow goes above 400, the brain will melt and be destroyed completely.
- balance: Many brain-damaging effects have been given a damage cap, making them
non-lethal.
- rscdel: The Unintelligible mutation has been removed and made into a brain trauma.
- rscdel: Brain damage no longer makes using machines a living hell.
- rscadd: Abductors give minor traumas to people they experiment on.
coiax:
- rscadd: The drone dispenser on Metastation has been moved to the maintenance by
Robotics.
2017-12-07:
ShizCalev:
- bugfix: Games vending machines can now properly be rebuilt.
- bugfix: Games vending machines can now be refilled via supply crates.
- rscadd: Games Supply Crates have been added to the cargo console.
SpaceManiac:
- bugfix: Radio frequency 148.9 is once again serviced by the telecomms system.
Xhuis:
- rscadd: Added the Eminence role to clockcult! Players can elect themselves or
ghosts as the Eminence from the eminence spire structure on Reebe.
- rscadd: The Eminence is incorporeal and invisible, and directs the entire cult.
Anything they say is heard over the Hierophant network, and they can issue commands
by middle-clicking themselves or different turfs.
- rscadd: The Eminence also has a single-use mass recall that warps all servants
to the Ark chamber.
- rscadd: Added traps, triggers, and brass filaments to link them. They can all
be constructed from brass sheets, and do different things and trigger in different
ways. Current traps include the brass skewer and steam vent, and triggers include
the pressure sensor, lever, and repeater.
- rscadd: The Eminence can activate trap triggers by clicking on them!
- rscadd: Servants can deconstruct traps instantly with a wrench.
- rscdel: Mending Mantra has been removed.
- tweak: Clockwork scriptures have been recolored and sorted based on their functions;
yellow scriptures are for construction, red for offense, blue for defense, and
purple for niche.
- balance: Servants now spawn with a PDA and black shoes to make disguise more feasible.
- balance: The Eminence can superheat up to 20 clockwork walls at a time. Superheated
walls are immune to hulk and mech punches, but can still be broken conventionally.
- balance: Clockwork walls are slightly faster to build before the Ark activates,
taking an extra second less.
- bugfix: Poly no longer continually undergoes binary fission when Ratvar is in
range.
- code_imp: The global records alert for servants will no longer display info that
doesn't affect them since the rework.
coiax:
- rscadd: The drone dispenser on Box Station has been moved from the Testing Lab
to the Morgue/Robotics maintenance tunnel.
deathride58:
- config: The default view range can now be defined in the config. The default is
15x15, which is simplified to 7 by BYOND. For reference, Goonstation's widescreen
range is 21x15. Do note that changing this value will affect the title screen.
The title screen images and the title screen area on the Centcom z-level will
have to be updated if the default view range is changed.
2017-12-08:
Dax Dupont:
- bugfix: Fixed observer chat flavor of silicon chat.
- bugfix: Grilles now no longer revert to a pre-broken icon state when you hit them
after they broke.
Dorsisdwarf:
- tweak: Minor fixes to some techweb nodes
- balance: Made flight suits, combat implants, and combat modules require more nodes
Fox McCloud:
- tweak: Slime blueprints can now make an area compatible with Xenobio consoles,
regardless of the name of the new area
MrDoomBringer:
- imageadd: All stations have been outfitted with brand new Smoke Machines! They
have nicer sprites now!
Shadowlight213:
- rscadd: You now can get a medal for wasting hours talking to the secret debug
tile.
- bugfix: Fixed runtime for the tile when poly's speech file doesn't exist.
Xhuis:
- rscadd: You can now make pet carriers from the autolathe, to carry around chef
meat and other small animals without having to drag them. The HoP, captain,
and CMO also start with carriers in their lockers for their pets.
YPOQ:
- bugfix: Fixed the camera failure, race swap, cursed items, and imposter wizard
random events
- tweak: The cursed items event no longer nullspaces items
jammer312:
- rscadd: Action buttons now remember positions where you locked.
- tweak: Now locking action buttons prevents them from being reset.
2017-12-10:
SpaceManiac:
- bugfix: External airlocks of the mining base and gulag are now cycle-linked.
- tweak: The pAI software interface is now accessible via an action button.
Swindly:
- rscadd: You can kill yourself with a few more items.
XDTM:
- tweak: Instead of activating randomly on speech, Godwoken Syndrome randomly grants
inspiration, causing the next message to be a Voice of God.
Xhuis:
- tweak: Flickering lights will now actually flicker and not go between emergency
lights and normal lighting.
- bugfix: Emergency lights no longer stay on forever in some cases.
kevinz000:
- rscadd: Nanotrasen would like to remind crewmembers and especially medical personnel
to stand clear of cadeavers before applying a defibrillator shock. (You get
shocked if you're pulling/grabbing someone being defibbed.)
- tweak: defib shock/charge sounds upped from 50% to 75%.
2017-12-11:
Anonmare:
- bugfix: Booze-o-mats have beer
Cruix:
- tweak: The white ship navigation computer now takes 10 seconds to designate a
landing spot, and users can no longer see the syndicate shuttle or its custom
landing location. If the white ship landing location would intersect the syndicate
shuttle or its landing location, it will fail after the 10 seconds have elapsed.
Frozenguy5:
- balance: Some hardsuits have had their melee, fire and rad armor ratings tweaked.
Improvedname:
- tweak: cats now drop their ears and tail when butchered.
Robustin:
- bugfix: Modes not in rotation have had their "false report" weights for the Command
Report standardized
SpaceManiac:
- bugfix: The MULEbots that the station starts with now show their ID numbers.
- bugfix: The dependency by Advanced Cybernetic Implants and Experimental Flight
Equipment on Integrated HUDs has been restored.
kevinz000:
- bugfix: flightsuits should no longer disappear when you take them off involuntarily
- bugfix: beam rifles actually fire striaght now
- bugfix: click catchers now actually work
- bugfix: you no longer see space in areas you normally can't see, instead of black.
in reality you can still see space but it's faint enough that you can't tell
so I'll say I fixed it.
uraniummeltdown:
- rscadd: Added MANY new types of airlock assembly that can be built with metal.
Use metal in hand to see the new airlock assembly recipes.
- rscadd: Added new airlock types to the RCD and airlock painter
- rscadd: Vault door assemblies can be built with 8 plasteel, high security assemblies
with 6 plasteel
- rscadd: Glass mineral airlocks are finally constructible. Use glass and mineral
sheets on an airlock assembly in any order to make them.
- tweak: Glass and mineral sheets are now able to be welded out of door assemblies
rather than having to deconstruct the whole thing
- rscdel: Airlock painter no longer works on airlock assemblies (still works on
airlocks)
- bugfix: Titanium airlocks no longer have any missing overlays
2017-12-12:
Mark9013100:
- rscadd: Medical Wardrobes now contain an additional standard and EMT labcoat.
Robustin:
- rscadd: The blood cult revive rune will now replace the souls of braindead or
inactive cultists/constructs when properly invoked. These "revivals" will not
count toward the revive limit.
- rscadd: The clock cult healing rune will now replace the souls of braindead or
inactive cultists/constructs when left atop the rune. These "revivals" will
not drain the rune's energy.
Swindly:
- bugfix: Swarmers can no longer deconstruct objects with living things in them.
kevinz000:
- bugfix: You can now print telecomms equipment again.
2017-12-13:
Naksu:
- bugfix: glass shards and bananium floors no longer make a sound when "walked"
over by a camera or a ghost
SpaceManiac:
- bugfix: Nonstandard power cells found in MULEbots, cyborgs, and elsewhere now
have the correct description.
deathride58:
- bugfix: Genetics will no longer have a random block completely disappear each
round
2017-12-15:
AverageJoe82:
- rscadd: drones now have night vision
- rscdel: drones no longer have lights
Cruix:
- bugfix: Shuttles now place hyperspace ripples where they are about to land again.
Cyberboss:
- config: Added "$include" directives to config files. These are recursive. Only
config.txt will be default loaded if they are specified inside it
- config: Added multi string list entry CROSS_SERVER. e.g. CROSS_SERVER Server+Name
byond://server.net:1337
- config: CROSS_SERVER_ADDRESS removed
Epoc:
- bugfix: Adds Cybernetic Lungs to the Cyber Organs research node
JStheguy:
- rscadd: Added 10 new assembly designs to the integrated circuit printer, the difference
from current designs is purely aesthetics.
- imageadd: Added the icons for said new assembly designs to electronic_setups.dmi,
changed the current electronic mechanism and electronic machine sprites.
MrStonedOne:
- server: Added new admin flag, AUTOLOGIN, to control if admins start with admin
powers. this defaults to on, and can be removed with -AUTOLOGIN
- admin: Admins with +PERMISSION may now deadmin or readmin other admins via the
permission panel.
Naksu:
- code_imp: Preliminary work on tracking cliented living mobs across Z-levels to
facilitate mob AI changes later
- code_imp: Tidied up some loc assignments
- code_imp: fixes the remaining loc assignments
ShizCalev:
- soundadd: Revamped gun dry-firing sounds.
- tweak: Everyone around you will now hear when your gun goes click. You don't want
to hear click when you want to hear bang!
SpaceManiac:
- code_imp: Remote signaler and other non-telecomms radio code has been cleaned
up.
Xhuis:
- rscadd: Grinding runed metal and brass now produces iron/blood and iron/teslium,
respectively.
- balance: As part of some code-side improvements, the amount of reagents you get
from grinding some objects might be slightly different.
- bugfix: Some grinding recipes that didn't work, like dead mice and glowsticks,
now do.
- bugfix: All-In-One grinders now correctly grind up everything, instead of one
thing at a time.
nicbn:
- imageadd: Closet sprites changed.
2017-12-16:
Armhulen and lagnas2000 (+his team of amazing spriters):
- rscadd: Mi-go have entered your realm!
Robustin:
- balance: Marauder shields now take twice as long to regenerate and only recharge
one charge at a time.
- balance: Marauders now have 120hp down from 150hp.
- bugfix: The wizard event "race swap" should now stick to "safer" species.
- bugfix: Zombies are now properly stunned for a maximum of 2 seconds instead of
2/10ths of a second.
- tweak: Zombie slowdown adjusted from -2 to -1.6.
SpaceManiac:
- bugfix: The shuttle will no longer be autocalled if the round has already ended.
Xhuis:
- tweak: Vitality matrices don't have visible messages when someone crosses them
anymore.
2017-12-17:
More Robust Than You:
- code_imp: Changed roundend sounds and lobby music to use one proc for choosing
sounds
- server: You can now easily host roundstart sounds without changing the code!
- config: RIP in shit round_start_sounds.txt
XDTM:
- rscadd: A few new traumas have been added.
- balance: Thresholds to get brain traumas have been lowered, as they currently
pretty much only trigger if you intentionally chug impedrezene.
- tweak: Melee head hits deal minor brain damage. Crits still do a significant amount.
- tweak: Nuke Op implants no longer trigger on deathgasp. (They still explode on
death)
- tweak: You'll now receive messages when crossing certain brain damage thresholds.
- tweak: Split Personalities are instructed not to suicide while in control.
- tweak: Godwoken Syndrome now randomly sends Voice of God commands, instead of
being controllable.
Xhuis:
- bugfix: Clockcult power alerts will no longer show outside of the clockcult gamemode
(they could be triggered by scarabs.)
ninjanomnom:
- bugfix: You can use the old non-hotkey mode text input behavior (keyboard input
automatically directed at the text input box) by changing your hotkey mode in
preferences
- rscadd: You can use Shift+E or Shift+B for belt/backpack respectively to quickly
put in your held item or take out the most recently added item.
2017-12-18:
AnturK:
- rscadd: Repeated messages will now be squashed in the chat.
Cyberboss:
- bugfix: Allied station communications are back, now with potentially multiple
stations
Naksu:
- tweak: Hostile mobs on z-levels without living players will now conserve their
efforts and simply not run AI routines at all. Also, idling mob routines should
be significantly cheaper on non-station Z-levels.
ShizCalev:
- soundadd: Added new sounds to guns when reloading.
- bugfix: Cartridges and casings ejected from guns will now make the proper sound!
Xhuis:
- bugfix: Microwave sound loops now correctly stop when it breaks or is otherwise
interrupted mid-cook.
coiax:
- rscadd: A lollipop dispenser in "dispense lollipops" mode can push the lollipop
straight into the targets hand, rather than getting it dirty on the floor first.
- tweak: Aliens (and humans with alien organs) will have a prompt if they try to
create resin structures or lay eggs atop vents or scrubbers.
nicbn:
- bugfix: Now the chem smoke machine uses stock parts for volume and range.
ninjanomnom:
- bugfix: Decals should now rotate the correct way around.
oranges:
- tweak: Dance machine will not play tracks to you if you have instruments turned
off
2017-12-19:
More Robust Than You:
- tweak: Jungle Fever cannot be cured anymore
- bugfix: The Monkey Leaders' virus are now un-detectable by health scanners and
to the PANDEMIC now.
Shadowlight213:
- bugfix: Fixed captain's PDA showing unusable Toggle Remote Door menu option
XDTM:
- rscadd: Abductors can now see if people already have glands! Never worry about
abducting the same guy twice again.
- rscadd: Added the Mind Interface Device to the abductor shop for 2 Credits. Only
scientists can use it.
- rscadd: 'The MID has two modes: Transmit and Control.'
- rscadd: Transmit will allow you to send a message anytime, anywhere to the mind
of a target of your choice, regardless of language barriers. The message will
be anonymous, but abductor-like.
- rscadd: Control allows you to give a temporary directive to a target with an implanted
gland, that they MUST follow. Duration and amount of uses varies by gland type.
When a gland is spent, it will no longer respond to Control signals. The target
forgets ever receiving the objective when the duration ends.
coiax:
- balance: The codespeak manual now has unlimited uses and costs 3 TC.
- bugfix: Nuke ops can now purchase the codespeak manual, as was intended.
- rscadd: Golems can now wear labcoats.
kevinz000:
- rscadd: You can now joust with spears if you are riding on another mob, whether
it's a hapless cyborg or otherwise! Additional damage and stunchance will be
added per tile moved!
ninjanomnom:
- bugfix: Non movement keys pressed while moving no longer stop movement.
2017-12-20:
AnturK:
- rscadd: You can enforce no smoking zones with a disarm aimed at the smokers mouth.
coiax:
- rscadd: A changeling will learn all languages from anyone they absorb.
2017-12-21:
Fox McCloud:
- bugfix: Fixes arm implants being immune to EMPs
SpaceManiac:
- refactor: Telecomms and radio code has been cleaned up.
- tweak: The PDA message server is now a real piece of telecomms machinery.
- tweak: PDA logs now include the job as well as name of the participants.
- bugfix: The Syndicate frequency no longer hears its own messages twice.
- bugfix: Talking directly into a radio which is also hot-miked no longer double-talks.
- bugfix: Passing a space transition no longer interrupts pulls.
Xhuis:
- bugfix: You can no longer elect two Eminences simultaneously.
- bugfix: The Eminence no longer drifts in space.
- tweak: The Eminence's mass recall now works on unconscious servants.
- tweak: The Eminence's messages now have follow links for observers.
- balance: Floors blessed with holy water prevent servants from warping in and the
Eminence from crossing them.
- balance: The Eminence can never enter the Chapel.
coiax:
- rscadd: At the end of the round, all players can see who the antagonists are.
improvedname:
- bugfix: Corrects 357. speedloader in the autolathe
kevinz000:
- rscdel: Integrated circuit smoke circuits now require 10 units of reagents to
fire.
uraniummeltdown:
- rscadd: You can adjust line height in chat settings
- tweak: Default chat line height is slightly shorter, from 1.4 to 1.2
2017-12-22:
Awesine:
- rscadd: added some things which happen to be mining scanner things to that gulag
thing
Kor:
- rscadd: During Christmas you will be able to click on the tree in the Chapel to
receive one present per round. That present can contain any item in the game.
Naksu:
- bugfix: frying oil actually works
WJohnston:
- tweak: Syndicate nuke op infiltrator shuttle is no longer lopsided.
kevinz000:
- rscadd: 'Clown modules have been added for cyborgs! Modules: Bikehorn, Airhorn,
instrumental bikehorn, clown stamp, multicolor paint, rainbow crayon, soap,
razor, purple lipstick, nonstunning selfcharging creampie cannon, nonslipping
selfcharging water sprayer, lollipop fabricator, metallic picket sign, mini
extinguisher, laughter reagent hypospray, and the ability to hug. experimental:
When emagged they get a fire spray, "super" laughter injector, and shocking
or crushing hugs. Also, the module is adminspawn only at the moment.'
- bugfix: Projectiles that pierce objects will no longer be thrown off course when
doing so!
- code_imp: Projectiles now use /datum/point/vectors for trajectory calculations.
- bugfix: Beam rifle reflections will no longer glitch out.
2017-12-23:
Dax Dupont:
- bugfix: Borgs will no longer have their metal/glass/etc stacks commit sudoku when
it runs out of metal. They will also show the correct amount instead of a constant
of "1" on menu interaction.
Kor:
- rscadd: During Christmas you will be able to click on the tree in the Chapel to
receive one present per round. That present can contain any item in the game.
Robustin:
- tweak: The EMP door shocking effect has a new formula. Heavy EMP's will no longer
shock doors while light EMP's have a 10% chance (down from 13.33%).
coiax:
- balance: The kitchen gibber must be anchored in order to use.
- balance: The gibber requires bodies to have no external items or equipment.
2017-12-24:
Frozenguy5:
- bugfix: Soapstones now give the correct time they were placed down.
More Robust Than You:
- tweak: Vending machines now use TGUI
SpaceManiac:
- bugfix: '"Download N research nodes" objective is now checked correctly again.'
2017-12-25:
SpaceManiac:
- bugfix: The Syndicate radio channel works on the station properly again.
coiax:
- rscadd: Ghosts can now use the *spin and *flip emotes.
uraniummeltdown:
- rscadd: Examine a door assembly to check what custom name is set.
2017-12-26:
Cyberboss:
- tweak: Objects that can have materials inserted into them only will do so on help
intent
PsyKzz:
- rscadd: Jaws of life can now cut handcuffs
SpaceManiac:
- admin: Play Internet Sound now has an option to show the song title to players.
XDTM:
- balance: Rebalanced healing symptoms.
- balance: Cellular Molding was replaced by Nocturnal Regeneration, which only works
in darkness.
- balance: All healing symptoms now heal both brute and burn damage, although the
basic ones will still be more effective on one damage type.
- balance: Plasma Fixation and Radioactive Metabolism heal toxin damage, offsetting
the damage done by their healing sources.
- balance: Changed healing symptoms' stats, generally making them less punishing.
Xhuis:
- balance: Medical supplies on all normal maps (Box, Meta, Delta, Omega, and Pubby)
are now behind ID-locked windoors. These windoors will become all-access during
red alert!
YPOQ:
- bugfix: Emagged cleanbots can acid people again
- bugfix: Headgear worn by monkeys can be affected by acid
ninjanomnom:
- bugfix: The auxiliary mining base can no longer be placed on top of lava, indestructible
turfs, or inside particularly large ruins.
- bugfix: The backup shuttle has it's own area now and you should no longer occasionally
be teleported there by the arena shuttle.
- bugfix: Cycling airlocks on shuttles should work correctly when rotated now.
- bugfix: Things like thermite which burned through walls straight to space now
stop on plating. You'll have to thermite it again to get to space.
2017-12-27:
More Robust Than You:
- code_imp: Changed roundend sounds and lobby music to use one proc for choosing
sounds
- server: You can now easily host roundstart sounds without changing the code!
- config: RIP in shit round_start_sounds.txt
Nero1024:
- soundadd: blast doors and shutters will now play a sound when they open and close.
Robustin:
- bugfix: Hallucinations will no longer show open doors "bolting".
SpaceManiac:
- code_imp: The R&D console has been made more responsive by tweaking how design
icons are loaded.
Xhuis:
- rscadd: Maintenance drones and cogscarabs can now spawn with holiday-related hats
on some holidays!
coiax:
- rscadd: Deltastation now has christmas trees during seasonally appropriate times.
deathride58:
- bugfix: Praise the lord! The shift+scroll hotkey to zoom in/out as a ghost works
properly again!
kevinz000:
- rscadd: you can now pick up corgi's and pAIs, how disgustingly cute
- code_imp: Forensics is now a datum component.
- balance: NPC humans will now start leaving fingerprints on things they touch!
2017-12-28:
Cyberboss:
- bugfix: Ghost lights will follow the ghost while orbiting
Robustin:
- bugfix: Splashing a book with ethanol should no longer produce errant messages.
- balance: Dead cultists can now be moved across the "line" on Reebe.
2017-12-29:
CosmicScientist:
- rscadd: timestop now inverts the colours of those frozen in time!
Dax Dupont:
- bugfix: APCs and other wall mounted objects are no longer blocked by the secure
medbay storage parts.
- bugfix: Removed a duplicate radiation collector on Deltastation.
More Robust Than You:
- bugfix: The Radiance can now enter the chapel
- bugfix: Monkey chat should no longer have .k prefixed
- bugfix: Monkey leaders should actually get jungle fever now
Robustin:
- bugfix: The action button for spells should now accurately reflect when the spell
is on cooldown
- bugfix: You can now reliably use the button for "touch" spells to "recall" the
spell
SpaceManiac:
- code_imp: Explicit z-level checks have been changed to use defines.
XDTM:
- rscadd: 'Added a new reagent: Pax.'
- rscadd: Pax is made with Mindbreaker, Synaptizine and Water, and those affected
by it are forced to be nonviolent against living beings. At least, not directly.
coiax:
- rscadd: Adds an internal radio implant, allowing the use of the radio if you expect
to have your headset removed. Or if you don't have any ears or hands. It can
be purchased for 4 TC from any Syndicate uplink.
- rscadd: Nuke ops now buy special "syndicate intelligence potions" that automatically
insert an internal radio implant when used successfully. Cayenne can now participate
in your high level discussions.
2017-12-30:
Cyberboss:
- tweak: Burial jumpsuits no longer have suit sensors
- tweak: The chemistry job has been removed from Omegastation. Medical doctors still
have full chemistry access
MrDoomBringer:
- imageadd: NanoTrasen has sent the station new spaceheaters! They look nicer now!
Xhuis:
- balance: Vitality matrices now apply Ichorial Stain when reviving a dead servant,
which prevents that servant from being revived again by vitality matrices for
a full minute.
- balance: Vitality matrices can't be placed adjacent to one another.
- balance: Brass skewers now damage and stun cyborgs.
- balance: Vitality matrices no longer drain people impaled on brass skewers.
- balance: Pressure sensors have 5 health again (down from 25.)
ninjanomnom:
- bugfix: Some changes to turfs like shuttles would result in un-initialized space
tiles being created. This has been fixed.
2017-12-31:
Cyberboss:
- rscadd: Explosions now cause camera shake based on intensity and distance
F-OS:
- bugfix: Last resort now requires a confirmation
Naksu:
- code_imp: loot drop spawners now assign their pixel offsets to the items they
spawn, also have a "fanout" setting to distribute items in a neat fashion like
in omega/delta's core and some tech storages.
- tweak: replaced several law boards in uploads with spawners, the net result being
one more board in uploads that may be a duplicate asimov (but hopefully isn't)
SpaceManiac:
- bugfix: Viewing photos sent by PDA message works again.
WJohnston:
- rscadd: Redesigned the entire syndicate lavaland base to be more stylish, have
functioning power and atmos as well as a turbine to play with.
XDTM:
- bugfix: Fixed a hallucination that would say [target.first_name()] instead of
the actual name.