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GS13NG/code/game/turfs/openspace/openspace.dm
Detective Google 016fd2ac3c woo yeah yeah woo
2020-08-15 23:55:52 -05:00

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GLOBAL_DATUM_INIT(openspace_backdrop_one_for_all, /atom/movable/openspace_backdrop, new)
/atom/movable/openspace_backdrop
name = "openspace_backdrop"
anchored = TRUE
icon = 'icons/turf/floors.dmi'
icon_state = "grey"
plane = OPENSPACE_BACKDROP_PLANE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
layer = SPLASHSCREEN_LAYER
/turf/open/transparent/openspace
name = "open space"
desc = "Watch your step!"
icon_state = "transparent"
baseturfs = /turf/open/transparent/openspace
CanAtmosPassVertical = ATMOS_PASS_YES
//mouse_opacity = MOUSE_OPACITY_TRANSPARENT
var/can_cover_up = TRUE
var/can_build_on = TRUE
/turf/open/transparent/openspace/airless
initial_gas_mix = AIRLESS_ATMOS
/turf/open/transparent/openspace/debug/update_multiz()
..()
return TRUE
///No bottom level for openspace.
/turf/open/transparent/openspace/show_bottom_level()
return FALSE
/turf/open/transparent/openspace/Initialize() // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
. = ..()
vis_contents += GLOB.openspace_backdrop_one_for_all //Special grey square for projecting backdrop darkness filter on it.
/turf/open/transparent/openspace/can_have_cabling()
if(locate(/obj/structure/lattice/catwalk, src))
return TRUE
return FALSE
/turf/open/transparent/openspace/zAirIn()
return TRUE
/turf/open/transparent/openspace/zAirOut()
return TRUE
/turf/open/transparent/openspace/zPassIn(atom/movable/A, direction, turf/source)
return TRUE
/turf/open/transparent/openspace/zPassOut(atom/movable/A, direction, turf/destination)
if(A.anchored)
return FALSE
for(var/obj/O in contents)
if(O.obj_flags & BLOCK_Z_FALL)
return FALSE
return TRUE
/turf/open/transparent/openspace/proc/CanCoverUp()
return can_cover_up
/turf/open/transparent/openspace/proc/CanBuildHere()
return can_build_on
/turf/open/transparent/openspace/attackby(obj/item/C, mob/user, params)
..()
if(!CanBuildHere())
return
if(istype(C, /obj/item/stack/rods))
var/obj/item/stack/rods/R = C
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
var/obj/structure/lattice/catwalk/W = locate(/obj/structure/lattice/catwalk, src)
if(W)
to_chat(user, "<span class='warning'>There is already a catwalk here!</span>")
return
if(L)
if(R.use(1))
to_chat(user, "<span class='notice'>You construct a catwalk.</span>")
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
new/obj/structure/lattice/catwalk(src)
else
to_chat(user, "<span class='warning'>You need two rods to build a catwalk!</span>")
return
if(R.use(1))
to_chat(user, "<span class='notice'>You construct a lattice.</span>")
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
ReplaceWithLattice()
else
to_chat(user, "<span class='warning'>You need one rod to build a lattice.</span>")
return
if(istype(C, /obj/item/stack/tile/plasteel))
if(!CanCoverUp())
return
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
var/obj/item/stack/tile/plasteel/S = C
if(S.use(1))
qdel(L)
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
to_chat(user, "<span class='notice'>You build a floor.</span>")
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
else
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
else
to_chat(user, "<span class='warning'>The plating is going to need some support! Place metal rods first.</span>")
/turf/open/transparent/openspace/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(!CanBuildHere())
return FALSE
switch(the_rcd.mode)
if(RCD_FLOORWALL)
var/obj/structure/lattice/L = locate(/obj/structure/lattice, src)
if(L)
return list("mode" = RCD_FLOORWALL, "delay" = 0, "cost" = 1)
else
return list("mode" = RCD_FLOORWALL, "delay" = 0, "cost" = 3)
return FALSE
/turf/open/transparent/openspace/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
switch(passed_mode)
if(RCD_FLOORWALL)
to_chat(user, "<span class='notice'>You build a floor.</span>")
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
return TRUE
return FALSE
/turf/open/transparent/openspace/icemoon
name = "ice chasm"
baseturfs = /turf/open/transparent/openspace/icemoon
can_cover_up = TRUE
can_build_on = TRUE
initial_gas_mix = ICEMOON_DEFAULT_ATMOS
/turf/open/transparent/openspace/icemoon/can_zFall(atom/moveable/A, levels = 1, turf/target)
return TRUE