15 lines
738 B
Plaintext
15 lines
738 B
Plaintext
//Here are the procs used to modify status effects of a mob.
|
|
//The effects include: stunned, weakened, paralysis, sleeping, resting, jitteriness, dizziness, ear damage,
|
|
// eye damage, eye_blind, eye_blurry, druggy, BLIND disability, and NEARSIGHT disability.
|
|
|
|
/////////////////////////////////// STUNNED ////////////////////////////////////
|
|
|
|
/mob/living/carbon/alien/Stun(amount, updating = 1, ignore_canstun = 0)
|
|
if(status_flags & CANSTUN || ignore_canstun)
|
|
stunned = max(max(stunned,amount),0) //can't go below 0, getting a low amount of stun doesn't lower your current stun
|
|
if(updating)
|
|
update_canmove()
|
|
else
|
|
// add some movement delay
|
|
move_delay_add = min(move_delay_add + round(amount / 2), 10) // a maximum delay of 10
|