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GS13NG/code/modules/mob/living/carbon/alien/status_procs.dm
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//Here are the procs used to modify status effects of a mob.
//The effects include: stunned, weakened, paralysis, sleeping, resting, jitteriness, dizziness, ear damage,
// eye damage, eye_blind, eye_blurry, druggy, BLIND disability, and NEARSIGHT disability.
/////////////////////////////////// STUNNED ////////////////////////////////////
/mob/living/carbon/alien/Stun(amount, updating = 1, ignore_canstun = 0)
if(status_flags & CANSTUN || ignore_canstun)
stunned = max(max(stunned,amount),0) //can't go below 0, getting a low amount of stun doesn't lower your current stun
if(updating)
update_canmove()
else
// add some movement delay
move_delay_add = min(move_delay_add + round(amount / 2), 10) // a maximum delay of 10