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2021-09-30 00:29:02 +00:00

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<title>Citadel Station 13 Changelog</title>
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<div align='center'><font size='3'><b>Traditional Games Space Station 13</b></font></div>
<p><div align='center'><font size='3'><a href="https://citadel-station.net/forum/index.php">Forum</a> | <a href="https://citadel-station.net/wiki/index.php?title=Main_Page">Wiki</a> | <a href="https://github.com/Citadel-Station-13/Citadel-Station-13">Source</a></font></div></p>
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<font size='2'><b>Thanks to:</b> /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.<br> Also a thanks to anybody who has contributed.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported, <u><a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues"><b> use the template provided here!</b></a></u>.</font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/Citadel-Station-13/Citadel-Station-13/graphs/contributors'>-Click Here-</a><br></font>
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<div class="commit sansserif">
<h2 class="date">30 September 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">The xenomorph infestation on Moon Outpost 19 is significantly less prone to outbreaks, theoretically.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Minesweeper's "play on same board"</li>
</ul>
<h2 class="date">29 September 2021</h2>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Animals are no loner n(e)igh-immune to stuttering.</li>
<li class="bugfix">Silicons and animals won't keep stuttering or slurring forever after being struck by something that made them like that in the first place (such as a Blue Space Artillery).</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Reports from other stations' Wardens blasting themselves in sensitive places due to mishandled firearms has led to the introduction of a folding-stock safety for their shotgun, rendering it inoperable while the stock is folded.</li>
<li class="balance">Compact combat shotguns now stay compact when stored, by virtue of being unable to be extended while in a bag.</li>
<li class="balance">Reloading a shotgun with a shell clip now inflicts melee click delay.</li>
</ul>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">clowncar railgun- i mean gun</li>
<li class="rscadd">more achivements</li>
<li class="rscadd">syndie carp can pick up the disky (and is smart now)</li>
<li class="code_imp">hooks most of the achivements, all of the heretics work now</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lavaland can no longer be too cold for its natives to surivive</li>
</ul>
<h3 class="author">buffyuwu updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">flannels can now be toggled in style from buttoned to unbuttoned</li>
<li class="rscadd">ports more rp and existing tg assets with minor edits into loadout selection</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">Ninja status back in the status menu</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the monkey shuttle brig</li>
<li class="rscadd">meta gets a prison</li>
<li class="bugfix">the floating fire extinguisher</li>
<li class="balance">fucks the motivation's cost.</li>
<li class="soundadd">a new maintenance ambience</li>
</ul>
<h2 class="date">28 September 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="balance">helter skelter loot insanity</li>
<li class="bugfix">helter skelter comms insanity</li>
</ul>
<h2 class="date">27 September 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">helter skelter actually spawns</li>
<li class="bugfix">code\modules\mob\living\simple_animal\hostile\plaguerat.dm:139:warning: newmouse: variable defined but not used</li>
</ul>
<h2 class="date">25 September 2021</h2>
<h3 class="author">buffyuwu updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes accordions</li>
</ul>
<h2 class="date">24 September 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="balance">gremlins become shock immune</li>
</ul>
<h2 class="date">23 September 2021</h2>
<h3 class="author">KrabSpider updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">cryogenics ain't a candidate for anomaly spawns anymore.</li>
</ul>
<h3 class="author">buffyuwu updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">canvas and spray can are now sold in the fun vendor</li>
</ul>
<h2 class="date">22 September 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">dice bags can only hold dice</li>
<li class="rscdel">limb damage changes reverted</li>
<li class="bugfix">crawling can't be adrenals'd</li>
</ul>
<h2 class="date">20 September 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used.</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Catsurgeons should now spawn at more reasonable locations if possible.</li>
<li class="balance">carded AIs can now be converted by conversion sigils (clockcult)</li>
<li class="bugfix">There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them.</li>
<li class="bugfix">Plastic golems are back to ventcrawler_nude instead of ventcrawler_always</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="config">monstermos config added, disabled</li>
</ul>
<h3 class="author">buffyuwu updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed medihound sleeper ui display</li>
<li class="rscadd">Adds 4 redesigned jackets and 2 redesigned shirts to loadout</li>
<li class="bugfix">Holoparasites no long rename and recolor on relog</li>
</ul>
<h3 class="author">dapnee updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Plague Rats will no longer spawn thousands of dirt decals</li>
<li class="bugfix">Plague Rats will no longer spawn thousands of corpses</li>
<li class="bugfix">Plague Rats can't spawn or transform off station z anymore</li>
<li class="bugfix">Plague Rats shouldn't explosively grow instantly</li>
<li class="bugfix">Plague Rats won't spawn infinite miasma anymore.</li>
<li class="balance">Plague Rats health is now 100.</li>
<li class="balance">Plague Rats can now ventcrawl through everything to prevent farming.</li>
<li class="bugfix">Slaughter Demons Slam will now wound again on hit.</li>
<li class="balance">Damage for demons back up to 30</li>
<li class="balance">Wound Bonus for demons now at 0. image_add: Adds a sprite for the action bar</li>
<li class="refactor">Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too.</li>
<li class="rscadd">PAIs can be emagged to reset master</li>
</ul>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed space heaters not being able to be interacted/turned on in non powered areas</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">removes passkey from access circuits as its not used anymore</li>
<li class="rscadd">a new mild trauma, **[REDACTED]**</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="balance">glass has do_after</li>
<li class="bugfix">box perma has power</li>
<li class="bugfix">missing madness mask sprites</li>
<li class="balance">The Spider Clan has recently taken up the Space Ninja project again along with the Syndicate. Space Ninjas have been drastically changed as a result, becoming much weaker and more stealth oriented. As a result of cutting costs per ninja, more ninjas were able to be hired. Expect to see them around more often.</li>
<li class="bugfix">prisoners cannot latejoin anymore</li>
<li class="bugfix">bone satchel onmob sprites</li>
<li class="rscadd">new tips</li>
<li class="rscdel">old tips</li>
<li class="imageadd">all medipens get inhands</li>
<li class="rscadd">some more brainhurt lines</li>
</ul>
<h2 class="date">18 September 2021</h2>
<h3 class="author">kiwedespars updated:</h3>
<ul class="changes bgimages16">
<li class="balance">blacklisted morphine and haloperidol from dart guns</li>
</ul>
<h2 class="date">17 September 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Techweb hidden nodes should now show less weird behavior.</li>
</ul>
<h2 class="date">14 September 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">The Syndicate zero-day'd the NT IRN program on modular computers through cryptographic sequencing technology. NanoTrasen's cybersecurity divisions are seething.</li>
</ul>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">sync mafia code</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Nerfed bad toxins bombs and buffed good toxins bombs. There's no longer an arbitrary hard research points cap.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Removes zap obj damage and machinery explosion from the SM arcs</li>
<li class="bugfix">Fixes hitby runtime.</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">the permabrig erp role</li>
<li class="balance">changeling adrenals buff</li>
<li class="bugfix">speedups</li>
<li class="bugfix">bread goes in mouth and not on head</li>
</ul>
<h2 class="date">12 September 2021</h2>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">lowers the audio volume of ark sfx</li>
<li class="bugfix">readded cwc theme in the index.js once more</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">allows custom taste text and color on the custom ice cream setting in the ice cream vat</li>
</ul>
<h2 class="date">11 September 2021</h2>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Tickers, GC, MC, FS updates</li>
<li class="code_imp">rust_g update. It is default that we use their urlencode/unencode now.</li>
<li class="code_imp">updates CBT to juke</li>
<li class="bugfix">CI Cache works properly now</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Removed some crashes</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Cyborg grippers now have a preview of the item you are holding. tweak: Cyborg grippers no longer drop using alt-click, instead, you try to drop the gripper to drop the item, and then you can drop the gripper. tweak: You can now use the "Pick up" verb on the right click menu to take items with a cyborg gripper.</li>
<li class="bugfix">You should be able to access the interface of airlock electronics once again as a borg.</li>
<li class="refactor">Reworks a lot of stuff that was being used on the grippers.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">arachnid legs now show up properly</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">reinforcing the mining hardsuit with goliath hide now makes the sprite cooler</li>
<li class="imageadd">The SWAT helmet is now consistent between its front, side and back sprites for coloration.</li>
<li class="imageadd">new riot armor sprites</li>
</ul>
<h2 class="date">10 September 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">CTRL + (combat mode) Right Click - positional dropping and item rotation.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Readds Reebe</li>
<li class="rscadd">Added the ability to dye your hair with gradients by using a hair dye spray.</li>
<li class="rscadd">The new Colorist quirk, allowing you to spawn with a hair dye spray.</li>
<li class="rscadd">Adds Hair gradients to preferences</li>
<li class="imageadd">Three new hair gradients, a pair of shorter fades and a spiky wave.</li>
<li class="bugfix">Adds viewers for mask of madness so it doesn't wallhack</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Replaced the DNA probe's old sprite (Hypospray) with a unique sprite</li>
<li class="imageadd">added some icons and images for hyposprays and medipens so they stand out</li>
<li class="imageadd">added inhands for the cautery, retractor, drapes and hemostat.</li>
<li class="imageadd">New icon and sprites for the DNA probe</li>
<li class="imageadd">Emergency survival boxes now have an unique blue sprite and description to tell them apart from regular boxes.</li>
<li class="imageadd">Added craftable normal/extended emergency oxygen tank boxes to put your emergency oxygen tank collection inside.</li>
<li class="imageadd">Emergency first aid kits now look visually consistent with full first aid kits.</li>
<li class="imageadd">Ports new Hypospray, Combat Autoinjector, Pestle, Mortar and Dropper sprites from Shiptest!</li>
<li class="imageadd">Adds a new sprite for pill bottles!</li>
<li class="imageadd">new surgical tool sprites</li>
<li class="imageadd">The cyborg toolset is now all new and improved, with a new coat of paint!</li>
<li class="imageadd">Updates pride hammer sprites!</li>
<li class="imageadd">Replaced old Mjolnir sprites with new Mjolnir sprites.</li>
</ul>
<h2 class="date">08 September 2021</h2>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Adds the parade outfit for the HoS and Centcomm</li>
<li class="imageadd">Recolors the parade outfit for the Captain</li>
<li class="imageadd">Adds a toggle option for the parade outfits</li>
<li class="bugfix">Observers can no longer highlight your items</li>
</ul>
<h2 class="date">07 September 2021</h2>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed some jank in pubby's xenobiological secure pen</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Gremlins no longer have AA when dead</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">you can just about</li>
</ul>
<h2 class="date">05 September 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Unreadied player gamemode votes now actually get ignored (if the config for this is enabled).</li>
</ul>
<h2 class="date">04 September 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Might've fixed some ghost sprite oddities nobody even knew about</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.</li>
<li class="bugfix">Snow was removed from Lavaland Ruins.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes entering an occupied VR sleeper bug</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">makes the arm/leg markings for synthetic lizards appear as an option again</li>
</ul>
<h2 class="date">03 September 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes losing your additional language upon changing species</li>
</ul>
<h2 class="date">01 September 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The waddle component now takes size into account when running rotating animations, thus not reverting character sizes to default size.</li>
</ul>
<h3 class="author">ma44 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Weapon rechargers now have their recharger indicators again.</li>
<li class="bugfix">Energy guns now update when switching modes again.</li>
<li class="bugfix">Stabilized yellow slime extracts will now update cells and guns it recharges.</li>
<li class="rscadd">Weapon rechargers will now be more noticeable when it has finished recharging something.</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the fucking chainsaw sprite</li>
</ul>
<h2 class="date">28 August 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Demons now drop bodies on their own tile instead of scattering them across the station. tweak: Space dragon content ejection is now slightly safer.</li>
<li class="bugfix">Space dragons no longer delete their contents if they die due to timeout, ejecting them instead.</li>
<li class="bugfix">Carp rifts created by space dragons now have their armor work correctly.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="config">Planetary monstermos can now be disabled with varedit</li>
<li class="rscadd">Lavaland/ice planet atmos is no longer a preset gas mixture and varies per round</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ports Inventory Outlines</li>
<li class="imageadd">Re-adds the old glue sprite</li>
<li class="rscadd">Adds Plague Rats</li>
<li class="rscadd">Gives Plague Rat spawn conditions for regular mice</li>
<li class="imageadd">Plague Rat sprite</li>
<li class="rscadd">Gremlin</li>
<li class="imageadd">Gremlin sprites</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">grilles as maintenance loot</li>
<li class="rscadd">sevensune tail from hyperstation</li>
</ul>
<h2 class="date">26 August 2021</h2>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds catwalk floors</li>
</ul>
<h2 class="date">24 August 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="balance">MK ultra explosions (failures at making MKultra) are gone, and replaced with a gas that just causes a bunch of status effects to you.</li>
</ul>
<h2 class="date">23 August 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">i hate the grammarchrist</li>
</ul>
<h2 class="date">22 August 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">trillby can't spell pair</li>
</ul>
<h2 class="date">20 August 2021</h2>
<h3 class="author">EmeraldSundisk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a law office/courtroom to OmegaStation</li>
<li class="rscadd">Adds a gateway to OmegaStation</li>
<li class="rscadd">Adds a pool/maintenance bar to OmegaStation</li>
<li class="rscdel">Removes the original maintenance garden in OmegaStation tweak: Relocates the bathrooms to the starboard hall tweak: Modifies port quarter maintenance to include some affected items</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Beach now has showers</li>
</ul>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">At least four or five space heaters spread across Pubby Station Maints</li>
<li class="rscadd">Missing decal in Pubby Station engineering</li>
<li class="bugfix">Moved an atmos alarm in the SM emitter chamber so it wont be destroyed</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Empty bottles and pitchers are available to the bartender now.</li>
<li class="imageadd">They even come with 10 different fillstates!</li>
<li class="imageadd">Better Shark Tails, dodododododo~</li>
<li class="rscadd">The old ones are now listed as carp tails.</li>
</ul>
<h2 class="date">18 August 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">lets you select 4 prosthetic limbs instead of only 2</li>
</ul>
<h2 class="date">16 August 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Incapacitated mobs are blacklisted from being human-level intelligence sentience event candidates. This is particularly important due to slimes in BZ stasis on the station.</li>
</ul>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Polyvitiligo actually changes your color now</li>
</ul>
<h2 class="date">13 August 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">makes certain organs no longer have circular references</li>
</ul>
<h2 class="date">12 August 2021</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Nonslimes and nonvampires will no longer be able to increase their blood to stupid heights</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">Supermatter values use auxgm</li>
</ul>
<h3 class="author">cadyn updated:</h3>
<ul class="changes bgimages16">
<li class="server">precompile.sh and build.sh updated, auxmos set to 0.2.3 in dependencies.sh</li>
</ul>
<h2 class="date">11 August 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">lets felinids, humans and moths have markings</li>
</ul>
<h2 class="date">09 August 2021</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Nanite machinery overlays should now work properly</li>
<li class="code_imp">screen objects are now atom/movables instead</li>
<li class="code_imp">Update appearance is used for updating atoms now instead of update_icon and such</li>
</ul>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Old gateway animation is back. Feedback is given that the gateway is open again.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Rod of asclepius can now be used for revival surgery</li>
</ul>
<h2 class="date">07 August 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The black dress, pink tutu, the bathrobe, the kimonos, and the qipaos no longer have a missing pixel when wearing them with the feminine bodytype. They're also no longer adjustable (they have no sprite for the adjusted variant and therefore it would just make an error if someone did that.)</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Supernova rad storms are now half as likely per tick tweak: Supernovae don't announce they're ending if they never announced they're starting tweak: Supernovae say explicitly no rad storms can happen if they can't</li>
<li class="rscadd">Monstermos is back</li>
</ul>
<h2 class="date">05 August 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">organs decay again</li>
</ul>
<h2 class="date">04 August 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The debrained overlay actually shows for brainless corpses now instead of showing a blue error.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">legs are no longer awful</li>
</ul>
<h2 class="date">03 August 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="balance">tempgun is a laser</li>
<li class="balance">bake mode is useful</li>
<li class="balance">tempgun has less shots</li>
<li class="imageadd">tempgun has more sprites</li>
</ul>
<h2 class="date">02 August 2021</h2>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Decorative (read: Station-safe) water tile in the code</li>
<li class="bugfix">Pubby's new water feature wont kill atmosphere anymore</li>
</ul>
<h2 class="date">31 July 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes some minor mistakes around space near boxstation.</li>
</ul>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Fountain area to public mining station-side tweak: Moved around the tables and chairs and monitor at public mining station-side</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new ruin maps: The Bathhouse, The Library, The Engineering outpost, The Hotsprings(un-cursed), Lust, Wrath and an alternate spawn for the BDM in the form of a mining outpost, based on the same Ruins on the Ice Moon. removed: A lot of the fun items within the ice moon-based ruins that would break mining even more and trading cards.</li>
<li class="balance">Yes, this includes that the lavaland version of the hot spring is literally just water and not cursed. tweak: Also "fixed" that only one version of the BDM ruin ever spawns. Not sure it needed fixing but even locally hosted, only blooddrunk2.dmm would spawn. Since I added another spawn for the BDM, I fixed that too.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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