536 lines
27 KiB
HTML
536 lines
27 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<title>Citadel Station 13 Changelog</title>
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<link rel="stylesheet" type="text/css" href="changelog.css">
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<base target="_blank" />
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<table align='center' width='650'><tr><td>
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<table align='center' class="top">
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<tr>
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<td valign='top'>
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<div align='center'><font size='3'><b>Traditional Games Space Station 13</b></font></div>
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<p><div align='center'><font size='3'><a href="https://citadel-station.net/forum/index.php">Forum</a> | <a href="https://citadel-station.net/wiki/index.php?title=Main_Page">Wiki</a> | <a href="https://github.com/Citadel-Station-13/Citadel-Station-13">Source</a></font></div></p>
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<table align='center' class="top">
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<tr>
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<td valign='top'>
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<font size='2'><b>Thanks to:</b> /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.<br> Also a thanks to anybody who has contributed.</font>
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<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues">Issue Tracker</a>.<br></font>
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<font size='2'>Please ensure that the bug has not already been reported, <u><a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues"><b> use the template provided here!</b></a></u>.</font>
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<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/Citadel-Station-13/Citadel-Station-13/graphs/contributors'>-Click Here-</a><br></font>
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</td>
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</tr>
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</table>
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<!--
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TO ADD AN ENTRY, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
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<div class="commit sansserif">
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<h2 class="date">16 October 2021</h2>
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<h3 class="author">Ryll/Shaps updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Asay now supports pings (via using @[adminckey])</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">If a gamemode fails to load too many times, a safe gamemode will be loaded instead.</li>
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<li class="code_imp">Dynamic is no longer hardcoded, and you can now set a gamemode to be forced in the configs.</li>
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<li class="bugfix">Equip delays are a bit less weird now, only relevant for coders/people who use straight jackets... on themself, since that's the only thing that uses it right now.</li>
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<li class="bugfix">Toggling arousal will properly update your sprite.</li>
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<li class="bugfix">That also means no spam when moving it in your hands.</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Removes the quick attack loop (like TG did it)</li>
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</ul>
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<h3 class="author">dapnee updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">BEPIS to science tweak: moved the courtroom</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds the fat dart cigarette and to vendors</li>
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<li class="imageadd">Adds the sprites for the fat dart</li>
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</ul>
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<h2 class="date">13 October 2021</h2>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Contraband dealers are now embracing their inner Old Space Westerner. Look for the Old West Surplus Crate on your mildly-hacked cargo console today.</li>
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</ul>
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<h3 class="author">MrJWhit updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds more fire-saftey closets and trashpiles to boxstation</li>
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<li class="rscadd">Adds trashpiles to delta.</li>
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</ul>
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<h2 class="date">30 September 2021</h2>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">The xenomorph infestation on Moon Outpost 19 is significantly less prone to outbreaks, theoretically.</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Minesweeper's "play on same board"</li>
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</ul>
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<h2 class="date">29 September 2021</h2>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Animals are no loner n(e)igh-immune to stuttering.</li>
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<li class="bugfix">Silicons and animals won't keep stuttering or slurring forever after being struck by something that made them like that in the first place (such as a Blue Space Artillery).</li>
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</ul>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Reports from other stations' Wardens blasting themselves in sensitive places due to mishandled firearms has led to the introduction of a folding-stock safety for their shotgun, rendering it inoperable while the stock is folded.</li>
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<li class="balance">Compact combat shotguns now stay compact when stored, by virtue of being unable to be extended while in a bag.</li>
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<li class="balance">Reloading a shotgun with a shell clip now inflicts melee click delay.</li>
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</ul>
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<h3 class="author">LetterN updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">clowncar railgun- i mean gun</li>
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<li class="rscadd">more achivements</li>
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<li class="rscadd">syndie carp can pick up the disky (and is smart now)</li>
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<li class="code_imp">hooks most of the achivements, all of the heretics work now</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Lavaland can no longer be too cold for its natives to surivive</li>
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</ul>
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<h3 class="author">buffyuwu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">flannels can now be toggled in style from buttoned to unbuttoned</li>
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<li class="rscadd">ports more rp and existing tg assets with minor edits into loadout selection</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">Ninja status back in the status menu</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">the monkey shuttle brig</li>
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<li class="rscadd">meta gets a prison</li>
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<li class="bugfix">the floating fire extinguisher</li>
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<li class="balance">fucks the motivation's cost.</li>
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<li class="soundadd">a new maintenance ambience</li>
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</ul>
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<h2 class="date">28 September 2021</h2>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">helter skelter loot insanity</li>
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<li class="bugfix">helter skelter comms insanity</li>
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</ul>
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<h2 class="date">27 September 2021</h2>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">helter skelter actually spawns</li>
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<li class="bugfix">code\modules\mob\living\simple_animal\hostile\plaguerat.dm:139:warning: newmouse: variable defined but not used</li>
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</ul>
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<h2 class="date">25 September 2021</h2>
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<h3 class="author">buffyuwu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixes accordions</li>
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</ul>
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<h2 class="date">24 September 2021</h2>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">gremlins become shock immune</li>
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</ul>
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<h2 class="date">23 September 2021</h2>
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<h3 class="author">KrabSpider updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">cryogenics ain't a candidate for anomaly spawns anymore.</li>
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</ul>
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<h3 class="author">buffyuwu updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">canvas and spray can are now sold in the fun vendor</li>
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</ul>
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<h2 class="date">22 September 2021</h2>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">dice bags can only hold dice</li>
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<li class="rscdel">limb damage changes reverted</li>
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<li class="bugfix">crawling can't be adrenals'd</li>
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</ul>
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<h2 class="date">20 September 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used.</li>
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</ul>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Catsurgeons should now spawn at more reasonable locations if possible.</li>
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<li class="balance">carded AIs can now be converted by conversion sigils (clockcult)</li>
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<li class="bugfix">There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them.</li>
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<li class="bugfix">Plastic golems are back to ventcrawler_nude instead of ventcrawler_always</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="config">monstermos config added, disabled</li>
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</ul>
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<h3 class="author">buffyuwu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed medihound sleeper ui display</li>
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<li class="rscadd">Adds 4 redesigned jackets and 2 redesigned shirts to loadout</li>
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<li class="bugfix">Holoparasites no long rename and recolor on relog</li>
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</ul>
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<h3 class="author">dapnee updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Plague Rats will no longer spawn thousands of dirt decals</li>
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<li class="bugfix">Plague Rats will no longer spawn thousands of corpses</li>
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<li class="bugfix">Plague Rats can't spawn or transform off station z anymore</li>
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<li class="bugfix">Plague Rats shouldn't explosively grow instantly</li>
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<li class="bugfix">Plague Rats won't spawn infinite miasma anymore.</li>
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<li class="balance">Plague Rats health is now 100.</li>
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<li class="balance">Plague Rats can now ventcrawl through everything to prevent farming.</li>
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<li class="bugfix">Slaughter Demons Slam will now wound again on hit.</li>
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<li class="balance">Damage for demons back up to 30</li>
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<li class="balance">Wound Bonus for demons now at 0. image_add: Adds a sprite for the action bar</li>
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<li class="refactor">Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too.</li>
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<li class="rscadd">PAIs can be emagged to reset master</li>
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</ul>
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<h3 class="author">qweq12yt updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed space heaters not being able to be interacted/turned on in non powered areas</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">removes passkey from access circuits as its not used anymore</li>
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<li class="rscadd">a new mild trauma, **[REDACTED]**</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">glass has do_after</li>
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<li class="bugfix">box perma has power</li>
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<li class="bugfix">missing madness mask sprites</li>
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<li class="balance">The Spider Clan has recently taken up the Space Ninja project again along with the Syndicate. Space Ninjas have been drastically changed as a result, becoming much weaker and more stealth oriented. As a result of cutting costs per ninja, more ninjas were able to be hired. Expect to see them around more often.</li>
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<li class="bugfix">prisoners cannot latejoin anymore</li>
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<li class="bugfix">bone satchel onmob sprites</li>
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<li class="rscadd">new tips</li>
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<li class="rscdel">old tips</li>
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<li class="imageadd">all medipens get inhands</li>
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<li class="rscadd">some more brainhurt lines</li>
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</ul>
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<h2 class="date">18 September 2021</h2>
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<h3 class="author">kiwedespars updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">blacklisted morphine and haloperidol from dart guns</li>
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</ul>
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<h2 class="date">17 September 2021</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Techweb hidden nodes should now show less weird behavior.</li>
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</ul>
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<h2 class="date">14 September 2021</h2>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">The Syndicate zero-day'd the NT IRN program on modular computers through cryptographic sequencing technology. NanoTrasen's cybersecurity divisions are seething.</li>
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</ul>
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<h3 class="author">LetterN updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">sync mafia code</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Nerfed bad toxins bombs and buffed good toxins bombs. There's no longer an arbitrary hard research points cap.</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Removes zap obj damage and machinery explosion from the SM arcs</li>
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<li class="bugfix">Fixes hitby runtime.</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">the permabrig erp role</li>
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<li class="balance">changeling adrenals buff</li>
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<li class="bugfix">speedups</li>
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<li class="bugfix">bread goes in mouth and not on head</li>
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</ul>
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<h2 class="date">12 September 2021</h2>
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<h3 class="author">LetterN updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">lowers the audio volume of ark sfx</li>
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<li class="bugfix">readded cwc theme in the index.js once more</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">allows custom taste text and color on the custom ice cream setting in the ice cream vat</li>
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</ul>
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<h2 class="date">11 September 2021</h2>
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<h3 class="author">LetterN updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">Tickers, GC, MC, FS updates</li>
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<li class="code_imp">rust_g update. It is default that we use their urlencode/unencode now.</li>
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<li class="code_imp">updates CBT to juke</li>
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<li class="bugfix">CI Cache works properly now</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Removed some crashes</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Cyborg grippers now have a preview of the item you are holding. tweak: Cyborg grippers no longer drop using alt-click, instead, you try to drop the gripper to drop the item, and then you can drop the gripper. tweak: You can now use the "Pick up" verb on the right click menu to take items with a cyborg gripper.</li>
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<li class="bugfix">You should be able to access the interface of airlock electronics once again as a borg.</li>
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<li class="refactor">Reworks a lot of stuff that was being used on the grippers.</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">arachnid legs now show up properly</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">reinforcing the mining hardsuit with goliath hide now makes the sprite cooler</li>
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<li class="imageadd">The SWAT helmet is now consistent between its front, side and back sprites for coloration.</li>
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<li class="imageadd">new riot armor sprites</li>
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</ul>
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<h2 class="date">10 September 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">CTRL + (combat mode) Right Click - positional dropping and item rotation.</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Readds Reebe</li>
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<li class="rscadd">Added the ability to dye your hair with gradients by using a hair dye spray.</li>
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<li class="rscadd">The new Colorist quirk, allowing you to spawn with a hair dye spray.</li>
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<li class="rscadd">Adds Hair gradients to preferences</li>
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<li class="imageadd">Three new hair gradients, a pair of shorter fades and a spiky wave.</li>
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<li class="bugfix">Adds viewers for mask of madness so it doesn't wallhack</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Replaced the DNA probe's old sprite (Hypospray) with a unique sprite</li>
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<li class="imageadd">added some icons and images for hyposprays and medipens so they stand out</li>
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<li class="imageadd">added inhands for the cautery, retractor, drapes and hemostat.</li>
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<li class="imageadd">New icon and sprites for the DNA probe</li>
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<li class="imageadd">Emergency survival boxes now have an unique blue sprite and description to tell them apart from regular boxes.</li>
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<li class="imageadd">Added craftable normal/extended emergency oxygen tank boxes to put your emergency oxygen tank collection inside.</li>
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<li class="imageadd">Emergency first aid kits now look visually consistent with full first aid kits.</li>
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<li class="imageadd">Ports new Hypospray, Combat Autoinjector, Pestle, Mortar and Dropper sprites from Shiptest!</li>
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<li class="imageadd">Adds a new sprite for pill bottles!</li>
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<li class="imageadd">new surgical tool sprites</li>
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<li class="imageadd">The cyborg toolset is now all new and improved, with a new coat of paint!</li>
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<li class="imageadd">Updates pride hammer sprites!</li>
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<li class="imageadd">Replaced old Mjolnir sprites with new Mjolnir sprites.</li>
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</ul>
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<h2 class="date">08 September 2021</h2>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
|
|
<li class="imageadd">Adds the parade outfit for the HoS and Centcomm</li>
|
|
<li class="imageadd">Recolors the parade outfit for the Captain</li>
|
|
<li class="imageadd">Adds a toggle option for the parade outfits</li>
|
|
<li class="bugfix">Observers can no longer highlight your items</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 September 2021</h2>
|
|
<h3 class="author">bunny232 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed some jank in pubby's xenobiological secure pen</li>
|
|
</ul>
|
|
<h3 class="author">keronshb updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Gremlins no longer have AA when dead</li>
|
|
</ul>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">you can just about</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 September 2021</h2>
|
|
<h3 class="author">DeltaFire15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Unreadied player gamemode votes now actually get ignored (if the config for this is enabled).</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 September 2021</h2>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Might've fixed some ghost sprite oddities nobody even knew about</li>
|
|
</ul>
|
|
<h3 class="author">WanderingFox95 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.</li>
|
|
<li class="bugfix">Snow was removed from Lavaland Ruins.</li>
|
|
</ul>
|
|
<h3 class="author">keronshb updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes entering an occupied VR sleeper bug</li>
|
|
</ul>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">makes the arm/leg markings for synthetic lizards appear as an option again</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 September 2021</h2>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes losing your additional language upon changing species</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 September 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The waddle component now takes size into account when running rotating animations, thus not reverting character sizes to default size.</li>
|
|
</ul>
|
|
<h3 class="author">ma44 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Weapon rechargers now have their recharger indicators again.</li>
|
|
<li class="bugfix">Energy guns now update when switching modes again.</li>
|
|
<li class="bugfix">Stabilized yellow slime extracts will now update cells and guns it recharges.</li>
|
|
<li class="rscadd">Weapon rechargers will now be more noticeable when it has finished recharging something.</li>
|
|
</ul>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">the fucking chainsaw sprite</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 August 2021</h2>
|
|
<h3 class="author">DeltaFire15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Demons now drop bodies on their own tile instead of scattering them across the station. tweak: Space dragon content ejection is now slightly safer.</li>
|
|
<li class="bugfix">Space dragons no longer delete their contents if they die due to timeout, ejecting them instead.</li>
|
|
<li class="bugfix">Carp rifts created by space dragons now have their armor work correctly.</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="config">Planetary monstermos can now be disabled with varedit</li>
|
|
<li class="rscadd">Lavaland/ice planet atmos is no longer a preset gas mixture and varies per round</li>
|
|
</ul>
|
|
<h3 class="author">keronshb updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ports Inventory Outlines</li>
|
|
<li class="imageadd">Re-adds the old glue sprite</li>
|
|
<li class="rscadd">Adds Plague Rats</li>
|
|
<li class="rscadd">Gives Plague Rat spawn conditions for regular mice</li>
|
|
<li class="imageadd">Plague Rat sprite</li>
|
|
<li class="rscadd">Gremlin</li>
|
|
<li class="imageadd">Gremlin sprites</li>
|
|
</ul>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">grilles as maintenance loot</li>
|
|
<li class="rscadd">sevensune tail from hyperstation</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 August 2021</h2>
|
|
<h3 class="author">keronshb updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds catwalk floors</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 August 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="balance">MK ultra explosions (failures at making MKultra) are gone, and replaced with a gas that just causes a bunch of status effects to you.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 August 2021</h2>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">i hate the grammarchrist</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 August 2021</h2>
|
|
<h3 class="author">zeroisthebiggay updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">trillby can't spell pair</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 August 2021</h2>
|
|
<h3 class="author">EmeraldSundisk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a law office/courtroom to OmegaStation</li>
|
|
<li class="rscadd">Adds a gateway to OmegaStation</li>
|
|
<li class="rscadd">Adds a pool/maintenance bar to OmegaStation</li>
|
|
<li class="rscdel">Removes the original maintenance garden in OmegaStation tweak: Relocates the bathrooms to the starboard hall tweak: Modifies port quarter maintenance to include some affected items</li>
|
|
</ul>
|
|
<h3 class="author">Putnam3145 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Beach now has showers</li>
|
|
</ul>
|
|
<h3 class="author">TripleShades updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">At least four or five space heaters spread across Pubby Station Maints</li>
|
|
<li class="rscadd">Missing decal in Pubby Station engineering</li>
|
|
<li class="bugfix">Moved an atmos alarm in the SM emitter chamber so it wont be destroyed</li>
|
|
</ul>
|
|
<h3 class="author">WanderingFox95 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Empty bottles and pitchers are available to the bartender now.</li>
|
|
<li class="imageadd">They even come with 10 different fillstates!</li>
|
|
<li class="imageadd">Better Shark Tails, dodododododo~</li>
|
|
<li class="rscadd">The old ones are now listed as carp tails.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 August 2021</h2>
|
|
<h3 class="author">timothyteakettle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">lets you select 4 prosthetic limbs instead of only 2</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 August 2021</h2>
|
|
<h3 class="author">BlueWildrose updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Incapacitated mobs are blacklisted from being human-level intelligence sentience event candidates. This is particularly important due to slimes in BZ stasis on the station.</li>
|
|
</ul>
|
|
<h3 class="author">bunny232 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Polyvitiligo actually changes your color now</li>
|
|
</ul>
|
|
</div>
|
|
|
|
<b>GoonStation 13 Development Team</b>
|
|
<div class = "top">
|
|
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
|
|
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
|
|
</div>
|
|
<br>
|
|
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
|
|
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
|
|
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