* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
var/list/chem_t1_reagents = list(
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"hydrogen", "oxygen", "silicon",
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"phosphorus", "sulfur", "carbon",
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"nitrogen", "water"
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)
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var/list/chem_t2_reagents = list(
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"lithium", "copper", "mercury",
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"sodium", "iodine", "bromine"
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) // "sugar", "sacid" removed because they are already in roundstart plants
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var/list/chem_t3_reagents = list(
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"ethanol", "chlorine", "potassium",
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"aluminium", "radium", "fluorine",
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"iron", "welding_fuel", "silver",
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"stable_plasma"
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)
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var/list/chem_t4_reagents = list(
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"oil", "ash", "acetone",
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"saltpetre", "ammonia", "diethylamine"
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)
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/obj/item/seeds/sample
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name = "plant sample"
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icon_state = "sample-empty"
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potency = -1
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yield = -1
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var/sample_color = "#FFFFFF"
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/obj/item/seeds/sample/New()
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..()
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if(sample_color)
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var/image/I = image(icon, icon_state = "sample-filling")
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I.color = sample_color
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add_overlay(I)
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/obj/item/seeds/sample/get_analyzer_text()
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return " The DNA of this sample is damaged beyond recovery, it can't support life on its own.\n*---------*"
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/obj/item/seeds/sample/alienweed
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name = "alien weed sample"
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icon_state = "alienweed"
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sample_color = null |