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071472aeb98203bb3c5a06f7bf1f04bd37e63f0a
GS13NG/code/game/objects
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Lin 6f97ec2b1d Merge pull request #15656 from deathride58/animfix
Animation refresh - Fully restores animations broken by BYOND updates, some light animation-related tweaks, and more
2022-06-07 18:05:07 +00:00
..
effects
makes slimes specifically have overlay-blended blood!
2022-05-26 22:56:10 -04:00
items
animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
2022-05-31 19:22:30 -04:00
structures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
buckling.dm
Revert "TGUI alerts, lists, inputs"
2021-10-28 12:17:29 +08:00
empulse.dm
Revert "Revert "Merge branch 'master' into robotic-limbs-PT2""
2020-10-11 00:53:18 +02:00
items.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 00:03:13 -03:00
obj_defense.dm
Would you like some defines in these trying times?
2022-03-23 12:10:02 -03:00
objs.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
structures.dm
makes railings climbable both ways. without issues. in literally one single line
2022-06-06 01:31:51 -04:00
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